Player Matchup

Thanatos
Thanatos
Canon728
Thanatos
Level 45
God Stats
19W - 26L
1,458 SR
Queue Stats
70W - 85L
1,468 Elo+
Party 2
Neith
Neith
LiloniLovegoods
Neith
Level 11
God Stats
2W - 0L
1,780 SR
Queue Stats
14W - 37L
1,400 Elo+
Party 2
Olorun
Olorun
RandomGayDude
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Zeus
Zeus
cwbj86
Zeus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
ellewoodz
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,548 SR
1,474 Elo+

VS

Team Averages
Level 31
1,545 SR
1,518 Elo+
Thor
Thor
BasemSaa
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,466 Elo+
Solo
Da Ji
Da Ji
FlameKeeper98
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Neith
Neith
HoRUsRas
Neith
Level 78
God Stats
5W - 1L
1,967 SR
Queue Stats
78W - 57L
1,601 Elo+
Party 3
Nox
Nox
Nahor
Nox
Level 28
God Stats
1W - 10L
1,301 SR
Queue Stats
79W - 90L
1,417 Elo+
Solo
Yemoja
Yemoja
ReshaRiandi
Yemoja
Level 8
God Stats
3W - 4L
1,455 SR
Queue Stats
13W - 14L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Canon728
Thanatos
18
10 / 7 / 16
12,394
1,127
18,289
15,705
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 6 / 17
11,117
1,011
11,765
10,638
3,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 8 / 19
11,498
1,045
11,217
13,535
4,593
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
cwbj86
Zeus
20
16 / 1 / 19
15,116
1,374
42,163
8,977
2,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ellewoodz
Nemesis
19
12 / 2 / 13
13,501
1,227
18,688
13,750
6,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

195

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 17 / 8
10,815
983
6,507
27,476
8,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
11 / 15 / 7
12,726
1,157
17,833
25,446
9,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
HoRUsRas
Neith
18
6 / 2 / 13
11,815
1,074
23,561
19,070
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Nahor
Nox
18
3 / 6 / 14
11,507
1,046
5,210
17,508
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
18
0 / 4 / 14
10,813
983
4,169
20,541
8,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
80
44
Kills
24
24
Deaths
44
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thor
4
17
8
0.47
W
Thanatos
Canon728
Thanatos
10
7
16
2.57
L
11
15
7
0.97
L
Neith
HoRUsRas
Neith
6
2
13
6.25
W
3
6
17
1.92
L
Nox
Nahor
Nox
3
6
14
1.67
W
3
8
19
1.56
L
Yemoja
0
4
14
1.75
W
Zeus
cwbj86
Zeus
16
1
19
25.5
W
Nemesis
ellewoodz
Nemesis
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,122
Damage
57,280
62,605
Taken
110,041
22,053
Mitigated
37,901
19,687
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,507
895
0
0
27,476
8,754
0
12,924
14,552
0
26,462
W
Thanatos
Canon728
Thanatos
18,289
4,318
0
9,596
15,705
4,920
0
1,857
13,848
0
33,380
L
17,833
4,816
0
344
25,446
9,085
0
11,445
14,001
0
34,622
L
Neith
HoRUsRas
Neith
23,561
8,543
0
3,183
19,070
5,941
0
8,631
10,439
0
45,548
W
11,765
6,154
0
648
10,638
3,374
0
1,096
9,542
0
28,972
L
Nox
Nahor
Nox
5,210
567
0
0
17,508
5,879
0
7,965
9,543
18,333
0
W
11,217
4,497
701
1,782
13,535
4,593
0
3,057
10,478
17,681
0
L
Yemoja
4,169
578
3,888
2,283
20,541
8,242
0
12,415
8,126
18,755
0
W
Zeus
cwbj86
Zeus
42,163
7,450
0
4,047
8,977
2,594
0
1,283
7,694
71,629
0
W
Nemesis
ellewoodz
Nemesis
18,688
7,138
0
2,913
13,750
6,572
0
2,086
11,664
0
36,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,626
Gold Earned
57,676
186
Minions Killed
170
6
Camps Cleared
5
921,126
Distance Traveled
954,393
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,815
983
40
4
0
171,273
0
W
Thanatos
12,394
1,127
36
3
3
196,171
0
L
Da Ji
12,726
1,157
30
3
2
185,151
0
L
Neith
11,815
1,074
46
4
2
225,687
1
W
Neith
11,117
1,011
25
2
1
154,919
0
L
Nox
11,507
1,046
25
2
1
222,775
0
W
Olorun
11,498
1,045
14
1
0
137,626
0
L
Yemoja
10,813
983
29
3
0
149,507
0
W
Zeus
15,116
1,374
71
6
1
200,871
2
W
Nemesis
13,501
1,227
40
4
1
231,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role