Player Matchup

Fenrir
Fenrir
Alphareturns516
Fenrir
Level 67
God Stats
2W - 5L
1,369 SR
Queue Stats
68W - 91L
1,405 Elo+
Party 3
Mulan
Mulan
BKRS C3PhO
Mulan
Level 49
God Stats
1W - 3L
1,401 SR
Queue Stats
26W - 48L
1,274 Elo+
Party 3
Geb
Geb
Obversify
Geb
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 196L
1,431 Elo+
Party 3
Neith
Neith
Tabl0
Neith
Level 78
God Stats
0W - 1L
1,499 SR
Queue Stats
53W - 67L
1,406 Elo+
Party 3
Nu Wa
Nu Wa
Tommyprincess
Nu Wa
Level 64
God Stats
15W - 26L
1,399 SR
Queue Stats
26W - 53L
1,242 Elo+
Party 3
Team Averages
Level 66
1,434 SR
1,352 Elo+

VS

Team Averages
Level 82
1,573 SR
1,456 Elo+
Geb
Geb
Algalaes1816
Geb
Level 69
God Stats
3W - 1L
1,586 SR
Queue Stats
43W - 52L
1,237 Elo+
Party 2
Danzaburou
Danzaburou
BaabTheLamb
Danzaburou
Level 123
God Stats
2W - 0L
1,578 SR
Queue Stats
65W - 58L
1,564 Elo+
Party 1
Loki
Loki
ShadowGold1687
Loki
Level 39
God Stats
1W - 1L
1,207 SR
Queue Stats
25W - 26L
1,365 Elo+
Party 2
Anubis
Anubis
XxK1ngK1llzXx
Anubis
Level 23
God Stats
5W - 1L
1,768 SR
Queue Stats
50W - 33L
1,558 Elo+
Party 1
King Arthur
King Arthur
tred343
King Arthur
Level 157
God Stats
17W - 12L
1,724 SR
Queue Stats
204W - 207L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,265
413
7,625
17,411
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
14
1 / 9 / 1
8,343
417
4,603
16,494
5,798
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 3
7,343
367
6,321
18,495
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Tabl0
Neith
14
4 / 8 / 0
8,908
445
12,686
14,760
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 9 / 2
8,211
411
6,108
12,749
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
10,544
527
6,838
18,283
21,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BaabTheLamb
Danzaburou
18
8 / 0 / 6
11,927
596
16,440
10,457
4,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 0 / 4
11,811
591
4,295
12,791
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
13 / 2 / 3
12,880
644
19,519
10,444
4,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
tred343
King Arthur
20
11 / 2 / 2
13,899
695
17,630
18,295
14,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
37
37
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
0
7
3
0.21
L
Mulan
1
9
1
0.17
W
Danzaburou
BaabTheLamb
Danzaburou
8
0
6
11
L
0
4
3
0.38
W
3
0
4
5
L
Neith
Tabl0
Neith
4
8
0
0.5
L
1
9
2
0.22
W
13
2
3
7.25
W
King Arthur
tred343
King Arthur
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
64,722
79,909
Taken
70,270
35,268
Mitigated
50,001
15,506
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,838
1,174
315
3,228
18,283
21,214
318
2,794
15,489
17,589
0
L
7,625
915
0
4,693
17,411
5,457
0
4,513
12,898
0
51,693
L
Mulan
4,603
1,043
0
2,972
16,494
5,798
0
711
15,783
0
42,298
W
Danzaburou
BaabTheLamb
Danzaburou
16,440
7,294
0
3,480
10,457
4,624
5,903
2,777
7,680
0
91,528
L
6,321
746
201
3,814
18,495
17,069
0
6,879
11,616
16,527
0
W
4,295
857
0
5,876
12,791
5,111
1,175
1,982
10,809
0
100,510
L
Neith
Tabl0
Neith
12,686
6,912
0
2,381
14,760
4,976
174
4,861
9,899
0
47,613
L
6,108
1,930
0
1,445
12,749
1,968
382
10,704
2,045
37,750
0
W
19,519
647
0
7,300
10,444
4,825
1,415
3,826
6,618
93,143
0
W
King Arthur
tred343
King Arthur
17,630
1,963
0
8,727
18,295
14,227
1,339
1,231
17,064
4,688
98,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
61,061
359
Minions Killed
670
0
Camps Cleared
0
1,714,763
Distance Traveled
1,983,525
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,544
527
16
1
0
406,975
0
L
Fenrir
8,265
413
100
5
0
392,710
1
L
Mulan
8,343
417
91
5
0
346,652
9
W
Danzaburou
11,927
596
136
7
0
382,642
4
L
Geb
7,343
367
22
1
0
362,956
0
W
Loki
11,811
591
160
8
0
468,326
0
L
Neith
8,908
445
87
4
0
316,783
2
L
Nu Wa
8,211
411
59
3
0
295,662
2
W
Anubis
12,880
644
154
8
0
330,958
2
W
King Arthur
13,899
695
204
10
0
394,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role