Player Matchup

Khepri
Khepri
Bronze III
Aarniie
Khepri
Bronze III
Level 125
God Stats
9W - 5L
1,649 SR
Queue Stats
133W - 129L
1,430 MMR
Solo
Izanami
Izanami
Silver I
Ajhiko
Izanami
Silver I
Level 157
God Stats
1W - 0L
1,671 SR
Queue Stats
9W - 14L
1,229 MMR
Solo
Thoth
Thoth
Diamond I
Ax2u
Thoth
Diamond I
Level 159
God Stats
13W - 8L
1,712 SR
Queue Stats
87W - 51L
2,714 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
EdLeftOnRead
Sun Wukong
Silver I
Level 79
God Stats
2W - 2L
1,333 SR
Queue Stats
80W - 87L
1,210 MMR
Solo
Susano
Susano
Gold V
HybridJungler
Susano
Gold V
Level 160
God Stats
120W - 118L
1,553 SR
Queue Stats
712W - 701L
1,396 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,584 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,428 SR
1,616 MMR
Ra
Ra
Gold II
AkunaMaDamianPL
Ra
Gold II
Level 160
God Stats
2W - 2L
1,485 SR
Queue Stats
230W - 234L
1,503 MMR
Party 1
Fenrir
Fenrir
Platinum II
Anarinu
Fenrir
Platinum II
Level 158
God Stats
0W - 1L
1,287 SR
Queue Stats
41W - 34L
1,806 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
Samitch
Kukulkan
Platinum I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 221L
2,009 MMR
Solo
Terra
Terra
Gold II
Xcaliburst
Terra
Gold II
Level 158
God Stats
536W - 521L
1,589 SR
Queue Stats
625W - 639L
1,604 MMR
Solo
Neith
Neith
Bronze IV
kret777
Neith
Bronze IV
Level 66
God Stats
0W - 2L
1,277 SR
Queue Stats
3W - 9L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aarniie
Khepri
10
0 / 1 / 8
6,060
551
3,148
4,743
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Ajhiko
Izanami
12
5 / 0 / 2
6,966
633
3,976
2,716
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Ax2u
Thoth
12
5 / 0 / 1
7,026
639
6,506
3,590
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
EdLeftOnRead
Sun Wukong
11
2 / 0 / 3
6,462
587
4,701
7,151
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 1 / 4
6,894
627
7,015
7,460
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiGebAh Muzen Cab

VS

Bans
SolGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,037
549
4,120
9,039
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Anarinu
Fenrir
9
0 / 3 / 1
5,195
472
3,220
8,934
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Samitch
Kukulkan
10
1 / 2 / 0
6,119
556
1,144
3,423
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
7
0 / 2 / 2
5,145
468
1,449
7,938
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
kret777
Neith
8
1 / 5 / 0
4,901
446
2,659
6,919
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aarniie
Khepri
0
1
8
4
W
Izanami
Ajhiko
Izanami
5
0
2
6
L
0
5
0
0
L
Fenrir
Anarinu
Fenrir
0
3
1
0.17
W
Thoth
Ax2u
Thoth
5
0
1
5.5
W
Sun Wukong
EdLeftOnRead
Sun Wukong
2
0
3
3.5
W
5
1
4
7
L
Kukulkan
Samitch
Kukulkan
1
2
0
0.5
L
Terra
0
2
2
0.5
L
Neith
kret777
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
12,592
25,660
Taken
36,253
13,396
Mitigated
12,130
9,924
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aarniie
Khepri
3,148
338
0
1,602
4,743
3,457
268
1,110
3,633
13,029
0
W
Izanami
Ajhiko
Izanami
3,976
2,222
0
1,793
2,716
892
1,875
116
2,600
0
45,880
L
4,120
502
15
3,590
9,039
3,045
0
0
8,444
42,790
0
L
Fenrir
Anarinu
Fenrir
3,220
725
0
3,120
8,934
2,798
0
1,924
6,832
0
23,391
W
Thoth
Ax2u
Thoth
6,506
608
0
500
3,590
1,125
603
812
2,778
46,156
0
W
Sun Wukong
EdLeftOnRead
Sun Wukong
4,701
946
0
2,995
7,151
5,678
0
3,256
3,895
0
34,914
W
7,015
2,631
0
3,034
7,460
2,244
0
1,419
6,041
0
34,312
L
Kukulkan
Samitch
Kukulkan
1,144
91
0
670
3,423
1,099
0
1,483
1,802
38,815
0
L
Terra
1,449
185
949
1,908
7,938
3,278
0
2,643
5,219
14,576
0
L
Neith
kret777
Neith
2,659
1,183
0
987
6,919
1,910
0
3,224
3,611
0
18,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
27,397
363
Minions Killed
317
0
Camps Cleared
0
1,077,745
Distance Traveled
992,654
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,060
551
13
1
0
203,486
4
W
Izanami
6,966
633
101
9
0
202,210
4
L
Ra
6,037
549
91
8
0
187,891
2
L
Fenrir
5,195
472
57
5
0
208,550
4
W
Thoth
7,026
639
96
9
0
220,795
2
W
Sun Wukong
6,462
587
77
7
0
223,854
3
W
Susano
6,894
627
76
7
0
227,400
3
L
Kukulkan
6,119
556
101
9
0
217,267
7
L
Terra
5,145
468
23
2
0
216,551
3
L
Neith
4,901
446
45
4
0
162,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role