Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
Bleeeaaar
Persephone
Level 125
God Stats
38W - 49L
1,511 SR
Queue Stats
166W - 145L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Dmmyv
Amaterasu
Level 118
God Stats
12W - 9L
1,518 SR
Queue Stats
160W - 155L
1,520 Elo+
Solo
Cerberus
Cerberus
MetalTrooper
Cerberus
Level 100
God Stats
3W - 4L
1,638 SR
Queue Stats
63W - 80L
1,528 Elo+
Solo
Olorun
Olorun
Sirtea
Olorun
Level 124
God Stats
7W - 3L
1,589 SR
Queue Stats
176W - 155L
1,516 Elo+
Party 2
Team Averages
Level 107
1,543 SR
1,515 Elo+

VS

Team Averages
Level 147
1,619 SR
1,538 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BillionaireBatts
Fafnir
Level 129
God Stats
1W - 0L
1,685 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 3
Scylla
Scylla
BriitnyFoxx
Scylla
Level 137
God Stats
5W - 4L
1,595 SR
Queue Stats
204W - 180L
1,569 Elo+
Party 5
Nike
Nike
MaulKiller80
Nike
Level 146
God Stats
1W - 2L
1,741 SR
Queue Stats
25W - 28L
1,530 Elo+
Party 3
Chiron
Chiron
spacedemonyu
Chiron
Level 155
God Stats
2W - 2L
1,696 SR
Queue Stats
153W - 139L
1,572 Elo+
Party 5

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 7 / 1
7,064
642
6,863
15,602
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
13
1 / 7 / 1
7,064
642
6,863
15,602
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Bleeeaaar
Persephone
14
1 / 5 / 2
7,732
703
6,100
6,016
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Dmmyv
Amaterasu
14
1 / 1 / 1
7,704
700
2,849
10,493
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MetalTrooper
Cerberus
10
0 / 3 / 1
5,900
536
3,527
7,763
6,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Sirtea
Olorun
15
2 / 6 / 2
8,640
785
4,759
11,058
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 7
8,564
779
6,669
7,208
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
 
Hachiman
14
3 / 2 / 7
8,564
779
6,669
7,208
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 11
9,291
845
6,112
11,262
15,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
2 / 0 / 6
8,663
788
6,787
3,726
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 9
9,152
832
11,382
9,564
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
17
8 / 1 / 4
10,315
938
10,905
6,174
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
25
29
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
1
0.21
L
Danzaburou
 
Danzaburou
1
7
1
0.21
W
Hachiman
 
Hachiman
3
2
7
3.25
W
Hachiman
 
Hachiman
3
2
7
3.25
W
4
0
11
9.5
L
Persephone
Bleeeaaar
Persephone
1
5
2
0.4
W
Scylla
2
0
6
5
L
Amaterasu
Dmmyv
Amaterasu
1
1
1
1.5
W
5
2
9
4.75
L
Cerberus
MetalTrooper
Cerberus
0
3
1
0.17
L
Olorun
Sirtea
Olorun
2
6
2
0.5
W
Chiron
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
48,524
66,534
Taken
45,142
29,927
Mitigated
31,039
11,019
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,863
2,565
0
1,882
15,602
5,407
0
4,033
10,959
0
30,191
L
Danzaburou
 
Danzaburou
6,863
2,565
0
1,882
15,602
5,407
0
4,033
10,959
0
30,191
W
Hachiman
 
Hachiman
6,669
3,972
0
2,185
7,208
2,445
1,275
3,486
3,722
0
22,931
W
Hachiman
 
Hachiman
6,669
3,972
0
2,185
7,208
2,445
1,275
3,486
3,722
0
22,931
W
6,112
2,059
161
3,876
11,262
15,318
217
3,837
7,425
11,651
0
L
Persephone
Bleeeaaar
Persephone
6,100
156
0
0
6,016
1,686
0
1,683
4,114
25,581
0
W
Scylla
6,787
676
0
944
3,726
1,191
543
1,123
2,603
33,683
0
L
Amaterasu
Dmmyv
Amaterasu
2,849
1,207
0
2,790
10,493
7,231
0
3,338
6,850
0
10,796
W
11,382
1,882
0
2,290
9,564
7,350
1,532
2,223
7,341
0
29,418
L
Cerberus
MetalTrooper
Cerberus
3,527
156
55
1,471
7,763
6,095
0
1,621
6,011
10,246
0
L
Olorun
Sirtea
Olorun
4,759
2,137
291
2,648
11,058
4,101
0
1,804
9,156
32,512
0
W
Chiron
10,905
6,164
431
2,211
6,174
2,290
1,397
4,162
2,012
0
43,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,104
Gold Earned
54,549
303
Minions Killed
328
9
Camps Cleared
10
1,092,689
Distance Traveled
1,160,187
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,064
642
59
5
3
170,015
0
L
Danzaburou
7,064
642
59
5
3
170,015
0
W
Hachiman
8,564
779
49
4
1
169,028
0
W
Hachiman
8,564
779
49
4
1
169,028
0
W
Fafnir
9,291
845
11
1
1
211,862
0
L
Persephone
7,732
703
63
6
0
184,076
4
W
Scylla
8,663
788
85
8
2
203,780
0
L
Amaterasu
7,704
700
21
2
1
256,944
2
W
Nike
9,152
832
45
4
2
221,017
5
L
Cerberus
5,900
536
33
3
0
146,837
3
L
Olorun
8,640
785
68
6
2
164,802
0
W
Chiron
10,315
938
89
8
3
185,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role