Player Matchup

Nike
Nike
Jeep_Freak26
Nike
Level 61
God Stats
16W - 21L
1,470 SR
Queue Stats
36W - 53L
1,423 Elo+
Solo
Bastet
Bastet
Tillmanno
Bastet
Level 44
God Stats
10W - 11L
1,511 SR
Queue Stats
59W - 62L
1,416 Elo+
Solo
Merlin
Merlin
xO_F9_Ox
Merlin
Level 79
God Stats
77W - 68L
1,509 SR
Queue Stats
194W - 190L
1,443 Elo+
Solo
Team Averages
Level 61
1,497 SR
1,427 Elo+

VS

Team Averages
Level 74
1,610 SR
1,365 Elo+
Olorun
Olorun
Fazetrey 383056
Olorun
Level 8
God Stats
0W - 3L
1,379 SR
Queue Stats
0W - 5L
1,131 Elo+
Solo
Nemesis
Nemesis
Mattitude Mason
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 283L
1,498 Elo+
Party 1
Bellona
Bellona
aditude lloyd
Bellona
Level 88
God Stats
3W - 1L
1,951 SR
Queue Stats
407W - 430L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
8,026
803
5,668
7,772
3,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Tillmanno
Bastet
12
9 / 3 / 5
8,919
892
11,889
10,081
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xO_F9_Ox
Merlin
13
4 / 0 / 7
7,908
791
7,090
2,938
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
5,835
584
1,732
10,499
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 2
6,602
660
5,970
8,835
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
10
2 / 5 / 3
7,269
727
4,828
10,740
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
5
5
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
5
2
7
4.25
L
3
4
2
1
W
Bastet
Tillmanno
Bastet
9
3
5
3.83
L
Bellona
2
5
3
0.7
W
Merlin
xO_F9_Ox
Merlin
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
12,530
20,791
Taken
30,074
8,318
Mitigated
13,582
5,819
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,732
1,018
65
884
10,499
2,381
0
1,898
8,156
8,441
0
W
5,668
990
586
1,026
7,772
3,489
572
605
7,167
0
16,824
L
5,970
1,529
0
1,363
8,835
3,863
0
1,419
6,921
586
12,770
W
Bastet
Tillmanno
Bastet
11,889
3,173
0
3,439
10,081
3,969
0
1,637
8,444
0
32,770
L
Bellona
4,828
1,359
212
934
10,740
7,338
0
3,411
6,839
0
14,105
W
Merlin
xO_F9_Ox
Merlin
7,090
536
0
768
2,938
860
632
289
2,649
32,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,853
Gold Earned
19,706
127
Minions Killed
53
9
Camps Cleared
0
566,290
Distance Traveled
436,499
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,835
584
10
1
0
125,461
2
W
Nike
8,026
803
21
2
0
189,478
1
L
Nemesis
6,602
660
15
2
0
156,086
1
W
Bastet
8,919
892
46
5
7
212,418
1
L
Bellona
7,269
727
28
3
0
154,952
2
W
Merlin
7,908
791
60
6
2
164,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role