Player Matchup

Sol
Sol
Klyntx
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,440 Elo+
Solo
Loki
Loki
PandoraSN
Loki
Level 19
God Stats
7W - 8L
1,339 SR
Queue Stats
8W - 10L
1,218 Elo+
Solo
Sylvanus
Sylvanus
RaydenHC
Sylvanus
Level 29
God Stats
1W - 1L
1,463 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 2
Poseidon
Poseidon
oswareu
Poseidon
Level 26
God Stats
2W - 0L
1,736 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 2
Medusa
Medusa
urgayness
Medusa
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
145W - 157L
1,464 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,376 Elo+

VS

Team Averages
Level 21
1,630 SR
1,435 Elo+
Nu Wa
Nu Wa
Beffybil
Nu Wa
Level 18
God Stats
1W - 3L
1,843 SR
Queue Stats
26W - 36L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 28
God Stats
14W - 8L
1,671 SR
Queue Stats
110W - 105L
1,429 Elo+
Party 1
Izanami
Izanami
Mystook
Izanami
Level 28
God Stats
19W - 16L
1,548 SR
Queue Stats
45W - 50L
1,437 Elo+
Solo
Geb
Geb
Runawayband
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Susano
Susano
Timorran
Susano
Level 13
God Stats
2W - 2L
1,590 SR
Queue Stats
40W - 37L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Klyntx
Sol
20
6 / 3 / 0
12,762
672
13,477
16,304
7,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
13
1 / 9 / 9
8,819
464
2,787
13,684
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
RaydenHC
Sylvanus
15
5 / 2 / 20
10,883
573
7,701
14,638
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
oswareu
Poseidon
18
17 / 4 / 3
12,067
635
16,395
10,528
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
urgayness
Medusa
15
9 / 6 / 12
10,456
550
16,336
14,680
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beffybil
Nu Wa
12
2 / 10 / 4
8,223
433
8,939
11,126
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
FrustraLupus
Gilgamesh
17
9 / 3 / 4
10,919
575
13,194
17,042
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Mystook
Izanami
12
1 / 11 / 2
7,648
403
7,526
13,985
3,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 7
7,897
416
4,218
20,084
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Timorran
Susano
16
10 / 6 / 7
10,879
573
13,869
16,703
5,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
38
Kills
22
24
Deaths
38
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beffybil
Nu Wa
2
10
4
0.4
L
Gilgamesh
FrustraLupus
Gilgamesh
9
3
4
3.67
W
Sol
Klyntx
Sol
6
3
0
2
L
Izanami
Mystook
Izanami
1
11
2
0.18
W
Loki
1
9
9
0.61
W
Sylvanus
RaydenHC
Sylvanus
5
2
20
7.5
L
0
8
7
0.44
L
Susano
Timorran
Susano
10
6
7
2.25
W
Poseidon
oswareu
Poseidon
17
4
3
4.63
W
Medusa
urgayness
Medusa
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,696
Damage
47,746
69,834
Taken
78,940
37,216
Mitigated
39,626
26,849
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beffybil
Nu Wa
8,939
4,088
258
781
11,126
4,884
0
5,433
5,284
35,439
0
L
Gilgamesh
FrustraLupus
Gilgamesh
13,194
2,730
0
3,214
17,042
13,059
586
9,377
7,587
8,062
46,862
W
Sol
Klyntx
Sol
13,477
3,891
0
11,204
16,304
7,176
2,224
1,290
14,603
109,303
12,655
L
Izanami
Mystook
Izanami
7,526
5,611
133
667
13,985
3,199
108
5,423
8,347
0
46,957
W
Loki
2,787
604
0
1,823
13,684
3,938
620
3,265
10,093
0
35,343
W
Sylvanus
RaydenHC
Sylvanus
7,701
1,939
1,510
4,881
14,638
18,021
648
3,860
10,236
27,851
0
L
4,218
552
0
918
20,084
12,516
0
9,955
9,859
14,970
0
L
Susano
Timorran
Susano
13,869
5,031
0
3,536
16,703
5,968
0
5,336
11,279
0
61,594
W
Poseidon
oswareu
Poseidon
16,395
970
355
2,466
10,528
3,490
1,381
3,487
6,686
75,914
0
W
Medusa
urgayness
Medusa
16,336
7,295
0
4,610
14,680
4,591
1,164
3,146
11,284
0
48,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,987
Gold Earned
45,566
497
Minions Killed
366
0
Camps Cleared
0
1,748,393
Distance Traveled
1,749,767
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,223
433
51
3
0
295,869
4
L
Gilgamesh
10,919
575
109
6
0
398,825
1
W
Sol
12,762
672
179
9
0
337,168
5
L
Izanami
7,648
403
100
5
0
321,676
1
W
Loki
8,819
464
72
4
0
355,776
1
W
Sylvanus
10,883
573
33
2
0
319,387
0
L
Geb
7,897
416
27
1
0
339,415
3
L
Susano
10,879
573
79
4
0
393,982
0
W
Poseidon
12,067
635
144
8
0
383,117
1
W
Medusa
10,456
550
69
4
0
352,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role