Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CorporalCack350
Kukulkan
Level 29
God Stats
100W - 108L
1,491 SR
Queue Stats
124W - 151L
1,328 Elo+
Solo
Arachne
Arachne
WhitebreadSpread
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Team Averages
Level 26
1,498 SR
1,361 Elo+

VS

Team Averages
Level 52
1,655 SR
1,317 Elo+
Artemis
Artemis
LunaticFuu
Artemis
Level 19
God Stats
8W - 3L
1,696 SR
Queue Stats
30W - 32L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Magomalander13
Kukulkan
Level 111
God Stats
3W - 2L
1,770 SR
Queue Stats
115W - 150L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
t Silence t
Sun Wukong
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
55W - 83L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 7 / 5
10,728
631
10,791
19,677
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
13
2 / 7 / 5
10,728
631
10,791
19,677
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
15
3 / 6 / 5
11,024
648
16,854
10,349
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 4
10,151
597
7,378
16,234
7,765
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LunaticFuu
Artemis
17
12 / 2 / 3
12,774
751
17,578
13,535
5,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
3 / 3 / 10
11,392
670
14,912
13,410
5,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
t Silence t
Sun Wukong
15
3 / 3 / 10
10,992
647
9,637
17,412
14,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
10
Kills
18
25
Deaths
8
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
5
0.64
L
Cthulhu
 
Cthulhu
2
7
5
0.64
L
Kukulkan
3
6
5
0.92
W
Artemis
LunaticFuu
Artemis
12
2
3
6.75
W
Kukulkan
3
3
10
2.67
L
3
5
4
1
W
Sun Wukong
t Silence t
Sun Wukong
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,814
Damage
42,127
65,937
Taken
44,357
56,418
Mitigated
25,291
7,339
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,791
294
419
1,998
19,677
22,126
0
6,387
13,290
30,022
0
L
Cthulhu
 
Cthulhu
10,791
294
419
1,998
19,677
22,126
0
6,387
13,290
30,022
0
L
Kukulkan
16,854
647
0
0
10,349
4,401
0
4,505
5,844
50,867
0
W
Artemis
LunaticFuu
Artemis
17,578
10,020
0
5,151
13,535
5,420
1,923
9,359
3,810
0
52,905
W
Kukulkan
14,912
180
152
3,801
13,410
5,263
84
9,691
3,413
63,586
0
L
7,378
5,165
0
2,505
16,234
7,765
0
4,562
11,672
0
16,106
W
Sun Wukong
t Silence t
Sun Wukong
9,637
1,730
0
3,488
17,412
14,608
691
8,156
8,952
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
35,158
220
Minions Killed
226
5
Camps Cleared
10
1,099,436
Distance Traveled
869,925
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,728
631
56
3
1
260,132
14
L
Cthulhu
10,728
631
56
3
1
260,132
14
L
Kukulkan
11,024
648
87
5
2
255,317
2
W
Artemis
12,774
751
82
5
5
255,285
3
W
Kukulkan
11,392
670
100
6
5
294,276
3
L
Arachne
10,151
597
21
1
1
323,855
1
W
Sun Wukong
10,992
647
44
3
0
320,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role