Player Matchup

Scylla
Scylla
AngelObrien
Scylla
Level 87
God Stats
73W - 50L
1,631 SR
Queue Stats
290W - 258L
1,558 Elo+
Party 2
Guan Yu
Guan Yu
Bamboo18
Guan Yu
Level 5
God Stats
3W - 2L
1,529 SR
Queue Stats
11W - 7L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
PR1MEINSTINCT
Danzaburou
Level 97
God Stats
6W - 6L
1,542 SR
Queue Stats
328W - 294L
1,503 Elo+
Party 2
Team Averages
Level 63
1,567 SR
1,506 Elo+

VS

Team Averages
Level 54
1,489 SR
1,373 Elo+
Cernunnos
Cernunnos
BeastOrtiz
Cernunnos
Level 68
God Stats
21W - 11L
1,528 SR
Queue Stats
47W - 67L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SPARK OF ACE
Morgan Le Fay
Level 18
God Stats
4W - 11L
1,324 SR
Queue Stats
41W - 41L
1,308 Elo+
Party 1
Achilles
Achilles
TheBIindSurveyor
Achilles
Level 76
God Stats
7W - 6L
1,615 SR
Queue Stats
78W - 67L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
9 / 4 / 15
14,362
718
26,484
13,762
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Bamboo18
Guan Yu
18
5 / 5 / 17
13,850
693
12,307
30,517
27,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
PR1MEINSTINCT
Danzaburou
18
10 / 2 / 9
14,544
727
18,372
14,671
6,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeastOrtiz
Cernunnos
15
3 / 9 / 5
12,472
624
18,017
17,539
6,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
SPARK OF ACE
Morgan Le Fay
15
2 / 7 / 8
12,246
612
9,785
17,077
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 8 / 5
12,984
649
14,345
28,551
36,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
24
Kills
11
11
Deaths
24
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
4
15
4.13
W
Guan Yu
Bamboo18
Guan Yu
5
5
17
2.7
L
Cernunnos
BeastOrtiz
Cernunnos
3
9
5
0.61
W
Danzaburou
PR1MEINSTINCT
Danzaburou
10
2
9
7.25
L
Morgan Le Fay
SPARK OF ACE
Morgan Le Fay
2
7
8
0.86
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
42,147
58,950
Taken
63,167
38,899
Mitigated
48,721
21,000
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
26,484
1,442
171
2,932
13,762
4,837
488
2,618
10,708
70,684
0
W
Guan Yu
Bamboo18
Guan Yu
12,307
2,446
4,391
10,322
30,517
27,909
104
4,629
24,021
8,498
33,598
L
Cernunnos
BeastOrtiz
Cernunnos
18,017
8,296
449
2,154
17,539
6,284
1,083
7,563
9,851
0
52,203
W
Danzaburou
PR1MEINSTINCT
Danzaburou
18,372
8,549
0
3,184
14,671
6,153
1,297
2,650
11,673
0
69,889
L
Morgan Le Fay
SPARK OF ACE
Morgan Le Fay
9,785
1,634
0
752
17,077
5,731
520
7,973
8,668
19,459
0
L
14,345
3,936
342
4,690
28,551
36,706
47
13,117
14,531
0
38,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
37,702
236
Minions Killed
171
12
Camps Cleared
3
1,107,619
Distance Traveled
915,809
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,362
718
86
4
1
323,817
0
W
Guan Yu
13,850
693
48
2
1
395,148
5
L
Cernunnos
12,472
624
99
5
0
275,803
2
W
Danzaburou
14,544
727
102
5
10
388,654
2
L
Morgan Le Fay
12,246
612
29
1
1
306,070
1
L
Achilles
12,984
649
43
2
2
333,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role