Player Matchup

Izanami
Izanami
Furyrider25
Izanami
Level 14
God Stats
4W - 6L
1,396 SR
Queue Stats
18W - 26L
1,218 Elo+
Party 1
Ymir
Ymir
TotalCanadian
Ymir
Level 29
God Stats
2W - 1L
1,267 SR
Queue Stats
10W - 14L
1,222 Elo+
Party 1
Vulcan
Vulcan
nuke_lear44
Vulcan
Level 68
God Stats
4W - 4L
1,307 SR
Queue Stats
33W - 38L
1,277 Elo+
Party 1
Team Averages
Level 37
1,324 SR
1,239 Elo+

VS

Team Averages
Level 87
1,438 SR
1,371 Elo+
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
D8InchesDeep
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,319 Elo+
Solo
Neith
Neith
tystackz98
Neith
Level 23
God Stats
19W - 25L
1,250 SR
Queue Stats
50W - 96L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Furyrider25
Izanami
11
3 / 0 / 6
7,504
682
7,293
5,942
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
7,039
640
4,728
8,427
8,639
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
13
5 / 0 / 3
8,172
743
11,973
3,869
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 6 / 0
6,332
576
5,284
13,836
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Geb
 
Geb
8
0 / 6 / 0
6,332
576
5,284
13,836
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
D8InchesDeep
Hachiman
10
0 / 1 / 0
6,085
553
4,163
7,827
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
10
0 / 2 / 0
6,095
554
4,631
8,794
3,230
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
0
0
L
Geb
 
Geb
0
6
0
0
L
Hachiman
D8InchesDeep
Hachiman
0
1
0
0
W
Izanami
Furyrider25
Izanami
3
0
6
6
W
1
0
7
4.5
W
Vulcan
5
0
3
6.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,994
Damage
19,362
18,238
Taken
44,293
11,876
Mitigated
28,209
4,884
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,284
194
0
1,730
13,836
11,000
0
5,757
8,079
17,859
0
L
Geb
 
Geb
5,284
194
0
1,730
13,836
11,000
0
5,757
8,079
17,859
0
L
Hachiman
D8InchesDeep
Hachiman
4,163
1,144
87
363
7,827
2,979
288
5,695
2,132
0
18,880
W
Izanami
Furyrider25
Izanami
7,293
5,021
0
572
5,942
1,923
1,127
2,260
3,682
0
21,042
W
4,728
496
0
3,110
8,427
8,639
0
2,388
6,039
13,115
0
W
Vulcan
11,973
3,348
162
1,040
3,869
1,314
329
928
2,941
37,488
0
L
Neith
4,631
1,683
0
2,092
8,794
3,230
0
5,693
3,101
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
24,844
118
Minions Killed
110
5
Camps Cleared
2
605,785
Distance Traveled
712,879
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,332
576
17
2
0
182,976
0
L
Geb
6,332
576
17
2
0
182,976
0
L
Hachiman
6,085
553
45
4
1
172,914
2
W
Izanami
7,504
682
41
4
1
187,415
4
W
Ymir
7,039
640
13
1
2
197,772
3
W
Vulcan
8,172
743
64
6
2
220,598
2
L
Neith
6,095
554
31
3
1
174,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role