Player Matchup

Neith
Neith
Kirikugo
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
PowerlifingRacc
Aphrodite
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 27L
1,398 Elo+
Party 1
Chang'e
Chang'e
TotallyXawesome
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,477 Elo+
Party 1
Bacchus
Bacchus
WaddlesGame
Bacchus
Level 78
God Stats
1W - 1L
1,341 SR
Queue Stats
20W - 35L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
alguien57
Cernunnos
Level 59
God Stats
18W - 13L
1,822 SR
Queue Stats
406W - 480L
1,427 Elo+
Solo
Team Averages
Level 49
1,533 SR
1,436 Elo+

VS

Team Averages
Level 73
1,499 SR
1,608 Elo+
Ne Zha
Ne Zha
D4nes0rt3
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,794 Elo+
Party 2
Cernunnos
Cernunnos
Killerbolbol
Cernunnos
Level 89
God Stats
223W - 300L
1,413 SR
Queue Stats
954W - 1,072L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
LITTLEG1
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 2
Hera
Hera
MexicanBarman
Hera
Level 84
God Stats
9W - 12L
1,577 SR
Queue Stats
144W - 130L
1,579 Elo+
Solo
Cerberus
Cerberus
ver5atile
Cerberus
Level 65
God Stats
44W - 58L
1,505 SR
Queue Stats
286W - 316L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kirikugo
Neith
20
9 / 7 / 12
16,425
1,027
24,953
25,515
9,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PowerlifingRacc
Aphrodite
20
2 / 5 / 21
14,555
910
12,456
20,799
15,635
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 7 / 16
16,069
1,004
38,180
31,212
11,072
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
WaddlesGame
Bacchus
20
8 / 4 / 18
15,878
992
24,954
24,927
28,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
alguien57
Cernunnos
20
4 / 11 / 17
14,692
918
17,990
31,732
10,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D4nes0rt3
Ne Zha
20
16 / 14 / 12
17,892
1,118
30,330
30,612
10,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Killerbolbol
Cernunnos
20
1 / 7 / 22
14,130
883
16,745
24,489
8,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
LITTLEG1
Sun Wukong
20
3 / 5 / 19
14,361
898
9,567
21,143
19,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 6 / 12
16,574
1,036
41,360
20,602
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cerberus
ver5atile
Cerberus
20
5 / 0 / 24
16,038
1,002
29,333
28,873
38,406
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
123
32
Kills
34
34
Deaths
32
84
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
D4nes0rt3
Ne Zha
16
14
12
1.57
L
Cernunnos
Killerbolbol
Cernunnos
1
7
22
1.71
W
Neith
Kirikugo
Neith
9
7
12
2.14
L
Sun Wukong
LITTLEG1
Sun Wukong
3
5
19
2.5
L
9
6
12
2.5
W
Aphrodite
PowerlifingRacc
Aphrodite
2
5
21
2.5
W
9
7
16
2.43
W
Bacchus
WaddlesGame
Bacchus
8
4
18
4.25
W
Cernunnos
alguien57
Cernunnos
4
11
17
1.14
L
Cerberus
ver5atile
Cerberus
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,533
Damage
127,335
134,185
Taken
125,719
76,107
Mitigated
83,516
41,024
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
D4nes0rt3
Ne Zha
30,330
10,377
0
1,988
30,612
10,946
0
18,735
11,431
0
50,545
L
Cernunnos
Killerbolbol
Cernunnos
16,745
8,940
0
1,502
24,489
8,070
0
13,518
10,705
0
30,169
W
Neith
Kirikugo
Neith
24,953
12,048
0
4,241
25,515
9,972
0
9,531
15,977
0
82,059
L
Sun Wukong
LITTLEG1
Sun Wukong
9,567
1,995
0
1,738
21,143
19,783
0
13,886
6,944
0
33,088
L
41,360
10,672
482
2,940
20,602
6,311
0
12,367
8,064
86,053
0
W
Aphrodite
PowerlifingRacc
Aphrodite
12,456
2,293
7,506
9,268
20,799
15,635
0
11,376
9,389
30,767
0
W
38,180
1,460
7,119
9,853
31,212
11,072
0
18,893
12,160
71,454
0
W
Bacchus
WaddlesGame
Bacchus
24,954
1,810
0
0
24,927
28,473
0
12,614
12,053
46,771
0
W
Cernunnos
alguien57
Cernunnos
17,990
5,658
0
3,037
31,732
10,955
0
17,783
13,913
0
40,511
L
Cerberus
ver5atile
Cerberus
29,333
1,234
0
8,094
28,873
38,406
0
15,449
12,985
64,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,619
Gold Earned
78,995
309
Minions Killed
304
5
Camps Cleared
11
1,541,941
Distance Traveled
1,441,985
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
17,892
1,118
33
2
2
276,252
0
L
Cernunnos
14,130
883
25
2
0
284,026
1
W
Neith
16,425
1,027
98
6
2
256,891
0
L
Sun Wukong
14,361
898
48
3
0
271,524
0
L
Hera
16,574
1,036
109
7
9
290,855
3
W
Aphrodite
14,555
910
35
2
0
289,472
0
W
Chang'e
16,069
1,004
89
6
0
349,299
0
W
Bacchus
15,878
992
41
3
2
322,655
3
W
Cernunnos
14,692
918
46
3
1
323,624
0
L
Cerberus
16,038
1,002
89
6
0
319,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role