Player Matchup

Ymir
Ymir
ElarepaEhuevo
Ymir
Level 134
God Stats
7W - 1L
1,811 SR
Queue Stats
337W - 394L
1,600 Elo+
Party 2
Sol
Sol
KillerSaint1225
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,514 Elo+
Solo
Mulan
Mulan
MTSeal48
Mulan
Level 118
God Stats
7W - 5L
1,625 SR
Queue Stats
206W - 218L
1,526 Elo+
Party 2
Loki
Loki
Padillale
Loki
Level 125
God Stats
106W - 119L
1,468 SR
Queue Stats
249W - 316L
1,492 Elo+
Party 2
Charybdis
Charybdis
moynito723
Charybdis
Level 38
God Stats
2W - 1L
1,530 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 2
Team Averages
Level 93
1,587 SR
1,539 Elo+

VS

Team Averages
Level 79
1,591 SR
1,501 Elo+
Izanami
Izanami
Bupkixx
Izanami
Level 98
God Stats
15W - 16L
1,554 SR
Queue Stats
470W - 445L
1,519 Elo+
Party 1
Geb
Geb
Gotfood
Geb
Level 77
God Stats
19W - 9L
1,663 SR
Queue Stats
379W - 371L
1,502 Elo+
Party 1
Chang'e
Chang'e
Kooterthug69
Chang'e
Level 72
God Stats
1W - 4L
1,633 SR
Queue Stats
254W - 269L
1,541 Elo+
Party 1
Bakasura
Bakasura
PulloutPete
Bakasura
Level 29
God Stats
14W - 11L
1,612 SR
Queue Stats
100W - 109L
1,498 Elo+
Party 1
Apollo
Apollo
xarliealb
Apollo
Level 117
God Stats
79W - 81L
1,495 SR
Queue Stats
444W - 550L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,868
489
3,635
8,065
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 2
7,627
636
7,058
4,209
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
MTSeal48
Mulan
13
6 / 1 / 2
7,434
620
10,609
8,208
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
10
0 / 1 / 6
6,000
500
3,570
5,527
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
moynito723
Charybdis
11
0 / 2 / 0
6,011
501
2,877
7,000
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bupkixx
Izanami
12
2 / 1 / 1
6,823
569
6,754
6,153
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
8
0 / 2 / 3
5,436
453
3,197
9,043
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Kooterthug69
Chang'e
10
1 / 4 / 1
5,893
491
4,072
7,306
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PulloutPete
Bakasura
10
1 / 2 / 2
5,951
496
3,875
9,760
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
xarliealb
Apollo
10
1 / 2 / 0
6,068
506
2,012
8,662
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bupkixx
Izanami
2
1
1
2.5
W
0
1
5
2.5
L
Geb
0
2
3
0.75
W
5
0
2
6
L
Chang'e
Kooterthug69
Chang'e
1
4
1
0.38
W
Mulan
MTSeal48
Mulan
6
1
2
7
W
Loki
0
1
6
3
L
Bakasura
PulloutPete
Bakasura
1
2
2
1
W
Charybdis
moynito723
Charybdis
0
2
0
0
L
Apollo
xarliealb
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
19,910
33,009
Taken
40,924
14,127
Mitigated
16,712
12,555
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bupkixx
Izanami
6,754
4,763
0
3,049
6,153
1,919
1,005
866
5,247
0
56,412
W
3,635
572
0
2,068
8,065
4,003
0
2,931
4,919
17,232
0
L
Geb
3,197
437
321
2,328
9,043
6,136
0
3,831
5,133
9,313
0
W
7,058
1,975
0
3,357
4,209
1,573
612
879
3,127
48,858
6,226
L
Chang'e
Kooterthug69
Chang'e
4,072
243
607
1,345
7,306
2,530
257
4,189
3,074
26,324
0
W
Mulan
MTSeal48
Mulan
10,609
1,920
0
2,449
8,208
5,390
0
1,091
6,720
1,136
43,194
W
Loki
3,570
1,023
0
1,854
5,527
1,449
0
1,391
3,961
0
25,039
L
Bakasura
PulloutPete
Bakasura
3,875
2,841
0
1,897
9,760
3,287
0
1,329
8,240
0
27,466
W
Charybdis
moynito723
Charybdis
2,877
1,525
0
2,827
7,000
1,712
780
740
6,210
0
40,664
L
Apollo
xarliealb
Apollo
2,012
1,112
0
2,967
8,662
2,840
1,113
524
7,763
0
27,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
30,171
360
Minions Killed
307
0
Camps Cleared
0
1,121,765
Distance Traveled
1,190,068
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,823
569
104
9
0
210,035
7
W
Ymir
5,868
489
27
2
0
202,833
5
L
Geb
5,436
453
10
1
0
254,535
4
W
Sol
7,627
636
109
9
0
236,320
2
L
Chang'e
5,893
491
64
5
0
219,615
5
W
Mulan
7,434
620
83
7
0
221,138
1
W
Loki
6,000
500
60
5
0
252,750
4
L
Bakasura
5,951
496
60
5
0
274,553
4
W
Charybdis
6,011
501
81
7
0
208,724
2
L
Apollo
6,068
506
69
6
0
231,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role