Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Sike420219
Bacchus
Level 23
God Stats
26W - 17L
1,498 SR
Queue Stats
83W - 79L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
dragonbornkil981
Danzaburou
Level 87
God Stats
29W - 16L
1,593 SR
Queue Stats
174W - 159L
1,463 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,438 Elo+

VS

Team Averages
Level 51
1,563 SR
1,334 Elo+
Discordia
Discordia
Grenexo
Discordia
Level 119
God Stats
1W - 1L
1,506 SR
Queue Stats
44W - 72L
1,312 Elo+
Party 1
Neith
Neith
Salmagundy
Neith
Level 16
God Stats
2W - 2L
1,683 SR
Queue Stats
16W - 23L
1,396 Elo+
Solo
Chaac
Chaac
tbhlost
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 3
6,379
638
4,387
4,201
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
 
Merlin
10
0 / 1 / 3
6,379
638
4,387
4,201
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Sike420219
Bacchus
11
1 / 0 / 3
6,666
667
2,718
8,438
7,928
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
dragonbornkil981
Danzaburou
12
4 / 2 / 1
7,518
752
6,717
5,531
2,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grenexo
Discordia
10
2 / 2 / 0
6,336
634
8,258
4,849
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
9
1 / 2 / 1
6,173
617
3,113
5,326
2,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
tbhlost
Chaac
10
0 / 1 / 2
6,556
656
2,703
6,351
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
4
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
3
1.5
W
Merlin
 
Merlin
0
1
3
1.5
L
Discordia
Grenexo
Discordia
2
2
0
1
L
Neith
1
2
1
0.75
W
Bacchus
Sike420219
Bacchus
1
0
3
2.5
W
Danzaburou
dragonbornkil981
Danzaburou
4
2
1
2.25
L
Chaac
tbhlost
Chaac
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
14,074
22,371
Taken
16,526
12,817
Mitigated
9,157
3,586
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,387
0
277
554
4,201
1,439
287
2,295
1,906
17,802
0
W
Merlin
 
Merlin
4,387
0
277
554
4,201
1,439
287
2,295
1,906
17,802
0
L
Discordia
Grenexo
Discordia
8,258
311
0
1,020
4,849
1,761
0
2,409
2,440
21,192
0
L
Neith
3,113
290
0
810
5,326
2,018
0
2,329
2,997
0
14,523
W
Bacchus
Sike420219
Bacchus
2,718
83
0
0
8,438
7,928
130
3,441
4,997
13,001
0
W
Danzaburou
dragonbornkil981
Danzaburou
6,717
1,830
855
1,069
5,531
2,011
830
2,590
2,941
0
26,976
L
Chaac
tbhlost
Chaac
2,703
147
0
1,602
6,351
5,378
0
2,532
3,819
0
11,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
19,065
157
Minions Killed
86
7
Camps Cleared
2
679,127
Distance Traveled
554,265
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,379
638
43
4
2
160,118
6
W
Merlin
6,379
638
43
4
2
160,118
6
L
Discordia
6,336
634
29
3
0
184,188
1
L
Neith
6,173
617
34
3
2
181,221
2
W
Bacchus
6,666
667
26
3
0
182,784
1
W
Danzaburou
7,518
752
45
5
3
176,107
1
L
Chaac
6,556
656
23
2
0
188,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role