Player Matchup

Cthulhu
Cthulhu
LovelyWrath
Cthulhu
Level 16
God Stats
4W - 1L
1,663 SR
Queue Stats
16W - 13L
1,454 Elo+
Party 1
Awilix
Awilix
THANAPAIN
Awilix
Level 8
God Stats
11W - 5L
1,688 SR
Queue Stats
13W - 7L
1,591 Elo+
Party 1
Discordia
Discordia
mebble15
Discordia
Level 12
God Stats
2W - 1L
1,635 SR
Queue Stats
9W - 5L
1,463 Elo+
Party 1
Team Averages
Level 12
1,662 SR
1,503 Elo+

VS

Team Averages
Level 59
1,437 SR
1,474 Elo+
Vulcan
Vulcan
AkumaRyuZaraki
Vulcan
Level 81
God Stats
64W - 49L
1,566 SR
Queue Stats
180W - 208L
1,379 Elo+
Solo
Neith
Neith
Voorheez J13
Neith
Level 29
God Stats
2W - 2L
1,679 SR
Queue Stats
3W - 3L
1,610 Elo+
Solo
Cerberus
Cerberus
libertyjester
Cerberus
Level 68
God Stats
0W - 5L
1,067 SR
Queue Stats
9W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LovelyWrath
Cthulhu
17
9 / 2 / 12
12,524
783
14,524
17,430
13,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
THANAPAIN
Awilix
17
13 / 2 / 11
13,060
816
17,150
12,670
3,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
mebble15
Discordia
14
2 / 8 / 17
11,110
694
9,552
11,299
3,654
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
11,012
688
12,949
9,082
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 8 / 7
10,669
667
7,415
13,131
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
libertyjester
Cerberus
13
2 / 11 / 7
9,964
623
8,834
22,543
7,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
24
Kills
11
12
Deaths
24
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
Cthulhu
LovelyWrath
Cthulhu
9
2
12
7.5
W
Awilix
THANAPAIN
Awilix
13
2
11
9.25
L
3
8
7
0.81
L
Cerberus
libertyjester
Cerberus
2
11
7
0.5
W
Discordia
mebble15
Discordia
2
8
17
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,226
Damage
29,198
41,399
Taken
44,756
20,840
Mitigated
15,223
13,649
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,949
5,311
169
456
9,082
3,202
392
6,226
2,606
49,069
0
W
Cthulhu
LovelyWrath
Cthulhu
14,524
833
672
6,246
17,430
13,406
145
8,530
8,900
49,988
0
W
Awilix
THANAPAIN
Awilix
17,150
9,821
794
4,326
12,670
3,780
2,650
7,456
5,214
0
48,309
L
7,415
2,734
480
1,542
13,131
4,288
1,024
7,089
5,757
0
26,829
L
Cerberus
libertyjester
Cerberus
8,834
218
65
4,210
22,543
7,733
0
9,992
11,971
28,718
0
W
Discordia
mebble15
Discordia
9,552
1,080
488
1,123
11,299
3,654
215
6,256
5,043
29,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
31,645
181
Minions Killed
204
7
Camps Cleared
6
830,439
Distance Traveled
745,307
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,012
688
100
6
3
254,442
4
W
Cthulhu
12,524
783
80
5
4
303,701
2
W
Awilix
13,060
816
51
3
1
306,443
1
L
Neith
10,669
667
45
3
0
242,964
7
L
Cerberus
9,964
623
59
4
3
247,901
0
W
Discordia
11,110
694
50
3
2
220,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role