Player Matchup

Zhong Kui
Zhong Kui
IDidntKillMyWife
Zhong Kui
Level 86
God Stats
10W - 6L
1,661 SR
Queue Stats
194W - 184L
1,536 Elo+
Party 2
Hou Yi
Hou Yi
Ironcladpyro
Hou Yi
Level 78
God Stats
17W - 18L
1,556 SR
Queue Stats
168W - 169L
1,551 Elo+
Party 2
Fafnir
Fafnir
JaredLemonSauce
Fafnir
Level 144
God Stats
13W - 7L
1,672 SR
Queue Stats
387W - 347L
1,600 Elo+
Party 2
Horus
Horus
MrBabygoose
Horus
Level 40
God Stats
106W - 84L
1,600 SR
Queue Stats
136W - 119L
1,574 Elo+
Party 2
Loki
Loki
aldermach1
Loki
Level 123
God Stats
8W - 3L
1,963 SR
Queue Stats
239W - 215L
1,575 Elo+
Party 2
Team Averages
Level 94
1,690 SR
1,567 Elo+

VS

Team Averages
Level 65
1,616 SR
1,505 Elo+
Persephone
Persephone
Brandíbear
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,513 Elo+
Party 3
Izanami
Izanami
CutestLilBitty
Izanami
Level 17
God Stats
4W - 2L
1,709 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 1
Mulan
Mulan
EyeOfAmaterasu
Mulan
Level 82
God Stats
20W - 7L
1,749 SR
Queue Stats
268W - 309L
1,434 Elo+
Party 3
Erlang Shen
Erlang Shen
LockOmally
Erlang Shen
Level 119
God Stats
1W - 1L
1,750 SR
Queue Stats
21W - 20L
1,592 Elo+
Party 1
Ares
Ares
baileyspole
Ares
Level 6
God Stats
4W - 4L
1,374 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
5 / 2 / 6
8,079
505
7,507
10,593
8,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
15
9 / 0 / 5
9,582
599
12,256
9,169
3,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 17
8,634
540
8,422
15,201
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 5
7,921
495
8,189
13,227
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 1 / 6
9,187
574
7,633
10,069
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brandíbear
Persephone
13
1 / 3 / 3
8,630
539
6,964
6,780
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
7,057
441
10,516
10,646
3,451
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 1
7,219
451
8,637
12,624
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LockOmally
Erlang Shen
12
2 / 6 / 2
7,746
484
6,367
13,083
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 7 / 4
6,724
420
4,009
14,958
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
26
Kills
6
6
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
Brandíbear
Persephone
1
3
3
0.83
L
0
6
1
0.08
L
3
4
1
0.88
W
Zhong Kui
5
2
6
4
W
Hou Yi
9
0
5
11.5
W
2
1
17
10.5
L
Erlang Shen
LockOmally
Erlang Shen
2
6
2
0.5
W
2
2
5
2.25
W
8
1
6
11
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
36,493
58,259
Taken
58,091
40,661
Mitigated
30,963
26,722
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Brandíbear
Persephone
6,964
746
0
675
6,780
2,153
0
2,606
4,171
43,045
0
L
10,516
7,100
0
1,792
10,646
3,451
318
3,347
7,299
0
50,149
L
8,637
1,075
0
3,454
12,624
5,059
0
3,574
9,050
0
41,703
W
Zhong Kui
7,507
600
105
3,505
10,593
8,088
0
2,998
7,377
34,021
0
W
Hou Yi
12,256
7,902
0
4,465
9,169
3,201
1,725
1,666
7,453
0
64,980
W
8,422
2,506
613
7,027
15,201
18,503
0
4,291
10,752
18,382
0
L
Erlang Shen
LockOmally
Erlang Shen
6,367
2,975
0
3,470
13,083
8,718
1,250
1,762
11,321
1,145
33,743
W
8,189
3,650
721
5,616
13,227
7,407
560
867
12,266
0
31,067
W
7,633
2,219
0
4,670
10,069
3,462
0
1,056
8,950
0
60,106
L
4,009
549
0
791
14,958
11,582
0
4,638
10,320
13,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
37,376
331
Minions Killed
351
0
Camps Cleared
0
1,528,667
Distance Traveled
1,400,981
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,630
539
90
6
0
305,598
5
L
Izanami
7,057
441
105
7
0
253,125
3
L
Mulan
7,219
451
70
4
0
299,647
3
W
Zhong Kui
8,079
505
58
4
0
267,946
0
W
Hou Yi
9,582
599
107
7
0
292,152
3
W
Fafnir
8,634
540
22
1
0
316,577
3
L
Erlang Shen
7,746
484
64
4
0
267,765
1
W
Horus
7,921
495
45
3
0
311,092
1
W
Loki
9,187
574
99
6
0
340,900
7
L
Ares
6,724
420
22
1
0
274,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role