Player Matchup

Tyr
Tyr
DIAMOND ll
Tyr
Level 28
God Stats
13W - 10L
1,581 SR
Queue Stats
30W - 29L
1,363 Elo+
Solo
Poseidon
Poseidon
HoboSpider3421
Poseidon
Level 29
God Stats
4W - 3L
1,474 SR
Queue Stats
65W - 78L
1,337 Elo+
Solo
Heimdallr
Heimdallr
RockTre
Heimdallr
Level 22
God Stats
15W - 16L
1,624 SR
Queue Stats
27W - 27L
1,421 Elo+
Solo
Loki
Loki
SuppaSlickG
Loki
Level 27
God Stats
3W - 3L
1,494 SR
Queue Stats
46W - 52L
1,227 Elo+
Party 2
Olorun
Olorun
buckeyeraider
Olorun
Level 29
God Stats
53W - 54L
1,449 SR
Queue Stats
98W - 121L
1,340 Elo+
Party 2
Team Averages
Level 27
1,525 SR
1,338 Elo+

VS

Team Averages
Level 14
1,458 SR
1,331 Elo+
Danzaburou
Danzaburou
DelectDelish229
Danzaburou
Level 29
God Stats
23W - 15L
1,349 SR
Queue Stats
209W - 236L
1,273 Elo+
Solo
Fenrir
Fenrir
GlacierWay
Fenrir
Level 12
God Stats
6W - 5L
1,670 SR
Queue Stats
52W - 46L
1,493 Elo+
Party 1
Ymir
Ymir
Jcallahan77
Ymir
Level 4
God Stats
1W - 0L
1,248 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Anubis
Anubis
StaticDripy0
Anubis
Level 23
God Stats
11W - 9L
1,521 SR
Queue Stats
43W - 55L
1,321 Elo+
Solo
Neith
Neith
lesterallen12
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,832
360
2,837
12,399
3,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Poseidon
16
5 / 6 / 5
10,196
537
12,054
10,573
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
RockTre
Heimdallr
12
1 / 6 / 3
8,204
432
6,631
12,415
3,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 1
8,947
471
5,003
8,428
2,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 3
10,744
565
11,288
11,738
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DelectDelish229
Danzaburou
15
2 / 4 / 3
8,544
450
6,138
10,962
3,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
GlacierWay
Fenrir
17
13 / 3 / 6
10,958
577
14,717
15,134
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 3
9,657
508
5,833
15,675
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
16
2 / 4 / 8
9,580
504
10,282
11,152
4,829
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 2
6,559
345
817
2,393
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
16
Kills
23
23
Deaths
16
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Danzaburou
DelectDelish229
Danzaburou
2
4
3
0.88
W
Fenrir
GlacierWay
Fenrir
13
3
6
5.33
L
Poseidon
5
6
5
1.25
W
5
2
3
3.25
L
Heimdallr
RockTre
Heimdallr
1
6
3
0.42
W
Anubis
2
4
8
1.5
L
4
3
1
1.5
L
6
3
3
2.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
37,787
55,553
Taken
55,316
16,668
Mitigated
30,969
15,070
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,837
772
0
2,385
12,399
3,485
455
6,281
6,118
0
19,431
W
Danzaburou
DelectDelish229
Danzaburou
6,138
2,777
0
3,404
10,962
3,541
2,987
4,706
6,186
0
44,767
W
Fenrir
GlacierWay
Fenrir
14,717
3,649
0
4,540
15,134
6,000
0
6,243
8,732
0
48,855
L
Poseidon
12,054
1,979
0
743
10,573
2,367
767
3,478
7,095
58,153
0
W
5,833
1,595
106
3,519
15,675
15,829
907
4,191
11,295
45,332
0
L
Heimdallr
RockTre
Heimdallr
6,631
4,869
0
2,879
12,415
3,233
392
5,676
6,739
0
26,156
W
Anubis
10,282
360
0
4,973
11,152
4,829
423
4,363
6,588
60,610
0
L
5,003
952
0
2,168
8,428
2,434
105
680
7,748
0
50,958
L
11,288
7,645
212
6,683
11,738
5,149
3,790
0
11,738
64,861
11,418
W
817
410
0
113
2,393
770
0
1,435
958
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
45,298
423
Minions Killed
383
0
Camps Cleared
0
1,478,726
Distance Traveled
1,475,096
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,832
360
39
2
0
274,669
3
W
Danzaburou
8,544
450
89
5
0
301,754
0
W
Fenrir
10,958
577
92
5
0
370,123
3
L
Poseidon
10,196
537
122
6
0
316,686
5
W
Ymir
9,657
508
75
4
0
368,011
0
L
Heimdallr
8,204
432
39
2
0
216,344
0
W
Anubis
9,580
504
106
6
0
343,924
4
L
Loki
8,947
471
86
5
0
367,654
1
L
Olorun
10,744
565
137
7
0
303,373
3
W
Neith
6,559
345
21
1
0
91,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role