Player Matchup

Neith
Neith
aaaahhhhhhh
Neith
Level 11
God Stats
2W - 1L
1,479 SR
Queue Stats
7W - 12L
1,366 Elo+
Solo
Chang'e
Chang'e
cwbj86
Chang'e
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 2
Bellona
Bellona
ellewoodz
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
elpiñas45
Da Ji
Level 27
God Stats
2W - 6L
1,119 SR
Queue Stats
85W - 111L
1,342 Elo+
Solo
Ymir
Ymir
nezukochan1201
Ymir
Level 25
God Stats
11W - 9L
1,510 SR
Queue Stats
43W - 47L
1,421 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,399 Elo+

VS

Team Averages
Level 42
1,624 SR
1,488 Elo+
Awilix
Awilix
CrowsMonarch
Awilix
Level 48
God Stats
3W - 8L
1,848 SR
Queue Stats
66W - 113L
1,441 Elo+
Party 1
Neith
Neith
DaddyAdmiiral
Neith
Level 14
God Stats
8W - 11L
1,678 SR
Queue Stats
65W - 108L
1,476 Elo+
Party 1
Nox
Nox
RuthlessTemplar
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Tacoguy47
Bellona
Level 6
God Stats
6W - 8L
1,590 SR
Queue Stats
19W - 42L
1,597 Elo+
Party 1
Cerberus
Cerberus
christiboss
Cerberus
Level 138
God Stats
8W - 9L
1,503 SR
Queue Stats
84W - 115L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,343
534
4,720
3,336
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
cwbj86
Chang'e
12
6 / 0 / 2
6,894
689
6,229
3,770
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
ellewoodz
Bellona
12
5 / 2 / 1
6,866
687
5,319
6,996
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
2 / 0 / 3
6,000
600
1,527
4,600
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,689
569
2,330
6,196
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
0 / 2 / 2
5,069
507
1,928
6,565
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,840
484
2,962
5,460
1,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 5 / 0
3,829
383
1,665
4,173
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tacoguy47
Bellona
8
2 / 4 / 0
5,271
527
3,126
6,622
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
christiboss
Cerberus
7
0 / 3 / 1
4,359
436
1,407
7,537
3,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
2
2
0.5
L
1
3
0
0.33
L
0
5
0
0
L
Bellona
Tacoguy47
Bellona
2
4
0
0.5
W
1
1
5
3.5
L
Cerberus
christiboss
Cerberus
0
3
1
0.17
W
Chang'e
cwbj86
Chang'e
6
0
2
7
W
Bellona
ellewoodz
Bellona
5
2
1
2.75
W
Da Ji
2
0
3
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
11,088
24,898
Taken
30,357
12,761
Mitigated
12,633
10,573
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
1,928
921
0
1,515
6,565
2,465
0
1,971
4,397
0
21,553
L
2,962
789
0
895
5,460
1,356
217
798
4,662
0
19,205
L
1,665
416
0
525
4,173
1,251
0
2,697
1,344
10,737
0
L
Bellona
Tacoguy47
Bellona
3,126
1,005
0
1,556
6,622
4,139
0
170
6,029
0
21,103
W
4,720
1,845
0
343
3,336
1,101
698
399
2,937
0
25,851
L
Cerberus
christiboss
Cerberus
1,407
37
0
1,757
7,537
3,422
0
2,571
4,872
13,920
0
W
Chang'e
cwbj86
Chang'e
6,229
1,099
228
2,813
3,770
1,104
238
1,161
2,483
38,800
0
W
Bellona
ellewoodz
Bellona
5,319
1,732
0
1,752
6,996
6,045
43
0
6,637
0
35,728
W
Da Ji
1,527
194
0
3,212
4,600
1,315
0
93
4,507
0
29,479
W
2,330
566
327
1,898
6,196
3,196
385
1,197
4,903
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
23,368
305
Minions Killed
188
0
Camps Cleared
0
1,002,034
Distance Traveled
905,585
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,069
507
38
4
0
228,738
4
L
Neith
4,840
484
37
4
0
175,696
1
L
Nox
3,829
383
14
1
0
144,011
3
L
Bellona
5,271
527
53
5
0
190,169
2
W
Neith
5,343
534
41
4
0
181,948
1
L
Cerberus
4,359
436
46
5
0
166,971
4
W
Chang'e
6,894
689
91
9
0
211,567
5
W
Bellona
6,866
687
76
8
0
221,320
1
W
Da Ji
6,000
600
69
7
0
205,443
0
W
Ymir
5,689
569
28
3
0
181,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role