Player Matchup

Eset
Eset
IDidntKillMyWife
Eset
Level 86
God Stats
20W - 25L
1,586 SR
Queue Stats
194W - 184L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
Level 78
God Stats
29W - 31L
1,545 SR
Queue Stats
168W - 169L
1,559 Elo+
Party 2
Achilles
Achilles
JaredLemonSauce
Achilles
Level 144
God Stats
4W - 7L
1,534 SR
Queue Stats
387W - 347L
1,610 Elo+
Party 2
Horus
Horus
MrBabygoose
Horus
Level 40
God Stats
106W - 84L
1,611 SR
Queue Stats
136W - 119L
1,583 Elo+
Party 2
Mercury
Mercury
aldermach1
Mercury
Level 123
God Stats
25W - 17L
1,649 SR
Queue Stats
239W - 215L
1,584 Elo+
Party 2
Team Averages
Level 94
1,585 SR
1,576 Elo+

VS

Team Averages
Level 93
1,585 SR
1,623 Elo+
Izanami
Izanami
CutestLilBitty
Izanami
Level 17
God Stats
4W - 2L
1,658 SR
Queue Stats
10W - 9L
1,534 Elo+
Party 1
Thoth
Thoth
FramundaMabalz
Thoth
Level 128
God Stats
1W - 2L
1,322 SR
Queue Stats
281W - 174L
1,653 Elo+
Party 3
Da Ji
Da Ji
JulianToast
Da Ji
Level 46
God Stats
9W - 3L
1,742 SR
Queue Stats
272W - 149L
1,668 Elo+
Party 3
Ymir
Ymir
LockOmally
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,576 Elo+
Party 1
Bastet
Bastet
jackaroonie
Bastet
Level 157
God Stats
10W - 6L
1,705 SR
Queue Stats
678W - 526L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,522
460
3,967
8,733
2,357
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
10
1 / 4 / 1
6,216
518
3,992
7,554
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
0 / 3 / 1
5,713
476
4,504
12,139
9,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 4 / 2
5,386
449
4,793
13,120
8,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
aldermach1
Mercury
10
2 / 2 / 0
6,041
503
3,006
9,539
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,776
565
3,261
4,457
1,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 5
7,821
652
9,630
5,303
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 0 / 8
7,703
642
11,806
9,119
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 7
6,679
557
2,927
11,048
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
15
2 / 0 / 2
8,064
672
10,281
7,779
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
17
17
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
5
1
5
7.5
L
0
4
1
0.13
L
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
1
4
1
0.38
L
Achilles
0
3
1
0.17
W
7
0
8
11
W
1
2
7
2.25
L
1
4
2
0.5
L
Mercury
aldermach1
Mercury
2
2
0
1
W
Bastet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
37,905
51,085
Taken
37,706
25,851
Mitigated
19,949
15,381
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,261
2,032
268
1,745
4,457
1,118
2,651
0
4,457
0
42,279
W
9,630
906
0
1,316
5,303
1,613
280
1,982
3,321
49,367
0
L
3,967
82
280
1,695
8,733
2,357
0
3,105
5,270
30,750
0
L
Ah Muzen Cab
Ironcladpyro
Ah Muzen Cab
3,992
2,350
0
2,008
7,554
2,035
0
1,064
6,490
0
34,718
L
Achilles
4,504
676
0
4,137
12,139
9,836
0
771
10,765
5,742
24,105
W
11,806
3,543
0
3,403
9,119
4,869
0
1,608
7,511
0
43,157
W
2,927
938
229
3,467
11,048
8,720
58
922
10,126
19,482
0
L
4,793
2,117
1,417
4,860
13,120
8,973
31
4,403
8,465
0
11,316
L
Mercury
aldermach1
Mercury
3,006
1,543
0
984
9,539
2,650
0
2,442
6,806
0
35,460
W
Bastet
10,281
2,560
0
3,785
7,779
3,629
166
415
7,364
0
54,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
37,043
289
Minions Killed
438
0
Camps Cleared
0
1,216,237
Distance Traveled
1,244,088
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,776
565
113
9
0
224,436
5
W
Thoth
7,821
652
97
8
0
245,186
7
L
Eset
5,522
460
64
5
0
234,402
1
L
Ah Muzen Cab
6,216
518
81
7
0
225,793
1
L
Achilles
5,713
476
65
5
0
236,060
1
W
Da Ji
7,703
642
76
6
0
273,705
4
W
Ymir
6,679
557
36
3
0
234,780
4
L
Horus
5,386
449
8
1
0
237,670
3
L
Mercury
6,041
503
71
6
0
282,312
5
W
Bastet
8,064
672
116
10
0
265,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role