Player Matchup

Freya
Freya
 
Freya
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Zaw32
Arachne
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 107L
1,261 Elo+
Solo
Sylvanus
Sylvanus
temp-403449
Sylvanus
Level 28
God Stats
2W - 0L
1,940 SR
Queue Stats
75W - 47L
1,642 Elo+
Party 2
Team Averages
Level 22
1,610 SR
1,476 Elo+

VS

Team Averages
Level 59
1,492 SR
1,490 Elo+
Chaac
Chaac
LustKnife720
Chaac
Level 87
God Stats
84W - 57L
1,558 SR
Queue Stats
353W - 314L
1,519 Elo+
Party 1
Neith
Neith
SilentSniper967
Neith
Level 64
God Stats
31W - 27L
1,593 SR
Queue Stats
404W - 297L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
swazojunior
Aphrodite
Level 27
God Stats
0W - 2L
1,325 SR
Queue Stats
57W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
2 / 1 / 3
9,000
692
7,322
9,771
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
 
Freya
13
2 / 1 / 3
9,000
692
7,322
9,771
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Zaw32
Arachne
13
4 / 6 / 2
9,408
724
4,679
12,810
5,279
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
temp-403449
Sylvanus
12
1 / 4 / 4
8,370
644
5,143
12,295
11,375
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
8,121
625
6,208
7,974
4,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 1 / 3
9,254
712
8,347
6,726
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
swazojunior
Aphrodite
13
2 / 4 / 7
8,792
676
9,460
11,327
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
10
12
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
3
3.5
W
Freya
 
Freya
2
1
3
3.5
L
1
2
5
1.75
L
7
1
3
8.5
W
Arachne
Zaw32
Arachne
4
6
2
0.83
L
Aphrodite
swazojunior
Aphrodite
2
4
7
1.38
W
Sylvanus
temp-403449
Sylvanus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
24,015
44,647
Taken
26,027
23,906
Mitigated
11,744
15,953
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,322
3,194
0
2,672
9,771
3,626
696
3,431
6,340
30,083
0
W
Freya
 
Freya
7,322
3,194
0
2,672
9,771
3,626
696
3,431
6,340
30,083
0
L
6,208
755
216
2,560
7,974
4,729
283
2,544
5,430
0
16,445
L
8,347
4,667
0
1,049
6,726
2,304
899
2,901
3,825
0
19,102
W
Arachne
Zaw32
Arachne
4,679
3,712
0
2,079
12,810
5,279
1,159
991
11,819
0
21,472
L
Aphrodite
swazojunior
Aphrodite
9,460
946
2,562
4,535
11,327
4,711
222
7,490
3,837
40,639
0
W
Sylvanus
temp-403449
Sylvanus
5,143
1,384
4,031
4,499
12,295
11,375
910
5,294
7,001
20,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
26,167
175
Minions Killed
166
9
Camps Cleared
3
904,283
Distance Traveled
618,455
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,000
692
52
4
3
233,821
1
W
Freya
9,000
692
52
4
3
233,821
1
L
Chaac
8,121
625
25
2
2
200,864
1
L
Neith
9,254
712
45
3
0
177,939
0
W
Arachne
9,408
724
38
3
2
249,809
1
L
Aphrodite
8,792
676
96
7
1
239,652
0
W
Sylvanus
8,370
644
33
3
1
186,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role