Player Matchup

Ullr
Ullr
CPT Americaa117
Ullr
Level 132
God Stats
3W - 1L
1,379 SR
Queue Stats
66W - 65L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
DaVeTN37
Kukulkan
Level 105
God Stats
34W - 28L
1,595 SR
Queue Stats
53W - 55L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
OVT FEUDAL4
Cabrakan
Level 126
God Stats
9W - 10L
1,410 SR
Queue Stats
543W - 541L
1,482 Elo+
Solo
Fenrir
Fenrir
Rokkon117
Fenrir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 60L
1,461 Elo+
Party 2
Izanami
Izanami
SquashBrova
Izanami
Level 105
God Stats
14W - 7L
1,616 SR
Queue Stats
73W - 72L
1,495 Elo+
Party 2
Team Averages
Level 103
1,500 SR
1,491 Elo+

VS

Team Averages
Level 82
1,537 SR
1,418 Elo+
Olorun
Olorun
BIGforn
Olorun
Level 114
God Stats
1W - 3L
1,571 SR
Queue Stats
242W - 303L
1,441 Elo+
Solo
Janus
Janus
Reaper4103
Janus
Level 12
God Stats
3W - 1L
1,806 SR
Queue Stats
14W - 10L
1,518 Elo+
Party 3
Awilix
Awilix
SchwiftyDabs
Awilix
Level 87
God Stats
36W - 29L
1,455 SR
Queue Stats
91W - 100L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
StancedLifeR35
Gilgamesh
Level 76
God Stats
5W - 9L
1,278 SR
Queue Stats
38W - 51L
1,306 Elo+
Party 1
Geb
Geb
xKuroKenshIx
Geb
Level 122
God Stats
18W - 15L
1,578 SR
Queue Stats
483W - 466L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,014
616
4,640
7,796
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
DaVeTN37
Kukulkan
15
12 / 0 / 3
9,024
694
8,704
4,457
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
OVT FEUDAL4
Cabrakan
11
3 / 3 / 3
6,571
505
4,888
15,062
9,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Rokkon117
Fenrir
12
2 / 1 / 6
6,609
508
6,639
12,487
7,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SquashBrova
Izanami
12
2 / 2 / 3
6,934
533
7,638
8,156
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGforn
Olorun
12
3 / 5 / 2
7,141
549
11,021
11,356
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
7
0 / 8 / 0
5,060
389
374
5,571
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
12
2 / 4 / 0
6,854
527
5,389
8,654
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
StancedLifeR35
Gilgamesh
10
0 / 6 / 0
5,945
457
7,890
11,750
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 3
6,973
536
5,825
12,229
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
7
7
Deaths
24
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BIGforn
Olorun
3
5
2
0.8
W
5
1
2
6
W
Kukulkan
DaVeTN37
Kukulkan
12
0
3
13.5
W
Cabrakan
OVT FEUDAL4
Cabrakan
3
3
3
1.5
L
Janus
0
8
0
0
W
Fenrir
Rokkon117
Fenrir
2
1
6
5
L
Awilix
2
4
0
0.5
W
Izanami
SquashBrova
Izanami
2
2
3
1.75
L
Gilgamesh
StancedLifeR35
Gilgamesh
0
6
0
0
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,509
Damage
30,499
47,958
Taken
49,560
24,941
Mitigated
25,210
18,455
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BIGforn
Olorun
11,021
6,426
1,126
4,575
11,356
4,637
150
2,374
8,814
48,230
7,223
W
4,640
1,987
0
2,697
7,796
3,315
387
1,889
5,801
0
55,706
W
Kukulkan
DaVeTN37
Kukulkan
8,704
588
0
157
4,457
1,783
2,175
616
3,713
55,536
0
W
Cabrakan
OVT FEUDAL4
Cabrakan
4,888
504
393
6,601
15,062
9,383
0
9,244
5,818
22,824
0
L
Janus
374
78
0
0
5,571
1,911
0
3,501
2,070
12,447
0
W
Fenrir
Rokkon117
Fenrir
6,639
1,299
0
5,891
12,487
7,970
628
0
12,002
0
17,535
L
Awilix
5,389
2,317
0
2,538
8,654
3,327
0
2,699
5,918
0
40,357
W
Izanami
SquashBrova
Izanami
7,638
5,439
0
2,716
8,156
2,490
0
3,930
4,226
0
48,398
L
Gilgamesh
StancedLifeR35
Gilgamesh
7,890
1,438
0
1,620
11,750
5,842
0
2,417
9,333
0
28,919
L
5,825
824
495
1,890
12,229
9,493
0
2,029
9,833
23,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
31,973
386
Minions Killed
280
0
Camps Cleared
0
1,295,809
Distance Traveled
1,134,669
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,141
549
91
7
0
206,017
2
W
Ullr
8,014
616
119
9
0
254,907
2
W
Kukulkan
9,024
694
112
9
0
300,831
4
W
Cabrakan
6,571
505
33
3
0
255,640
2
L
Janus
5,060
389
25
2
0
175,004
0
W
Fenrir
6,609
508
28
2
0
260,945
1
L
Awilix
6,854
527
81
6
0
255,760
2
W
Izanami
6,934
533
94
7
0
223,486
1
L
Gilgamesh
5,945
457
47
4
0
230,118
0
L
Geb
6,973
536
36
3
0
267,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role