Player Matchup

Ah Puch
Ah Puch
BurtonxD
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Solo
Athena
Athena
ChefHumphrey
Athena
Level 68
God Stats
2W - 4L
1,481 SR
Queue Stats
179W - 185L
1,455 Elo+
Party 2
Eset
Eset
Nedved5249
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 2
Ymir
Ymir
Xelhawesome
Ymir
Level 158
God Stats
1W - 3L
1,573 SR
Queue Stats
60W - 63L
1,516 Elo+
Solo
He Bo
He Bo
badcreditlad
He Bo
Level 84
God Stats
1W - 4L
1,312 SR
Queue Stats
181W - 190L
1,415 Elo+
Solo
Team Averages
Level 71
1,473 SR
1,421 Elo+

VS

Team Averages
Level 136
1,491 SR
1,494 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
KidDildawg
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,532 Elo+
Solo
Bellona
Bellona
XxxYsozialxxX
Bellona
Level 149
God Stats
3W - 4L
1,539 SR
Queue Stats
641W - 641L
1,541 Elo+
Party 1
Bastet
Bastet
chilla Emmi
Bastet
Level 160
God Stats
11W - 18L
1,429 SR
Queue Stats
2,014W - 1,959L
1,480 Elo+
Party 1
Eset
Eset
xMiss Morrisonx
Eset
Level 146
God Stats
8W - 9L
1,479 SR
Queue Stats
499W - 553L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BurtonxD
Ah Puch
15
2 / 7 / 5
9,322
717
8,787
18,061
7,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
15
1 / 5 / 8
9,271
713
5,785
22,515
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 6 / 5
9,471
729
7,662
11,426
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 7
9,430
725
5,923
24,084
25,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 6
10,104
777
13,751
11,994
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 2 / 17
10,655
820
15,148
7,070
2,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
18
3 / 2 / 17
10,655
820
15,148
7,070
2,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 18
10,648
819
9,900
14,200
19,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
19
12 / 6 / 13
12,038
926
28,291
19,936
12,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
18
5 / 2 / 19
10,525
810
17,391
8,551
3,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 19
10,062
774
10,246
7,321
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
135
14
Kills
32
29
Deaths
17
31
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
17
5.75
W
Nox
 
Nox
3
2
17
5.75
L
Ah Puch
BurtonxD
Ah Puch
2
7
5
0.64
L
Athena
1
5
8
1
W
6
2
18
7.5
L
2
6
5
0.75
L
4
4
7
1.88
W
Bellona
12
6
13
3.08
L
5
7
6
1.14
W
Bastet
5
2
19
7.25
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
96,124
88,080
Taken
64,148
64,335
Mitigated
43,057
21,385
Healing
25,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,148
643
1,739
1,354
7,070
2,698
1,127
5,926
1,144
33,839
0
W
Nox
 
Nox
15,148
643
1,739
1,354
7,070
2,698
1,127
5,926
1,144
33,839
0
L
Ah Puch
BurtonxD
Ah Puch
8,787
568
1,596
4,008
18,061
7,387
29
4,152
13,718
31,033
0
L
Athena
5,785
1,249
1,494
3,320
22,515
21,869
326
8,330
13,730
12,897
0
W
9,900
1,511
632
4,841
14,200
19,038
403
10,433
3,767
0
14,691
L
7,662
547
522
57
11,426
5,236
519
3,681
7,667
13,089
0
L
5,923
546
2,539
4,690
24,084
25,191
84
6,498
17,293
13,198
0
W
Bellona
28,291
14,491
1,023
5,159
19,936
12,296
50
14,239
5,697
0
39,139
L
13,751
525
2,352
807
11,994
4,652
516
2,733
9,058
25,484
0
W
Bastet
17,391
3,732
0
1,495
8,551
3,459
2,292
5,139
3,412
0
25,552
W
10,246
508
4,219
2,010
7,321
2,868
715
6,171
1,150
24,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
64,583
130
Minions Killed
176
0
Camps Cleared
0
1,140,858
Distance Traveled
1,635,307
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,655
820
50
4
0
271,473
0
W
Nox
10,655
820
50
4
0
271,473
0
L
Ah Puch
9,322
717
49
4
0
230,006
0
L
Athena
9,271
713
10
1
0
234,982
1
W
Tyr
10,648
819
8
1
0
288,891
0
L
Eset
9,471
729
17
1
0
221,526
0
L
Ymir
9,430
725
14
1
0
221,442
0
W
Bellona
12,038
926
28
2
0
245,689
4
L
He Bo
10,104
777
40
3
0
232,902
1
W
Bastet
10,525
810
15
1
0
283,767
0
W
Eset
10,062
774
25
2
0
274,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role