Player Matchup

Izanami
Izanami
Ban-_-Nick
Izanami
Level 67
God Stats
2W - 3L
1,738 SR
Queue Stats
11W - 20L
1,214 Elo+
Party 1
Loki
Loki
Kngcj02
Loki
Level 12
God Stats
1W - 3L
1,209 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Sylvanus
Sylvanus
ilyGull-
Sylvanus
Level 61
God Stats
1W - 1L
1,813 SR
Queue Stats
57W - 92L
1,296 Elo+
Party 1
Team Averages
Level 47
1,587 SR
1,282 Elo+

VS

Team Averages
Level 53
1,515 SR
1,369 Elo+
Chaac
Chaac
Fruity Pebbs xX
Chaac
Level 29
God Stats
28W - 16L
1,646 SR
Queue Stats
70W - 58L
1,505 Elo+
Solo
Ne Zha
Ne Zha
dakaatdaddy
Ne Zha
Level 78
God Stats
6W - 9L
1,456 SR
Queue Stats
42W - 58L
1,340 Elo+
Solo
Scylla
Scylla
duber_duber
Scylla
Level 51
God Stats
2W - 2L
1,443 SR
Queue Stats
84W - 149L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ban-_-Nick
Izanami
7
0 / 2 / 2
3,860
772
1,359
3,590
1,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Kngcj02
Loki
4
0 / 2 / 1
3,545
709
561
1,594
371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ilyGull-
Sylvanus
7
1 / 2 / 2
4,049
810
1,223
4,526
2,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
4,792
958
2,458
4,339
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ne Zha
8
0 / 0 / 3
4,051
810
1,388
1,422
469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
4 / 2 / 1
4,783
957
4,102
2,676
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
1
Kills
6
6
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ban-_-Nick
Izanami
0
2
2
0.5
W
2
1
4
4
L
Loki
Kngcj02
Loki
0
2
1
0.25
W
Ne Zha
0
0
3
1.5
W
Scylla
4
2
1
2.25
L
Sylvanus
ilyGull-
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,143
Damage
7,948
9,710
Taken
8,437
3,887
Mitigated
3,894
978
Healing
1,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ban-_-Nick
Izanami
1,359
1,030
0
82
3,590
1,042
0
1,244
2,045
0
9,193
W
2,458
152
67
1,740
4,339
2,667
0
357
3,982
0
14,267
L
Loki
Kngcj02
Loki
561
151
0
130
1,594
371
0
396
1,135
0
2,242
W
Ne Zha
1,388
577
0
134
1,422
469
163
174
1,248
0
7,673
W
Scylla
4,102
468
0
0
2,676
758
0
903
1,773
9,373
0
L
Sylvanus
ilyGull-
Sylvanus
1,223
463
0
766
4,526
2,474
0
2,354
1,960
4,046
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,454
Gold Earned
13,626
29
Minions Killed
61
1
Camps Cleared
5
172,210
Distance Traveled
282,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,860
772
14
3
0
83,423
2
W
Chaac
4,792
958
27
5
0
101,954
2
L
Loki
3,545
709
5
1
1
26,238
0
W
Ne Zha
4,051
810
19
4
2
94,413
0
W
Scylla
4,783
957
15
3
3
86,573
0
L
Sylvanus
4,049
810
10
2
0
62,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role