Player Matchup

Anubis
Anubis
CoupchieMan
Anubis
Level 29
God Stats
4W - 7L
1,531 SR
Queue Stats
25W - 26L
1,388 Elo+
Party 1
Loki
Loki
FarFromSober463
Loki
Level 6
God Stats
2W - 3L
1,380 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 1
Chaac
Chaac
Shedneck Rean
Chaac
Level 117
God Stats
4W - 1L
1,602 SR
Queue Stats
59W - 53L
1,434 Elo+
Party 1
Ares
Ares
jscott1899
Ares
Level 18
God Stats
11W - 10L
1,544 SR
Queue Stats
19W - 17L
1,418 Elo+
Party 1
Neith
Neith
xMLGxSLOTHx
Neith
Level 44
God Stats
12W - 10L
1,555 SR
Queue Stats
20W - 30L
1,310 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,397 Elo+

VS

Team Averages
Level 27
1,392 SR
1,407 Elo+
Sol
Sol
AI Plager
Sol
Level 23
God Stats
3W - 3L
1,385 SR
Queue Stats
14W - 7L
1,474 Elo+
Solo
Nemesis
Nemesis
Darck Shadow394
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,413 Elo+
Solo
Cerberus
Cerberus
Imperial Feiry
Cerberus
Level 29
God Stats
12W - 12L
1,495 SR
Queue Stats
143W - 154L
1,368 Elo+
Solo
Izanami
Izanami
Tallboiii20
Izanami
Level 28
God Stats
3W - 11L
1,077 SR
Queue Stats
92W - 138L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
thechrisnutt
Sun Wukong
Level 29
God Stats
15W - 12L
1,503 SR
Queue Stats
41W - 44L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 1 / 6
9,600
565
10,697
6,217
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 6
8,948
526
5,783
6,422
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 6
10,690
629
16,202
14,953
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 5
8,743
514
3,710
11,577
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 6 / 3
9,539
561
8,048
10,968
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,031
531
4,713
11,836
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 7 / 3
6,987
411
5,360
10,246
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
0 / 7 / 2
6,596
388
4,201
16,748
5,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Tallboiii20
Izanami
13
7 / 8 / 3
8,270
486
9,723
10,786
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
thechrisnutt
Sun Wukong
13
6 / 5 / 6
8,552
503
6,046
13,402
6,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
29
Kills
15
15
Deaths
29
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Anubis
7
1
6
10
L
1
7
3
0.36
W
5
3
6
2.67
L
Cerberus
0
7
2
0.14
W
7
1
6
10
L
Izanami
Tallboiii20
Izanami
7
8
3
1.06
W
2
4
5
1.13
L
Sun Wukong
thechrisnutt
Sun Wukong
6
5
6
1.8
W
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,440
Damage
30,043
50,137
Taken
63,018
25,845
Mitigated
22,316
17,877
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,713
880
0
3,718
11,836
4,778
3,590
1,597
10,239
61,940
6,045
W
Anubis
10,697
257
0
4,164
6,217
2,656
240
1,313
4,904
52,045
0
L
5,360
2,345
0
558
10,246
2,723
0
3,374
6,872
0
25,524
W
5,783
1,681
0
1,693
6,422
1,852
0
686
5,736
0
33,012
L
Cerberus
4,201
484
321
3,461
16,748
5,640
114
2,767
13,981
22,887
0
W
16,202
2,288
0
6,870
14,953
8,241
0
6,251
8,702
0
79,113
L
Izanami
Tallboiii20
Izanami
9,723
7,963
47
912
10,786
2,965
764
1,691
9,095
0
49,880
W
3,710
240
0
1,028
11,577
9,359
831
243
11,334
20,107
0
L
Sun Wukong
thechrisnutt
Sun Wukong
6,046
1,492
0
1,891
13,402
6,210
398
4,978
8,424
0
34,844
W
8,048
3,300
0
4,122
10,968
3,737
4,514
288
10,680
0
53,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,520
Gold Earned
39,436
406
Minions Killed
368
0
Camps Cleared
0
1,609,783
Distance Traveled
1,407,834
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,031
531
133
8
0
286,534
3
W
Anubis
9,600
565
95
6
0
316,953
2
L
Nemesis
6,987
411
47
3
0
331,212
6
W
Loki
8,948
526
53
3
0
355,158
0
L
Cerberus
6,596
388
45
3
0
246,240
0
W
Chaac
10,690
629
146
9
0
340,182
1
L
Izanami
8,270
486
91
5
0
251,478
0
W
Ares
8,743
514
18
1
0
314,183
0
L
Sun Wukong
8,552
503
52
3
0
292,370
1
W
Neith
9,539
561
94
6
0
283,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role