Player Matchup

Fenrir
Fenrir
RS FATMAN
Fenrir
Level 28
God Stats
10W - 11L
1,624 SR
Queue Stats
242W - 286L
1,363 Elo+
Solo
Cabrakan
Cabrakan
Shutout
Cabrakan
Level 14
God Stats
4W - 3L
1,398 SR
Queue Stats
11W - 12L
1,374 Elo+
Party 2
Medusa
Medusa
SubToGulsoh
Medusa
Level 8
God Stats
4W - 1L
1,689 SR
Queue Stats
21W - 22L
1,453 Elo+
Solo
Bellona
Bellona
XxXRAINBOWXxX
Bellona
Level 15
God Stats
1W - 0L
1,284 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
Z4KKD
Heimdallr
Level 17
God Stats
4W - 5L
1,572 SR
Queue Stats
13W - 10L
1,571 Elo+
Party 2
Team Averages
Level 16
1,513 SR
1,407 Elo+

VS

Team Averages
Level 16
1,500 SR
1,355 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bunyaah
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,182 Elo+
Party 1
Janus
Janus
aaaahhhhhhh
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,376 Elo+
Solo
Jormungandr
Jormungandr
kyuzoonsmite
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,182 Elo+
Party 1
Odin
Odin
maxwell123ee
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RS FATMAN
Fenrir
9
1 / 1 / 1
5,698
518
1,250
5,824
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Shutout
Cabrakan
9
1 / 0 / 4
5,657
514
2,060
6,223
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
12
7 / 0 / 2
6,963
633
5,773
3,753
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
9
1 / 1 / 0
5,578
507
3,677
3,431
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Z4KKD
Heimdallr
10
5 / 2 / 1
6,477
589
5,659
5,193
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 2 / 0
5,366
488
1,986
5,068
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tsukuyomi
 
Tsukuyomi
8
3 / 2 / 0
5,366
488
1,986
5,068
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Skadi
Bunyaah
Skadi
8
0 / 4 / 0
4,737
431
2,620
4,753
826
Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 6 / 1
4,975
452
2,053
6,024
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
kyuzoonsmite
Jormungandr
8
0 / 2 / 0
4,603
418
2,025
6,090
2,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,090
463
1,453
6,512
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
7
4
Deaths
17
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
L
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
L
Skadi
Bunyaah
Skadi
0
4
0
0
W
Fenrir
RS FATMAN
Fenrir
1
1
1
1.5
W
Cabrakan
Shutout
Cabrakan
1
0
4
3
W
Medusa
7
0
2
8
W
Bellona
1
1
0
1
W
Heimdallr
Z4KKD
Heimdallr
5
2
1
2.75
L
0
6
1
0.08
L
Jormungandr
kyuzoonsmite
Jormungandr
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
12,123
24,424
Taken
33,515
11,319
Mitigated
8,468
6,908
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,986
489
0
1,627
5,068
1,069
0
0
5,068
0
15,146
L
Tsukuyomi
 
Tsukuyomi
1,986
489
0
1,627
5,068
1,069
0
0
5,068
0
15,146
L
Skadi
Bunyaah
Skadi
2,620
1,431
0
643
4,753
826
0
750
4,003
0
25,721
W
Fenrir
RS FATMAN
Fenrir
1,250
91
0
2,182
5,824
1,710
0
544
5,198
0
26,252
W
Cabrakan
Shutout
Cabrakan
2,060
378
0
824
6,223
4,882
238
775
5,448
11,386
0
W
Medusa
5,773
1,855
0
1,821
3,753
1,126
588
970
2,783
0
42,927
W
Bellona
3,677
1,573
0
1,042
3,431
2,098
572
0
3,171
0
22,456
W
Heimdallr
Z4KKD
Heimdallr
5,659
2,683
0
1,039
5,193
1,503
1,671
1,445
3,486
0
28,625
L
2,053
149
136
504
6,024
710
0
79
5,945
19,875
0
L
Jormungandr
kyuzoonsmite
Jormungandr
2,025
407
45
465
6,090
2,289
0
1,602
4,488
13,147
0
L
1,453
711
0
781
6,512
2,505
0
0
6,512
0
12,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
30,137
264
Minions Killed
211
0
Camps Cleared
0
995,131
Distance Traveled
1,183,399
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,366
488
40
4
0
191,479
4
L
Tsukuyomi
5,366
488
40
4
0
191,479
4
L
Skadi
4,737
431
40
4
0
197,550
4
W
Fenrir
5,698
518
58
5
0
217,162
0
W
Cabrakan
5,657
514
23
2
0
210,063
0
W
Medusa
6,963
633
80
7
0
192,984
3
W
Bellona
5,578
507
48
4
0
175,300
2
W
Heimdallr
6,477
589
55
5
0
199,622
1
L
Janus
4,975
452
42
4
0
208,798
0
L
Jormungandr
4,603
418
24
2
0
200,515
0
L
Odin
5,090
463
25
2
0
193,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role