Player Matchup

Ra
Ra
Mr Halezorz
Ra
Level 44
God Stats
2W - 2L
1,569 SR
Queue Stats
140W - 169L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
PingasLord
Gilgamesh
Level 16
God Stats
12W - 11L
1,586 SR
Queue Stats
33W - 38L
1,465 Elo+
Solo
Bacchus
Bacchus
Splashybroom
Bacchus
Level 27
God Stats
5W - 6L
1,655 SR
Queue Stats
159W - 168L
1,478 Elo+
Solo
Thoth
Thoth
Zintaxys
Thoth
Level 24
God Stats
0W - 1L
1,238 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Nemesis
Nemesis
breakLoose
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Team Averages
Level 23
1,509 SR
1,434 Elo+

VS

Team Averages
Level 26
1,386 SR
1,408 Elo+
Ao Kuang
Ao Kuang
B4d An BoUj33
Ao Kuang
Level 18
God Stats
8W - 11L
1,258 SR
Queue Stats
53W - 66L
1,313 Elo+
Party 2
Izanami
Izanami
GlowRayHull
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 2
Bellona
Bellona
MBader
Bellona
Level 29
God Stats
2W - 5L
1,331 SR
Queue Stats
157W - 132L
1,535 Elo+
Solo
Zeus
Zeus
boos16
Zeus
Level 17
God Stats
6W - 7L
1,424 SR
Queue Stats
20W - 20L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fisk fries
Ah Muzen Cab
Level 35
God Stats
27W - 46L
1,418 SR
Queue Stats
29W - 50L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
10,836
1,084
14,424
14,394
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PingasLord
Gilgamesh
16
3 / 8 / 4
10,801
1,080
12,987
28,321
23,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Splashybroom
Bacchus
16
3 / 8 / 8
11,244
1,124
15,907
24,701
34,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Zintaxys
Thoth
16
1 / 6 / 3
9,750
975
8,123
10,851
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
breakLoose
Nemesis
16
1 / 11 / 5
9,457
946
7,648
20,874
9,268
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

68

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B4d An BoUj33
Ao Kuang
18
10 / 6 / 17
12,025
1,203
14,592
16,710
5,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
GlowRayHull
Izanami
19
9 / 0 / 21
11,999
1,200
26,354
12,526
4,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MBader
Bellona
19
10 / 1 / 22
13,713
1,371
17,958
14,000
11,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
boos16
Zeus
18
5 / 4 / 21
11,547
1,155
16,968
9,598
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
fisk fries
Ah Muzen Cab
19
6 / 1 / 21
11,804
1,180
15,808
10,022
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
142
12
Kills
40
40
Deaths
12
24
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B4d An BoUj33
Ao Kuang
10
6
17
3.08
W
Izanami
GlowRayHull
Izanami
9
0
21
19.5
W
Bellona
MBader
Bellona
10
1
22
21
L
4
7
4
0.86
L
Gilgamesh
PingasLord
Gilgamesh
3
8
4
0.63
L
Bacchus
Splashybroom
Bacchus
3
8
8
0.88
L
Thoth
Zintaxys
Thoth
1
6
3
0.42
W
Zeus
boos16
Zeus
5
4
21
3.88
L
Nemesis
breakLoose
Nemesis
1
11
5
0.32
W
Ah Muzen Cab
fisk fries
Ah Muzen Cab
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
91,680
99,141
Taken
62,856
76,978
Mitigated
29,571
10,306
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B4d An BoUj33
Ao Kuang
14,592
5,136
0
2,590
16,710
5,908
0
12,297
4,413
22,281
0
W
Izanami
GlowRayHull
Izanami
26,354
17,731
0
95
12,526
4,450
0
9,015
3,511
0
44,037
W
Bellona
MBader
Bellona
17,958
7,199
2,070
2,876
14,000
11,687
0
8,086
5,914
0
30,538
L
14,424
316
1,636
2,314
14,394
5,823
0
4,759
9,635
33,260
0
L
Gilgamesh
PingasLord
Gilgamesh
12,987
1,923
1,246
1,244
28,321
23,514
0
8,595
19,726
4,491
26,014
L
Bacchus
Splashybroom
Bacchus
15,907
1,926
0
1,462
24,701
34,481
0
10,573
14,128
28,344
0
L
Thoth
Zintaxys
Thoth
8,123
930
0
1,128
10,851
3,892
0
3,146
7,705
27,429
0
W
Zeus
boos16
Zeus
16,968
2,516
0
90
9,598
3,369
0
5,626
3,972
29,301
0
L
Nemesis
breakLoose
Nemesis
7,648
2,951
0
1,276
20,874
9,268
0
4,487
16,387
0
13,254
W
Ah Muzen Cab
fisk fries
Ah Muzen Cab
15,808
6,978
196
2,130
10,022
4,157
0
5,613
4,409
0
37,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,088
Gold Earned
61,088
158
Minions Killed
168
3
Camps Cleared
7
953,176
Distance Traveled
992,890
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,025
1,203
14
1
0
200,726
0
W
Izanami
11,999
1,200
41
4
2
200,939
0
W
Bellona
13,713
1,371
28
3
3
224,406
1
L
Ra
10,836
1,084
42
4
0
198,838
0
L
Gilgamesh
10,801
1,080
29
3
0
204,295
1
L
Bacchus
11,244
1,124
29
3
1
197,243
2
L
Thoth
9,750
975
55
6
2
184,973
0
W
Zeus
11,547
1,155
29
3
2
170,500
0
L
Nemesis
9,457
946
3
0
0
167,827
1
W
Ah Muzen Cab
11,804
1,180
56
6
0
196,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role