Player Matchup

Nemesis
Nemesis
SadSakurai
Nemesis
Level 4
God Stats
1W - 3L
1,364 SR
Queue Stats
6W - 14L
1,255 Elo+
Party 2
Poseidon
Poseidon
Vale19
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YuppieBrawndo
Cu Chulainn
Level 5
God Stats
3W - 10L
1,231 SR
Queue Stats
9W - 19L
1,191 Elo+
Party 2
Cthulhu
Cthulhu
lTZDEVASTATOR
Cthulhu
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
5W - 10L
1,144 Elo+
Party 2
Skadi
Skadi
xmaddsx
Skadi
Level 3
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Team Averages
Level 4
1,341 SR
1,308 Elo+

VS

Team Averages
Level 21
1,302 SR
1,395 Elo+
Raijin
Raijin
AmericanPolack
Raijin
Level 23
God Stats
2W - 4L
1,185 SR
Queue Stats
41W - 69L
1,297 Elo+
Party 1
Charybdis
Charybdis
Chappy0
Charybdis
Level 21
God Stats
1W - 2L
1,180 SR
Queue Stats
49W - 58L
1,418 Elo+
Solo
Xing Tian
Xing Tian
GruntKing2nd
Xing Tian
Level 29
God Stats
8W - 2L
1,461 SR
Queue Stats
205W - 228L
1,393 Elo+
Party 1
Tyr
Tyr
frordo
Tyr
Level 25
God Stats
3W - 9L
1,185 SR
Queue Stats
77W - 90L
1,367 Elo+
Party 1
Fenrir
Fenrir
slaptruck1
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SadSakurai
Nemesis
13
2 / 9 / 0
9,276
371
6,775
19,284
10,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
Vale19
Poseidon
13
2 / 15 / 1
9,247
370
12,468
16,212
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
YuppieBrawndo
Cu Chulainn
17
6 / 10 / 3
11,312
452
13,091
28,367
26,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
13
0 / 13 / 5
8,596
344
10,108
29,834
30,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
xmaddsx
Skadi
9
1 / 24 / 3
7,697
308
9,486
23,520
6,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 2 / 22
13,702
548
26,562
19,337
19,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Chappy0
Charybdis
20
31 / 1 / 11
14,537
581
36,549
20,271
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GruntKing2nd
Xing Tian
16
7 / 0 / 25
12,792
512
11,030
23,871
32,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
frordo
Tyr
16
10 / 5 / 13
11,891
476
16,066
25,882
27,090
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
slaptruck1
Fenrir
12
2 / 5 / 7
10,023
401
3,417
14,825
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
146
11
Kills
68
71
Deaths
13
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
18
2
22
14.5
W
Charybdis
Chappy0
Charybdis
31
1
11
36.5
W
Xing Tian
GruntKing2nd
Xing Tian
7
0
25
19.5
L
Nemesis
SadSakurai
Nemesis
2
9
0
0.22
L
Poseidon
Vale19
Poseidon
2
15
1
0.17
L
Cu Chulainn
YuppieBrawndo
Cu Chulainn
6
10
3
0.75
W
Tyr
frordo
Tyr
10
5
13
3.3
L
Cthulhu
0
13
5
0.19
W
Fenrir
slaptruck1
Fenrir
2
5
7
1.1
L
Skadi
xmaddsx
Skadi
1
24
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,928
Damage
93,624
117,217
Taken
104,186
80,166
Mitigated
93,762
13,147
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,562
4,023
0
5,660
19,337
19,370
1,160
7,616
10,764
80,353
0
W
Charybdis
Chappy0
Charybdis
36,549
19,091
0
9,202
20,271
9,265
9,117
4,373
15,224
0
133,663
W
Xing Tian
GruntKing2nd
Xing Tian
11,030
1,535
0
1,254
23,871
32,347
1,093
5,445
17,299
33,549
0
L
Nemesis
SadSakurai
Nemesis
6,775
1,711
0
4,349
19,284
10,873
0
5,849
13,228
0
38,012
L
Poseidon
Vale19
Poseidon
12,468
3,113
0
940
16,212
5,498
712
7,229
8,581
42,811
0
L
Cu Chulainn
YuppieBrawndo
Cu Chulainn
13,091
2,955
0
4,742
28,367
26,458
921
5,477
22,648
3,317
43,533
W
Tyr
frordo
Tyr
16,066
3,582
0
7,290
25,882
27,090
926
2,912
21,786
0
44,001
L
Cthulhu
10,108
757
608
1,191
29,834
30,791
0
7,755
21,772
35,945
0
W
Fenrir
slaptruck1
Fenrir
3,417
662
0
4,319
14,825
5,690
165
2,812
11,796
0
44,083
L
Skadi
xmaddsx
Skadi
9,486
6,609
0
1,317
23,520
6,546
897
10,994
12,214
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,128
Gold Earned
62,945
288
Minions Killed
445
0
Camps Cleared
0
1,931,647
Distance Traveled
2,164,163
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,702
548
118
5
0
465,698
1
W
Charybdis
14,537
581
170
7
0
429,523
2
W
Xing Tian
12,792
512
39
2
0
483,005
0
L
Nemesis
9,276
371
59
2
0
384,943
0
L
Poseidon
9,247
370
66
3
0
325,926
3
L
Cu Chulainn
11,312
452
89
4
0
437,530
1
W
Tyr
11,891
476
50
2
0
495,124
0
L
Cthulhu
8,596
344
52
2
0
445,807
2
W
Fenrir
10,023
401
68
3
0
290,813
2
L
Skadi
7,697
308
22
1
0
337,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role