Player Matchup

Kuzenbo
Kuzenbo
GallarLuis6408
Kuzenbo
Level 48
God Stats
6W - 4L
1,570 SR
Queue Stats
172W - 206L
1,319 Elo+
Solo
Ravana
Ravana
MsBrittKnee
Ravana
Level 23
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 15L
1,262 Elo+
Solo
Hun Batz
Hun Batz
Nutysquirrel906
Hun Batz
Level 104
God Stats
0W - 2L
1,275 SR
Queue Stats
264W - 307L
1,248 Elo+
Party 1
Zhong Kui
Zhong Kui
SoulReaper69964
Zhong Kui
Level 116
God Stats
5W - 5L
1,562 SR
Queue Stats
318W - 381L
1,274 Elo+
Party 1
Erlang Shen
Erlang Shen
Stuqib
Erlang Shen
Level 123
God Stats
6W - 4L
1,493 SR
Queue Stats
374W - 379L
1,320 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,285 Elo+

VS

Team Averages
Level 76
1,387 SR
1,273 Elo+
Thor
Thor
All Black XXII
Thor
Level 121
God Stats
2W - 0L
1,738 SR
Queue Stats
139W - 159L
1,338 Elo+
Solo
Cernunnos
Cernunnos
GothRose420
Cernunnos
Level 82
God Stats
2W - 7L
1,189 SR
Queue Stats
382W - 490L
1,266 Elo+
Solo
Danzaburou
Danzaburou
Nekerion
Danzaburou
Level 64
God Stats
1W - 2L
1,258 SR
Queue Stats
9W - 13L
1,199 Elo+
Party 2
Kuzenbo
Kuzenbo
Sensei zack h19
Kuzenbo
Level 47
God Stats
2W - 1L
1,117 SR
Queue Stats
9W - 15L
1,199 Elo+
Party 2
Hades
Hades
SmokinJedi
Hades
Level 68
God Stats
9W - 5L
1,633 SR
Queue Stats
530W - 526L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 14
14,570
809
17,710
27,955
43,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
18
1 / 8 / 11
11,270
626
10,544
19,805
17,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
20
3 / 11 / 12
13,063
726
14,651
21,737
8,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
SoulReaper69964
Zhong Kui
19
9 / 9 / 5
12,942
719
21,519
24,775
21,570
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Stuqib
Erlang Shen
20
5 / 11 / 12
13,037
724
10,405
25,352
11,403
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 19
13,870
771
12,769
18,687
8,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
GothRose420
Cernunnos
5
0 / 0 / 0
8,126
451
0
0
0
Danzaburou
Nekerion
Danzaburou
20
17 / 3 / 22
17,542
975
48,044
18,765
8,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 30
13,391
744
12,168
23,571
43,756
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
20
16 / 8 / 19
14,603
811
28,456
27,296
27,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
137
23
Kills
47
47
Deaths
23
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
10
6
19
3.25
L
5
8
14
1.5
W
Cernunnos
GothRose420
Cernunnos
0
0
0
0
L
Ravana
1
8
11
0.81
W
Danzaburou
Nekerion
Danzaburou
17
3
22
9.33
L
Hun Batz
3
11
12
0.82
W
4
6
30
3.17
W
Hades
16
8
19
3.19
L
Zhong Kui
SoulReaper69964
Zhong Kui
9
9
5
1.28
L
Erlang Shen
Stuqib
Erlang Shen
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,829
Damage
101,437
119,624
Taken
88,319
102,736
Mitigated
88,314
28,721
Healing
34,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,769
4,990
1,094
3,474
18,687
8,561
594
9,774
8,721
0
24,986
L
17,710
2,980
1,352
5,768
27,955
43,844
384
6,430
21,317
38,975
0
W
Cernunnos
GothRose420
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
10,544
2,918
0
3,007
19,805
17,286
982
5,820
13,740
0
23,627
W
Danzaburou
Nekerion
Danzaburou
48,044
20,289
1,732
7,867
18,765
8,882
3,401
10,355
8,313
0
98,777
L
Hun Batz
14,651
5,295
1,407
1,435
21,737
8,633
2,767
9,468
11,998
0
31,592
W
12,168
4,471
2,468
2,761
23,571
43,756
673
9,105
13,988
20,100
0
W
Hades
28,456
2,594
4,756
10,537
27,296
27,115
890
9,995
16,806
50,005
0
L
Zhong Kui
SoulReaper69964
Zhong Kui
21,519
3,943
1,724
3,650
24,775
21,570
343
6,799
17,458
33,276
0
L
Erlang Shen
Stuqib
Erlang Shen
10,405
6,092
3,445
6,933
25,352
11,403
1,668
10,528
14,487
0
25,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,882
Gold Earned
67,532
169
Minions Killed
186
0
Camps Cleared
0
1,302,478
Distance Traveled
1,199,308
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,870
771
31
2
0
304,868
0
L
Kuzenbo
14,570
809
35
2
0
267,889
0
W
Cernunnos
8,126
451
0
0
0
0
0
L
Ravana
11,270
626
31
2
0
263,228
0
W
Danzaburou
17,542
975
99
6
0
306,840
0
L
Hun Batz
13,063
726
33
2
0
260,644
0
W
Kuzenbo
13,391
744
12
1
0
324,055
0
W
Hades
14,603
811
44
2
0
263,545
0
L
Zhong Kui
12,942
719
36
2
0
246,305
1
L
Erlang Shen
13,037
724
34
2
0
264,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role