Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Sprisenberg
Ymir
Level 86
God Stats
33W - 28L
1,574 SR
Queue Stats
297W - 357L
1,421 Elo+
Party 2
Neith
Neith
Tonydile
Neith
Level 52
God Stats
35W - 42L
1,466 SR
Queue Stats
135W - 191L
1,379 Elo+
Party 2
Team Averages
Level 88
1,510 SR
1,450 Elo+

VS

Team Averages
Level 86
1,565 SR
1,436 Elo+
Hachiman
Hachiman
NewBreesZombie
Hachiman
Level 122
God Stats
5W - 11L
1,581 SR
Queue Stats
201W - 204L
1,566 Elo+
Party 1
Ymir
Ymir
failingcarrier
Ymir
Level 121
God Stats
6W - 7L
1,614 SR
Queue Stats
272W - 268L
1,573 Elo+
Party 1
Odin
Odin
neddledixon
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 6
7,100
789
7,765
5,673
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
12
4 / 1 / 6
7,100
789
7,765
5,673
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 4
7,819
869
4,605
9,915
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tonydile
Neith
10
1 / 0 / 8
6,566
730
5,107
5,135
1,748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 3 / 0
6,062
674
8,070
6,427
3,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 3 / 0
5,836
648
2,863
8,922
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,729
637
1,455
5,916
4,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
2
Deaths
10
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
Hachiman
1
3
0
0.33
W
5
0
4
7
W
Neith
Tonydile
Neith
1
0
8
5
L
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
12,388
26,396
Taken
21,265
16,038
Mitigated
12,089
12,503
Healing
923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,765
590
1,401
2,026
5,673
2,601
229
1,706
3,967
22,838
0
W
Baron Samedi
 
Baron Samedi
7,765
590
1,401
2,026
5,673
2,601
229
1,706
3,967
22,838
0
L
Hachiman
8,070
3,937
0
629
6,427
3,197
0
4,301
2,126
0
21,383
W
4,605
584
0
3,328
9,915
9,088
338
1,391
8,524
11,079
0
W
Neith
Tonydile
Neith
5,107
2,522
0
2,321
5,135
1,748
554
491
4,644
0
17,334
L
2,863
0
0
294
8,922
4,454
0
5,352
3,570
18,901
0
L
1,455
381
0
0
5,916
4,438
0
3,155
2,761
0
8,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,585
Gold Earned
17,627
108
Minions Killed
78
5
Camps Cleared
6
621,958
Distance Traveled
413,151
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,100
789
30
3
2
149,170
0
W
Baron Samedi
7,100
789
30
3
2
149,170
0
L
Hachiman
6,062
674
31
3
2
138,838
0
W
Ymir
7,819
869
14
2
1
173,578
1
W
Neith
6,566
730
34
4
0
150,040
0
L
Ymir
5,836
648
34
4
3
138,894
1
L
Odin
5,729
637
13
1
1
135,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role