Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Frólan
Kukulkan
Level 29
God Stats
11W - 7L
1,689 SR
Queue Stats
114W - 93L
1,521 Elo+
Party 1
Achilles
Achilles
MANNLIER
Achilles
Level 29
God Stats
18W - 13L
1,560 SR
Queue Stats
89W - 74L
1,510 Elo+
Party 1
Medusa
Medusa
Smug10li
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,551 Elo+
Solo
Thanatos
Thanatos
UsualPlayerTime
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,747 Elo+
Party 2
Team Averages
Level 66
1,541 SR
1,555 Elo+

VS

Team Averages
Level 19
1,502 SR
1,553 Elo+
Da Ji
Da Ji
AmyTakill
Da Ji
Level 18
God Stats
4W - 11L
1,328 SR
Queue Stats
38W - 44L
1,404 Elo+
Solo
Heimdallr
Heimdallr
Mat3rialGorl
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,460 Elo+
Solo
Ra
Ra
Starlotteeeeee
Ra
Level 29
God Stats
1W - 1L
1,647 SR
Queue Stats
123W - 41L
1,760 Elo+
Solo
Nox
Nox
YTUM
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,565 Elo+
Solo
Cthulhu
Cthulhu
jrod1204
Cthulhu
Level 29
God Stats
3W - 2L
1,537 SR
Queue Stats
84W - 75L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 0 / 9
6,667
606
5,571
8,087
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
 
Baron Samedi
10
2 / 0 / 9
6,667
606
5,571
8,087
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Frólan
Kukulkan
10
1 / 2 / 2
5,999
545
2,802
3,183
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MANNLIER
Achilles
11
4 / 2 / 2
6,531
594
6,205
7,512
3,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Smug10li
Medusa
12
4 / 1 / 3
7,174
652
7,191
7,733
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
6 / 0 / 3
6,810
619
7,228
8,682
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AmyTakill
Da Ji
10
3 / 2 / 1
6,363
578
4,010
7,563
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Mat3rialGorl
Heimdallr
7
0 / 3 / 1
4,859
442
3,554
7,584
1,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 1
7,334
667
6,084
8,721
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
YTUM
Nox
9
0 / 5 / 2
5,419
493
3,394
5,960
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
jrod1204
Cthulhu
7
0 / 4 / 1
4,896
445
2,826
9,641
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
L
Da Ji
AmyTakill
Da Ji
3
2
1
1.75
W
Kukulkan
Frólan
Kukulkan
1
2
2
1
W
Achilles
MANNLIER
Achilles
4
2
2
2.5
L
Heimdallr
Mat3rialGorl
Heimdallr
0
3
1
0.17
W
Medusa
Smug10li
Medusa
4
1
3
5.5
L
2
3
1
0.83
W
Thanatos
6
0
3
7.5
L
Nox
YTUM
Nox
0
5
2
0.2
L
Cthulhu
jrod1204
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
19,868
43,284
Taken
39,469
24,636
Mitigated
12,918
24,721
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,571
760
1,244
3,973
8,087
7,069
50
3,338
4,677
17,838
0
W
Baron Samedi
 
Baron Samedi
5,571
760
1,244
3,973
8,087
7,069
50
3,338
4,677
17,838
0
L
Da Ji
AmyTakill
Da Ji
4,010
488
0
3,116
7,563
2,144
0
653
6,910
0
31,346
W
Kukulkan
Frólan
Kukulkan
2,802
425
0
324
3,183
1,254
282
1,079
2,050
28,129
0
W
Achilles
MANNLIER
Achilles
6,205
1,914
0
2,263
7,512
3,926
0
4,176
3,318
0
28,049
L
Heimdallr
Mat3rialGorl
Heimdallr
3,554
1,045
0
1,532
7,584
1,677
0
2,734
4,850
0
18,454
W
Medusa
Smug10li
Medusa
7,191
3,654
0
3,249
7,733
2,421
0
971
6,718
0
51,446
L
6,084
615
0
4,251
8,721
3,128
370
317
8,404
52,413
0
W
Thanatos
7,228
1,564
0
8,451
8,682
2,897
174
2,522
6,130
0
31,649
L
Nox
YTUM
Nox
3,394
521
0
268
5,960
1,749
0
1,757
4,203
21,122
0
L
Cthulhu
jrod1204
Cthulhu
2,826
238
130
1,673
9,641
4,220
0
2,912
6,729
10,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
28,871
301
Minions Killed
268
0
Camps Cleared
0
1,325,992
Distance Traveled
1,097,292
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,667
606
16
1
0
213,071
0
W
Baron Samedi
6,667
606
16
1
0
213,071
0
L
Da Ji
6,363
578
64
6
0
230,539
3
W
Kukulkan
5,999
545
60
5
0
210,696
1
W
Achilles
6,531
594
60
5
0
261,066
4
L
Heimdallr
4,859
442
40
4
0
216,640
0
W
Medusa
7,174
652
80
7
0
196,536
2
L
Ra
7,334
667
114
10
0
233,144
1
W
Thanatos
6,810
619
69
6
0
231,552
2
L
Nox
5,419
493
41
4
0
200,192
0
L
Cthulhu
4,896
445
9
1
0
216,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role