Player Matchup

Baron Samedi
Baron Samedi
Astro EP
Baron Samedi
Level 109
God Stats
15W - 11L
1,549 SR
Queue Stats
415W - 354L
1,562 Elo+
Party 1
Bacchus
Bacchus
TheAldo64
Bacchus
Level 107
God Stats
52W - 36L
1,469 SR
Queue Stats
193W - 135L
1,613 Elo+
Party 1
Medusa
Medusa
TwinPanda13
Medusa
Level 109
God Stats
3W - 3L
1,390 SR
Queue Stats
89W - 67L
1,542 Elo+
Party 1
Team Averages
Level 108
1,469 SR
1,572 Elo+

VS

Team Averages
Level 84
1,571 SR
1,447 Elo+
Hou Yi
Hou Yi
Faded XII
Hou Yi
Level 102
God Stats
44W - 40L
1,537 SR
Queue Stats
717W - 666L
1,529 Elo+
Party 2
Chang'e
Chang'e
Nebi Webi
Chang'e
Level 123
God Stats
21W - 14L
1,648 SR
Queue Stats
559W - 491L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
elcavron
Cthulhu
Level 27
God Stats
3W - 7L
1,527 SR
Queue Stats
5W - 19L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Astro EP
Baron Samedi
17
6 / 4 / 9
12,663
704
24,641
14,665
8,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheAldo64
Bacchus
16
4 / 1 / 11
12,979
721
15,921
23,191
34,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
6 / 4 / 7
12,379
688
9,130
12,434
4,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Faded XII
Hou Yi
16
4 / 5 / 3
11,562
642
16,560
21,519
7,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Nebi Webi
Chang'e
15
2 / 6 / 5
11,446
636
11,225
16,475
8,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
elcavron
Cthulhu
14
2 / 5 / 4
11,588
644
9,035
21,733
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
8
9
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Astro EP
Baron Samedi
6
4
9
2.63
L
Hou Yi
Faded XII
Hou Yi
4
5
3
1.1
L
Chang'e
Nebi Webi
Chang'e
2
6
5
0.75
W
Bacchus
TheAldo64
Bacchus
4
1
11
9.5
W
Medusa
6
4
7
2.38
L
Cthulhu
elcavron
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
36,820
50,290
Taken
59,727
47,538
Mitigated
34,552
17,834
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Astro EP
Baron Samedi
24,641
2,265
2,960
5,012
14,665
8,308
845
6,110
8,555
70,085
0
L
Hou Yi
Faded XII
Hou Yi
16,560
7,272
0
3,114
21,519
7,196
258
15,057
6,462
0
63,316
L
Chang'e
Nebi Webi
Chang'e
11,225
1,086
3,153
5,198
16,475
8,206
112
10,104
6,371
46,977
0
W
Bacchus
TheAldo64
Bacchus
15,921
1,651
563
5,557
23,191
34,705
368
8,929
14,262
34,232
0
W
Medusa
9,130
3,673
73
3,669
12,434
4,525
2,479
5,809
6,625
0
36,550
L
Cthulhu
elcavron
Cthulhu
9,035
600
417
2,420
21,733
19,150
0
15,870
5,863
21,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
34,596
183
Minions Killed
199
8
Camps Cleared
9
965,099
Distance Traveled
914,215
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,663
704
111
6
4
304,741
4
L
Hou Yi
11,562
642
87
5
5
302,905
1
L
Chang'e
11,446
636
78
4
4
307,669
5
W
Bacchus
12,979
721
37
2
0
344,720
0
W
Medusa
12,379
688
35
2
4
315,638
7
L
Cthulhu
11,588
644
34
2
0
303,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role