Player Matchup

Ra
Ra
Carne_Ashada
Ra
Level 19
God Stats
3W - 2L
1,843 SR
Queue Stats
37W - 29L
1,630 Elo+
Solo
Guan Yu
Guan Yu
Nickorock21
Guan Yu
Level 18
God Stats
3W - 2L
1,463 SR
Queue Stats
37W - 37L
1,403 Elo+
Party 1
Hachiman
Hachiman
OG SnakeEyez
Hachiman
Level 27
God Stats
7W - 6L
1,479 SR
Queue Stats
97W - 110L
1,458 Elo+
Solo
Cerberus
Cerberus
lgfuture2025872
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,464 Elo+
Party 1
Thanatos
Thanatos
nebuola
Thanatos
Level 25
God Stats
10W - 2L
1,681 SR
Queue Stats
62W - 41L
1,700 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,531 Elo+

VS

Team Averages
Level 18
1,526 SR
1,567 Elo+
Poseidon
Poseidon
Build-Different4
Poseidon
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,531 Elo+
Solo
Hachiman
Hachiman
JP09
Hachiman
Level 23
God Stats
5W - 9L
1,343 SR
Queue Stats
51W - 53L
1,545 Elo+
Solo
Yemoja
Yemoja
KronicKnight00
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,662 Elo+
Solo
Loki
Loki
Loki_Beast430
Loki
Level 16
God Stats
7W - 3L
1,659 SR
Queue Stats
22W - 10L
1,480 Elo+
Solo
Achilles
Achilles
ZURKSEY
Achilles
Level 28
God Stats
5W - 4L
1,627 SR
Queue Stats
116W - 74L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,020
638
5,050
5,302
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Nickorock21
Guan Yu
10
1 / 1 / 1
5,973
543
3,158
5,457
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
OG SnakeEyez
Hachiman
9
0 / 2 / 3
5,511
501
1,903
5,370
1,363
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
10
1 / 2 / 2
5,913
538
2,374
7,977
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
nebuola
Thanatos
11
9 / 3 / 2
7,273
661
7,920
9,383
2,963
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,554
505
4,215
3,556
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
JP09
Hachiman
11
2 / 4 / 2
6,193
563
5,021
6,655
1,463
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 2
5,074
461
1,143
9,356
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 0
4,803
437
1,018
4,280
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZURKSEY
Achilles
11
4 / 1 / 1
6,711
610
5,156
5,283
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
10
10
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
5
2
3
3.25
L
Hachiman
JP09
Hachiman
2
4
2
0.75
L
0
5
2
0.2
L
2
3
0
0.67
W
Guan Yu
Nickorock21
Guan Yu
1
1
1
1.5
W
Hachiman
OG SnakeEyez
Hachiman
0
2
3
0.75
L
Achilles
ZURKSEY
Achilles
4
1
1
4.5
W
Cerberus
1
2
2
1
W
Thanatos
nebuola
Thanatos
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
16,553
33,489
Taken
29,130
12,069
Mitigated
10,515
14,886
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,215
550
0
320
3,556
583
0
1,115
2,322
23,600
0
W
5,050
1,336
190
1,778
5,302
1,825
96
1,742
3,292
37,284
0
L
Hachiman
JP09
Hachiman
5,021
3,310
0
1,219
6,655
1,463
0
2,336
4,279
0
37,113
L
1,143
651
123
835
9,356
3,544
231
2,074
7,083
11,592
0
L
1,018
159
0
1,009
4,280
762
0
1,089
3,173
0
13,142
W
Guan Yu
Nickorock21
Guan Yu
3,158
1,000
0
2,528
5,457
2,462
508
355
4,968
0
27,548
W
Hachiman
OG SnakeEyez
Hachiman
1,903
952
0
968
5,370
1,363
644
894
4,352
0
24,781
L
Achilles
ZURKSEY
Achilles
5,156
915
0
1,880
5,283
4,163
0
333
4,849
0
29,225
W
Cerberus
2,374
156
0
2,596
7,977
3,456
100
833
7,046
21,949
0
W
Thanatos
nebuola
Thanatos
7,920
3,169
0
6,826
9,383
2,963
0
1,003
8,021
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,690
Gold Earned
28,335
332
Minions Killed
200
0
Camps Cleared
0
1,081,589
Distance Traveled
988,411
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,554
505
38
3
0
191,568
2
W
Ra
7,020
638
86
8
0
224,405
6
L
Hachiman
6,193
563
62
6
0
200,333
3
L
Yemoja
5,074
461
20
2
0
175,837
1
L
Loki
4,803
437
22
2
0
211,572
0
W
Guan Yu
5,973
543
69
6
0
230,330
2
W
Hachiman
5,511
501
58
5
0
194,786
0
L
Achilles
6,711
610
58
5
0
209,101
3
W
Cerberus
5,913
538
64
6
0
203,433
4
W
Thanatos
7,273
661
55
5
0
228,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role