Player Matchup

Tsukuyomi
Tsukuyomi
IAmLink4529
Tsukuyomi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,482 Elo+
Solo
Tiamat
Tiamat
MrTwerkulese
Tiamat
Level 125
God Stats
0W - 6L
1,061 SR
Queue Stats
190W - 196L
1,445 Elo+
Party 1
Janus
Janus
Pocketninja1479
Janus
Level 67
God Stats
5W - 6L
1,543 SR
Queue Stats
190W - 194L
1,453 Elo+
Party 1
Neith
Neith
spoonfeedya
Neith
Level 136
God Stats
1W - 5L
1,309 SR
Queue Stats
176W - 194L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
watereddownwater
Kumbhakarna
Level 66
God Stats
2W - 2L
1,490 SR
Queue Stats
142W - 159L
1,459 Elo+
Solo
Team Averages
Level 102
1,380 SR
1,467 Elo+

VS

Team Averages
Level 125
1,547 SR
1,506 Elo+
Charybdis
Charybdis
EllDucc
Charybdis
Level 99
God Stats
3W - 1L
1,871 SR
Queue Stats
67W - 63L
1,447 Elo+
Solo
Zeus
Zeus
Giraud
Zeus
Level 126
God Stats
14W - 12L
1,478 SR
Queue Stats
877W - 923L
1,439 Elo+
Solo
Hercules
Hercules
I QS With Jesus
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,745 Elo+
Solo
Merlin
Merlin
juandax99
Merlin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 162L
1,474 Elo+
Solo
Chiron
Chiron
topoooo
Chiron
Level 119
God Stats
2W - 2L
1,388 SR
Queue Stats
67W - 83L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IAmLink4529
Tsukuyomi
17
2 / 6 / 6
9,800
754
12,356
13,170
5,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
17
3 / 6 / 6
10,122
779
15,323
12,870
8,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 7 / 5
8,488
653
6,043
9,612
3,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 8 / 5
10,313
793
11,612
13,517
4,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
watereddownwater
Kumbhakarna
12
1 / 7 / 4
8,332
641
4,034
18,732
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EllDucc
Charybdis
17
9 / 2 / 17
10,941
842
13,675
10,378
4,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Giraud
Zeus
18
14 / 2 / 14
11,629
895
22,404
9,091
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
0 / 4 / 14
9,024
694
4,121
19,242
10,261
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
juandax99
Merlin
17
1 / 2 / 18
10,022
771
10,739
9,273
3,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
topoooo
Chiron
18
10 / 1 / 17
11,141
857
10,624
9,188
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
11
Kills
34
34
Deaths
11
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EllDucc
Charybdis
9
2
17
8.75
W
Zeus
Giraud
Zeus
14
2
14
10.5
W
Hercules
0
4
14
1.75
L
Tsukuyomi
IAmLink4529
Tsukuyomi
2
6
6
0.83
L
Tiamat
3
6
6
1
L
1
7
5
0.5
W
Merlin
juandax99
Merlin
1
2
18
5
L
4
8
5
0.81
W
Chiron
topoooo
Chiron
10
1
17
18.5
L
Kumbhakarna
watereddownwater
Kumbhakarna
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,368
Damage
61,563
67,901
Taken
57,172
38,508
Mitigated
25,343
16,816
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EllDucc
Charybdis
13,675
8,399
886
917
10,378
4,245
3,092
4,532
5,846
0
30,052
W
Zeus
Giraud
Zeus
22,404
463
2,205
3,176
9,091
3,472
814
4,691
4,400
36,714
0
W
Hercules
4,121
491
2,313
6,579
19,242
10,261
68
7,936
11,306
0
7,177
L
Tsukuyomi
IAmLink4529
Tsukuyomi
12,356
1,612
1,905
1,896
13,170
5,092
515
7,061
6,000
0
25,506
L
Tiamat
15,323
498
2,390
2,856
12,870
8,154
270
5,118
7,726
27,798
0
L
6,043
0
879
741
9,612
3,333
274
6,923
2,563
19,424
0
W
Merlin
juandax99
Merlin
10,739
368
1,633
1,838
9,273
3,521
1,019
4,812
4,461
28,981
0
L
11,612
3,128
886
2,236
13,517
4,847
815
5,980
7,413
0
23,784
W
Chiron
topoooo
Chiron
10,624
4,201
4,124
3,510
9,188
3,844
1,088
3,429
5,705
0
28,537
L
Kumbhakarna
watereddownwater
Kumbhakarna
4,034
305
468
2,559
18,732
17,082
0
7,438
11,056
8,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
52,757
120
Minions Killed
147
0
Camps Cleared
0
1,116,933
Distance Traveled
1,134,226
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,941
842
51
4
0
192,206
0
W
Zeus
11,629
895
26
2
0
240,404
0
W
Hercules
9,024
694
8
1
0
226,948
0
L
Tsukuyomi
9,800
754
26
2
0
237,185
0
L
Tiamat
10,122
779
46
4
0
238,891
0
L
Janus
8,488
653
24
2
0
211,916
0
W
Merlin
10,022
771
33
3
0
233,936
1
L
Neith
10,313
793
23
2
0
195,234
0
W
Chiron
11,141
857
29
2
0
240,732
4
L
Kumbhakarna
8,332
641
1
0
0
233,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role