Player Matchup

Osiris
Osiris
Dragoneye 84
Osiris
Level 105
God Stats
2W - 4L
1,386 SR
Queue Stats
188W - 207L
1,471 Elo+
Party 2
Charybdis
Charybdis
HiHero92
Charybdis
Level 74
God Stats
11W - 11L
1,424 SR
Queue Stats
274W - 274L
1,434 Elo+
Party 3
Ymir
Ymir
LZ0114
Ymir
Level 24
God Stats
19W - 11L
1,516 SR
Queue Stats
81W - 74L
1,454 Elo+
Party 3
Scylla
Scylla
New Age Rusta
Scylla
Level 82
God Stats
7W - 2L
1,788 SR
Queue Stats
237W - 259L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
ninja0073
Danzaburou
Level 42
God Stats
6W - 4L
1,623 SR
Queue Stats
318W - 347L
1,418 Elo+
Solo
Team Averages
Level 65
1,548 SR
1,455 Elo+

VS

Team Averages
Level 51
1,526 SR
1,432 Elo+
Sol
Sol
Prophetical9068
Sol
Level 40
God Stats
2W - 3L
1,309 SR
Queue Stats
2W - 3L
1,248 Elo+
Solo
Cerberus
Cerberus
SushimiRoll
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,483 Elo+
Party 1
Skadi
Skadi
WarDog4201515
Skadi
Level 39
God Stats
1W - 1L
1,504 SR
Queue Stats
43W - 24L
1,627 Elo+
Solo
Chaac
Chaac
jerbear1234
Chaac
Level 42
God Stats
3W - 4L
1,381 SR
Queue Stats
12W - 26L
1,306 Elo+
Solo
Loki
Loki
pancakepandaman
Loki
Level 106
God Stats
7W - 0L
1,936 SR
Queue Stats
107W - 93L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 7 / 6
9,552
955
7,252
16,138
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HiHero92
Charybdis
15
6 / 5 / 2
10,431
1,043
8,733
12,170
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
LZ0114
Ymir
16
0 / 3 / 9
9,348
935
7,402
17,670
20,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 6
9,935
994
12,565
13,590
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ninja0073
Danzaburou
17
0 / 2 / 11
10,024
1,002
11,798
9,540
4,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

184

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,832
983
11,907
9,962
3,557
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SushimiRoll
Cerberus
17
5 / 1 / 11
10,588
1,059
10,621
11,400
4,949
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 9
11,016
1,102
15,001
5,717
2,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 6 / 17
9,930
993
12,434
16,060
13,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 4 / 5
11,374
1,137
14,019
8,818
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
12
Kills
22
22
Deaths
13
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
7
6
0.71
L
Charybdis
HiHero92
Charybdis
6
5
2
1.4
L
Ymir
LZ0114
Ymir
0
3
9
1.5
L
4
5
6
1.4
W
2
1
12
8
W
Cerberus
SushimiRoll
Cerberus
5
1
11
10.5
W
6
1
9
10.5
W
0
6
17
1.42
L
Danzaburou
ninja0073
Danzaburou
0
2
11
2.75
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
63,982
69,108
Taken
51,957
48,173
Mitigated
27,971
4,893
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,252
3,380
0
794
16,138
13,176
0
6,403
9,500
0
19,680
L
Charybdis
HiHero92
Charybdis
8,733
5,759
0
1,727
12,170
5,060
0
1,803
10,294
0
18,274
L
Ymir
LZ0114
Ymir
7,402
1,183
297
201
17,670
20,386
0
7,393
9,906
22,113
0
L
12,565
2,250
59
702
13,590
5,219
0
4,106
9,337
30,444
0
W
11,907
3,419
388
3,207
9,962
3,557
0
4,072
5,639
30,486
0
W
Cerberus
SushimiRoll
Cerberus
10,621
312
0
2,206
11,400
4,949
0
3,982
7,149
20,079
0
W
15,001
7,283
0
1,875
5,717
2,340
0
938
4,707
0
40,512
W
12,434
2,486
0
3,487
16,060
13,927
0
8,009
7,813
766
18,640
L
Danzaburou
ninja0073
Danzaburou
11,798
4,714
0
1,113
9,540
4,332
0
3,231
6,224
0
32,536
W
14,019
4,376
0
0
8,818
3,198
0
2,966
5,807
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
52,740
165
Minions Killed
182
4
Camps Cleared
8
895,643
Distance Traveled
941,359
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,552
955
23
2
3
186,504
0
L
Charybdis
10,431
1,043
27
3
0
155,431
0
L
Ymir
9,348
935
27
3
0
186,558
0
L
Scylla
9,935
994
39
4
0
187,333
0
W
Sol
9,832
983
40
4
0
189,614
0
W
Cerberus
10,588
1,059
35
4
1
201,325
0
W
Skadi
11,016
1,102
49
5
6
147,885
2
W
Chaac
9,930
993
21
2
0
197,319
0
L
Danzaburou
10,024
1,002
49
5
1
179,817
0
W
Loki
11,374
1,137
37
4
1
205,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role