Player Matchup

Kukulkan
Kukulkan
JAHSARROW
Kukulkan
Level 21
God Stats
9W - 14L
1,347 SR
Queue Stats
25W - 35L
1,309 Elo+
Party 3
Fenrir
Fenrir
Mr_disrespecty
Fenrir
Level 89
God Stats
2W - 8L
1,250 SR
Queue Stats
296W - 299L
1,492 Elo+
Party 3
Anubis
Anubis
OgBatman0928
Anubis
Level 18
God Stats
4W - 2L
1,602 SR
Queue Stats
20W - 32L
1,266 Elo+
Solo
Sun Wukong
Sun Wukong
sOsVincent
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Medusa
Medusa
yslloudpack
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,321 Elo+
Party 3
Team Averages
Level 28
1,440 SR
1,378 Elo+

VS

Team Averages
Level 33
1,602 SR
1,464 Elo+
Neith
Neith
AutumnLuvsAna
Neith
Level 8
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
Axolotl_Queen420
Gilgamesh
Level 28
God Stats
1W - 2L
1,563 SR
Queue Stats
101W - 87L
1,531 Elo+
Solo
Cthulhu
Cthulhu
PhatWilly_
Cthulhu
Level 84
God Stats
1W - 1L
1,768 SR
Queue Stats
211W - 199L
1,446 Elo+
Party 2
Geb
Geb
TheGodSp33d
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,316 Elo+
Party 1
Terra
Terra
epica626
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAHSARROW
Kukulkan
12
4 / 0 / 2
7,457
621
5,128
3,141
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 3
7,209
601
6,434
8,214
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
1 / 3 / 1
5,993
499
2,632
6,079
2,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
sOsVincent
Sun Wukong
12
3 / 0 / 5
7,417
618
3,276
4,620
3,278
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
3 / 6 / 3
6,177
515
6,060
6,959
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 4
6,307
526
5,368
6,589
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
2
0 / 0 / 0
3,955
330
0
923
228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cthulhu
PhatWilly_
Cthulhu
7
3 / 2 / 5
5,713
476
3,968
10,090
7,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 5 / 2
4,218
352
1,047
5,491
1,316
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
epica626
Terra
7
1 / 6 / 1
4,704
392
808
8,388
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
9
11
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Gilgamesh
0
0
0
0
W
Kukulkan
JAHSARROW
Kukulkan
4
0
2
5
W
5
2
3
3.25
W
Anubis
1
3
1
0.5
L
Cthulhu
PhatWilly_
Cthulhu
3
2
5
2.75
L
0
5
2
0.2
L
Terra
epica626
Terra
1
6
1
0.25
W
Sun Wukong
sOsVincent
Sun Wukong
3
0
5
5.5
W
Medusa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
11,191
29,013
Taken
31,481
10,903
Mitigated
14,006
9,821
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,368
2,122
0
1,049
6,589
2,374
964
195
6,358
0
35,152
L
Gilgamesh
0
0
0
375
923
228
0
285
598
0
1,985
W
Kukulkan
JAHSARROW
Kukulkan
5,128
1,032
0
640
3,141
1,165
1,658
771
2,370
34,279
0
W
6,434
1,253
0
4,799
8,214
2,447
0
1,246
6,968
0
37,525
W
Anubis
2,632
513
0
2,333
6,079
2,377
660
1,011
5,068
24,581
0
L
Cthulhu
PhatWilly_
Cthulhu
3,968
658
139
2,045
10,090
7,353
331
2,856
7,028
14,952
0
L
1,047
268
0
0
5,491
1,316
0
1,639
3,626
3,152
0
L
Terra
epica626
Terra
808
410
18
666
8,388
2,735
0
2,289
5,738
5,638
0
W
Sun Wukong
sOsVincent
Sun Wukong
3,276
716
0
1,435
4,620
3,278
1,630
615
4,005
0
36,523
W
Medusa
6,060
2,916
0
614
6,959
1,636
0
2,180
4,779
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
24,897
314
Minions Killed
108
0
Camps Cleared
0
1,169,891
Distance Traveled
831,879
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,307
526
69
6
0
206,708
4
L
Gilgamesh
3,955
330
6
1
0
28,738
0
W
Kukulkan
7,457
621
71
6
0
195,826
0
W
Fenrir
7,209
601
69
6
0
278,042
0
W
Anubis
5,993
499
46
4
0
204,252
1
L
Cthulhu
5,713
476
22
2
0
249,211
1
L
Geb
4,218
352
4
0
0
145,707
0
L
Terra
4,704
392
7
1
0
201,515
0
W
Sun Wukong
7,417
618
90
8
0
241,223
1
W
Medusa
6,177
515
38
3
0
250,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role