Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jack_Napier17
Danzaburou
Level 97
God Stats
7W - 4L
1,487 SR
Queue Stats
132W - 151L
1,355 Elo+
Party 2
Hun Batz
Hun Batz
Mon-Drag0n691
Hun Batz
Level 106
God Stats
5W - 3L
1,571 SR
Queue Stats
68W - 97L
1,343 Elo+
Party 2
Team Averages
Level 112
1,514 SR
1,424 Elo+

VS

Team Averages
Level 65
1,507 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Horton124
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,353 Elo+
Party 1
Anubis
Anubis
Turtlecreater
Anubis
Level 45
God Stats
22W - 16L
1,526 SR
Queue Stats
39W - 58L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 4 / 10
10,634
760
13,808
12,538
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
 
Olorun
15
5 / 4 / 10
10,634
760
13,808
12,538
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jack_Napier17
Danzaburou
14
3 / 6 / 12
10,206
729
8,480
10,285
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Mon-Drag0n691
Hun Batz
14
7 / 3 / 5
10,765
769
6,903
11,563
3,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 2 / 1
6,942
496
1,887
2,040
510
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 2 / 1
6,942
496
1,887
2,040
510
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Horton124
Gilgamesh
14
3 / 6 / 6
9,759
697
10,346
12,730
9,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 7 / 3
11,038
788
13,434
17,475
8,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
20
Kills
13
17
Deaths
17
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
4
10
2.5
W
Olorun
 
Olorun
5
4
10
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
L
Gilgamesh
Horton124
Gilgamesh
3
6
6
1
W
Danzaburou
Jack_Napier17
Danzaburou
3
6
12
1.5
W
Hun Batz
Mon-Drag0n691
Hun Batz
7
3
5
3.17
L
10
7
3
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,999
Damage
27,554
46,924
Taken
34,285
16,948
Mitigated
18,140
9,120
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,808
5,895
588
2,620
12,538
4,637
2,235
4,909
7,629
42,577
2,910
W
Olorun
 
Olorun
13,808
5,895
588
2,620
12,538
4,637
2,235
4,909
7,629
42,577
2,910
L
Ah Muzen Cab
 
Ah Muzen Cab
1,887
475
0
220
2,040
510
0
547
1,493
0
3,696
L
Ah Muzen Cab
 
Ah Muzen Cab
1,887
475
0
220
2,040
510
0
547
1,493
0
3,696
L
Gilgamesh
Horton124
Gilgamesh
10,346
3,097
472
1,086
12,730
9,029
0
6,739
5,991
0
23,065
W
Danzaburou
Jack_Napier17
Danzaburou
8,480
3,287
0
1,144
10,285
3,870
499
4,512
5,773
0
28,928
W
Hun Batz
Mon-Drag0n691
Hun Batz
6,903
2,129
0
1,560
11,563
3,804
617
4,284
7,279
0
27,384
L
13,434
195
298
7,502
17,475
8,091
944
5,884
11,591
41,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
34,681
223
Minions Killed
114
14
Camps Cleared
3
880,560
Distance Traveled
513,523
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,634
760
67
5
4
216,011
4
W
Olorun
10,634
760
67
5
4
216,011
4
L
Ah Muzen Cab
6,942
496
6
0
0
44,895
0
L
Ah Muzen Cab
6,942
496
6
0
0
44,895
0
L
Gilgamesh
9,759
697
32
2
2
228,060
0
W
Danzaburou
10,206
729
48
3
4
221,639
2
W
Hun Batz
10,765
769
41
3
2
226,899
4
L
Anubis
11,038
788
70
5
1
195,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role