Player Matchup

Sun Wukong
Sun Wukong
FuegoValentine
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
LordMazdumundi
Tiamat
Level 8
God Stats
4W - 12L
1,290 SR
Queue Stats
7W - 17L
1,284 Elo+
Party 2
Thanatos
Thanatos
ProjectPancakes3
Thanatos
Level 11
God Stats
3W - 6L
1,475 SR
Queue Stats
3W - 7L
1,452 Elo+
Party 3
Skadi
Skadi
UrsaRose
Skadi
Level 32
God Stats
1W - 4L
1,399 SR
Queue Stats
15W - 20L
1,371 Elo+
Party 2
Chronos
Chronos
cynyrden
Chronos
Level 6
God Stats
10W - 11L
1,572 SR
Queue Stats
13W - 20L
1,290 Elo+
Party 3
Team Averages
Level 12
1,447 SR
1,379 Elo+

VS

Team Averages
Level 11
1,284 SR
1,224 Elo+
Nemesis
Nemesis
IMeed
Nemesis
Level 7
God Stats
2W - 1L
1,390 SR
Queue Stats
16W - 39L
1,157 Elo+
Party 1
Fenrir
Fenrir
PBZY
Fenrir
Level 14
God Stats
5W - 9L
1,061 SR
Queue Stats
15W - 36L
1,136 Elo+
Party 1
Ra
Ra
RottingRamen
Ra
Level 16
God Stats
1W - 0L
1,291 SR
Queue Stats
14W - 8L
1,467 Elo+
Solo
Cliodhna
Cliodhna
d7ante
Cliodhna
Level 11
God Stats
2W - 4L
1,175 SR
Queue Stats
20W - 42L
1,136 Elo+
Party 1
Cthulhu
Cthulhu
iHfs0
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FuegoValentine
Sun Wukong
20
10 / 11 / 12
14,707
1,051
16,145
28,916
29,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 3 / 18
14,510
1,036
19,658
14,868
8,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 13 / 15
12,593
900
9,921
22,273
11,975
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
UrsaRose
Skadi
20
3 / 3 / 16
13,567
969
14,131
14,951
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
cynyrden
Chronos
20
5 / 9 / 19
13,791
985
22,861
26,922
10,753
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IMeed
Nemesis
20
3 / 10 / 22
14,252
1,018
13,183
22,140
10,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
PBZY
Fenrir
18
2 / 1 / 6
11,532
824
2,562
2,645
899
20
16 / 0 / 11
17,757
1,268
39,916
12,169
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
d7ante
Cliodhna
20
15 / 4 / 11
16,705
1,193
26,033
15,827
6,884
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
iHfs0
Cthulhu
20
3 / 10 / 21
14,342
1,024
19,346
37,488
41,449
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
110
25
Kills
39
39
Deaths
25
80
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FuegoValentine
Sun Wukong
10
11
12
1.45
W
Nemesis
IMeed
Nemesis
3
10
22
1.4
L
5
3
18
4.67
W
Fenrir
PBZY
Fenrir
2
1
6
5
L
2
13
15
0.73
W
16
0
11
21.5
L
Skadi
UrsaRose
Skadi
3
3
16
3.67
L
Chronos
cynyrden
Chronos
5
9
19
1.61
W
Cliodhna
d7ante
Cliodhna
15
4
11
5.13
W
Cthulhu
iHfs0
Cthulhu
3
10
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,716
Damage
101,040
107,930
Taken
90,269
66,524
Mitigated
64,361
13,520
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FuegoValentine
Sun Wukong
16,145
3,718
0
2,778
28,916
29,069
0
16,615
11,960
728
28,126
W
Nemesis
IMeed
Nemesis
13,183
4,241
0
1,557
22,140
10,722
0
8,863
12,627
0
30,790
L
19,658
2,594
0
3,388
14,868
8,912
0
7,870
6,608
39,496
0
W
Fenrir
PBZY
Fenrir
2,562
498
0
36
2,645
899
0
1,476
1,133
0
4,572
L
9,921
3,073
0
3,409
22,273
11,975
0
10,486
11,322
118
20,212
W
39,916
2,179
2,493
4,017
12,169
4,407
0
4,580
7,589
110,780
0
L
Skadi
UrsaRose
Skadi
14,131
7,628
0
700
14,951
5,815
0
7,546
7,123
0
65,010
L
Chronos
cynyrden
Chronos
22,861
11,264
206
3,039
26,922
10,753
0
14,917
11,655
53,269
0
W
Cliodhna
d7ante
Cliodhna
26,033
6,593
1,017
1,148
15,827
6,884
0
7,019
8,802
0
54,222
W
Cthulhu
iHfs0
Cthulhu
19,346
829
147
5,872
37,488
41,449
0
20,964
16,205
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,168
Gold Earned
74,588
276
Minions Killed
291
4
Camps Cleared
11
1,233,406
Distance Traveled
1,146,587
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,707
1,051
32
2
1
231,458
2
W
Nemesis
14,252
1,018
27
2
5
267,924
0
L
Tiamat
14,510
1,036
42
3
0
258,123
0
W
Fenrir
11,532
824
3
0
2
54,835
0
L
Thanatos
12,593
900
18
1
1
220,698
0
W
Ra
17,757
1,268
171
12
1
292,472
0
L
Skadi
13,567
969
112
8
0
262,708
0
L
Chronos
13,791
985
72
5
2
260,419
2
W
Cliodhna
16,705
1,193
66
5
3
286,985
0
W
Cthulhu
14,342
1,024
24
2
0
244,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role