Player Matchup

Anhur
Anhur
Lla Croix
Anhur
Level 144
God Stats
1W - 1L
1,544 SR
Queue Stats
21W - 19L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
SirDoctorDogTag
Cthulhu
Level 39
God Stats
6W - 7L
1,593 SR
Queue Stats
9W - 9L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Sobey618
Jormungandr
Level 21
God Stats
4W - 2L
1,573 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,466 Elo+

VS

Team Averages
Level 60
1,535 SR
1,400 Elo+
Bastet
Bastet
BogeyBear31
Bastet
Level 29
God Stats
14W - 5L
1,717 SR
Queue Stats
62W - 69L
1,416 Elo+
Party 2
Achilles
Achilles
Commander TP
Achilles
Level 42
God Stats
0W - 4L
1,360 SR
Queue Stats
44W - 56L
1,400 Elo+
Party 2
Olorun
Olorun
FSU Trey
Olorun
Level 109
God Stats
3W - 6L
1,527 SR
Queue Stats
274W - 296L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lla Croix
Anhur
17
9 / 0 / 2
12,000
706
18,820
15,292
7,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 1 / 9
10,586
623
11,540
23,629
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jormungandr
Sobey618
Jormungandr
14
0 / 0 / 9
9,746
573
5,946
12,738
13,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
0 / 4 / 1
8,783
517
7,926
13,037
4,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Commander TP
Achilles
13
1 / 5 / 0
9,015
530
10,000
20,519
24,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
FSU Trey
Olorun
13
0 / 3 / 1
9,006
530
11,548
10,002
3,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
4
1
0.13
L
Achilles
Commander TP
Achilles
1
5
0
0.2
L
Olorun
FSU Trey
Olorun
0
3
1
0.17
W
Anhur
Lla Croix
Anhur
9
0
2
10
W
3
1
9
7.5
W
Jormungandr
Sobey618
Jormungandr
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
29,474
51,659
Taken
43,558
41,796
Mitigated
32,503
18,671
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,926
1,531
0
3,415
13,037
4,400
365
5,906
6,706
0
29,948
L
Achilles
Commander TP
Achilles
10,000
2,131
0
4,048
20,519
24,270
62
5,695
14,366
1,204
21,045
L
Olorun
FSU Trey
Olorun
11,548
4,968
456
2,309
10,002
3,833
525
5,066
4,629
45,997
3,708
W
Anhur
Lla Croix
Anhur
18,820
13,634
0
9,554
15,292
7,184
1,620
4,067
11,225
0
80,909
W
11,540
310
368
7,370
23,629
21,203
372
5,685
17,944
29,667
0
W
Jormungandr
Sobey618
Jormungandr
5,946
843
671
708
12,738
13,409
205
3,620
9,118
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
26,804
214
Minions Killed
165
9
Camps Cleared
6
933,905
Distance Traveled
869,235
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,783
517
58
3
1
309,331
5
L
Achilles
9,015
530
26
2
0
306,464
5
L
Olorun
9,006
530
81
5
5
253,440
0
W
Anhur
12,000
706
149
9
8
296,000
2
W
Cthulhu
10,586
623
43
3
1
330,557
1
W
Jormungandr
9,746
573
22
1
0
307,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role