Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IndieTheft
Gilgamesh
Level 126
God Stats
1W - 1L
1,679 SR
Queue Stats
17W - 29L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
TheMagnumDopus
Kukulkan
Level 12
God Stats
17W - 29L
1,401 SR
Queue Stats
27W - 42L
1,415 Elo+
Party 2
Neith
Neith
h00Kr4Sale2
Neith
Level 4
God Stats
1W - 2L
1,337 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 3
Da Ji
Da Ji
hookr4sale
Da Ji
Level 108
God Stats
2W - 7L
1,311 SR
Queue Stats
107W - 99L
1,463 Elo+
Party 3
Team Averages
Level 70
1,455 SR
1,435 Elo+

VS

Team Averages
Level 57
1,704 SR
1,669 Elo+
Ares
Ares
CaneOW
Ares
Level 13
God Stats
4W - 1L
1,481 SR
Queue Stats
47W - 15L
1,664 Elo+
Party 1
Zeus
Zeus
HelixTGFA
Zeus
Level 28
God Stats
34W - 4L
1,940 SR
Queue Stats
201W - 54L
1,765 Elo+
Party 1
Loki
Loki
ItsAtlas
Loki
Level 102
God Stats
43W - 11L
1,745 SR
Queue Stats
583W - 281L
1,713 Elo+
Party 1
Ah Puch
Ah Puch
Oreopro
Ah Puch
Level 75
God Stats
5W - 1L
1,751 SR
Queue Stats
518W - 236L
1,688 Elo+
Party 1
Artemis
Artemis
thefaceslasher1
Artemis
Level 68
God Stats
9W - 4L
1,602 SR
Queue Stats
186W - 201L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 11 / 5
10,497
1,166
11,236
21,479
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
 
Nemesis
16
5 / 11 / 5
10,497
1,166
11,236
21,479
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
IndieTheft
Gilgamesh
16
6 / 8 / 6
10,795
1,199
10,259
21,121
16,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
0 / 7 / 7
8,669
963
5,175
13,553
4,340
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 13 / 3
8,226
914
5,214
17,001
4,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
15
3 / 12 / 5
9,299
1,033
7,268
20,814
7,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CaneOW
Ares
18
5 / 2 / 24
10,396
1,155
9,092
11,404
15,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
17
10 / 5 / 14
10,938
1,215
19,486
8,413
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
20
29 / 1 / 11
15,013
1,668
25,915
6,852
2,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Ah Puch
Oreopro
Ah Puch
18
5 / 3 / 27
10,799
1,200
19,868
8,002
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 20
10,376
1,153
13,068
7,183
3,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
147
19
Kills
51
62
Deaths
14
31
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
11
5
0.68
L
Nemesis
 
Nemesis
5
11
5
0.68
W
Ares
CaneOW
Ares
5
2
24
8.5
W
Zeus
10
5
14
3.4
L
Gilgamesh
IndieTheft
Gilgamesh
6
8
6
1.13
W
Loki
29
1
11
34.5
W
Ah Puch
Oreopro
Ah Puch
5
3
27
6.17
L
Kukulkan
0
7
7
0.5
L
0
13
3
0.12
L
Da Ji
3
12
5
0.46
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,388
Damage
87,429
115,447
Taken
41,854
51,622
Mitigated
29,141
6,448
Healing
703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,236
3,474
0
1,783
21,479
9,262
0
12,492
8,987
0
29,364
L
Nemesis
 
Nemesis
11,236
3,474
0
1,783
21,479
9,262
0
12,492
8,987
0
29,364
W
Ares
CaneOW
Ares
9,092
1,480
0
0
11,404
15,990
0
2,135
9,269
13,007
0
W
Zeus
19,486
1,147
0
225
8,413
3,612
0
1,056
7,357
28,617
0
L
Gilgamesh
IndieTheft
Gilgamesh
10,259
2,266
956
933
21,121
16,044
0
10,447
10,674
2,144
26,018
W
Loki
25,915
10,247
0
0
6,852
2,645
0
1,182
5,670
0
39,875
W
Ah Puch
Oreopro
Ah Puch
19,868
1,491
0
478
8,002
3,730
0
1,150
6,852
29,083
0
L
Kukulkan
5,175
410
0
33
13,553
4,340
0
8,884
4,669
18,161
0
L
5,214
1,607
0
525
17,001
4,901
0
6,681
10,320
0
16,209
L
Da Ji
7,268
2,057
0
435
20,814
7,813
0
9,942
10,872
0
17,017
W
13,068
7,046
0
0
7,183
3,164
0
654
6,529
0
48,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
57,522
191
Minions Killed
160
7
Camps Cleared
11
974,471
Distance Traveled
832,299
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,497
1,166
47
5
2
179,558
1
L
Nemesis
10,497
1,166
47
5
2
179,558
1
W
Ares
10,396
1,155
7
1
0
169,191
0
W
Zeus
10,938
1,215
28
3
1
148,231
3
L
Gilgamesh
10,795
1,199
31
3
1
173,480
0
W
Loki
15,013
1,668
39
4
3
204,649
1
W
Ah Puch
10,799
1,200
18
2
2
167,474
0
L
Kukulkan
8,669
963
34
4
1
164,617
0
L
Neith
8,226
914
28
3
1
136,599
0
L
Da Ji
9,299
1,033
4
0
0
140,659
0
W
Artemis
10,376
1,153
68
8
5
142,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role