Player Matchup

Fenrir
Fenrir
Heavеnly
Fenrir
Level 160
God Stats
3W - 1L
1,920 SR
Queue Stats
122W - 94L
1,732 Elo+
Party 1
Chronos
Chronos
OgGraveyarder
Chronos
Level 129
God Stats
0W - 1L
1,952 SR
Queue Stats
6W - 8L
1,829 Elo+
Party 1
Bastet
Bastet
Pantherk
Bastet
Level 140
God Stats
7W - 8L
1,687 SR
Queue Stats
275W - 208L
1,752 Elo+
Party 1
Sobek
Sobek
Zungalungadore
Sobek
Level 133
God Stats
0W - 7L
1,170 SR
Queue Stats
341W - 281L
1,590 Elo+
Party 1
Ra
Ra
kaand0r
Ra
Level 148
God Stats
17W - 16L
1,578 SR
Queue Stats
947W - 950L
1,587 Elo+
Party 1
Team Averages
Level 142
1,661 SR
1,698 Elo+

VS

Team Averages
Level 144
1,732 SR
1,712 Elo+
Rama
Rama
Cure
Rama
Level 160
God Stats
46W - 29L
1,686 SR
Queue Stats
945W - 480L
1,779 Elo+
Solo
Susano
Susano
Discerned
Susano
Level 148
God Stats
8W - 3L
1,843 SR
Queue Stats
520W - 490L
1,709 Elo+
Party 3
Horus
Horus
Megusaka
Horus
Level 119
God Stats
11W - 7L
1,662 SR
Queue Stats
299W - 270L
1,712 Elo+
Party 3
Thoth
Thoth
WatanabeYouchan
Thoth
Level 149
God Stats
10W - 8L
1,744 SR
Queue Stats
146W - 119L
1,678 Elo+
Party 2
Artio
Artio
iAndrohmeda
Artio
Level 143
God Stats
24W - 16L
1,723 SR
Queue Stats
1,008W - 912L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Heavеnly
Fenrir
11
2 / 4 / 4
6,813
454
6,505
13,861
10,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
12
0 / 6 / 1
6,731
449
1,603
8,332
2,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Pantherk
Bastet
14
6 / 3 / 1
8,460
564
13,606
12,520
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 3 / 3
7,411
494
4,400
12,915
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 1
8,248
550
3,368
8,539
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cure
Rama
16
7 / 1 / 6
10,014
668
13,270
9,311
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
Discerned
Susano
13
2 / 3 / 2
7,935
529
7,918
10,929
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Megusaka
Horus
12
4 / 1 / 8
8,797
586
8,210
13,375
6,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 5
8,240
549
4,781
5,381
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 2
8,790
586
7,656
12,166
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
18
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
Cure
Rama
7
1
6
10
W
Susano
Discerned
Susano
2
3
2
1
L
Fenrir
Heavеnly
Fenrir
2
4
4
1
W
Horus
Megusaka
Horus
4
1
8
8
L
Chronos
0
6
1
0.08
L
Bastet
Pantherk
Bastet
6
3
1
2.17
W
2
2
5
2.25
L
0
3
3
0.5
W
3
2
2
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
41,835
56,167
Taken
51,162
31,048
Mitigated
24,355
17,431
Healing
21,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Cure
Rama
13,270
9,812
0
4,572
9,311
3,019
1,701
1,865
7,446
0
79,812
W
Susano
Discerned
Susano
7,918
2,244
0
3,697
10,929
3,563
0
1,138
9,754
0
48,347
L
Fenrir
Heavеnly
Fenrir
6,505
2,060
0
1,514
13,861
10,839
0
1,037
12,779
0
18,186
W
Horus
Megusaka
Horus
8,210
3,959
2,886
3,996
13,375
6,511
0
1,438
11,898
0
21,526
L
Chronos
1,603
123
0
980
8,332
2,014
0
1,741
6,456
37,915
0
L
Bastet
Pantherk
Bastet
13,606
3,637
0
4,613
12,520
3,765
0
1,195
11,325
0
53,286
W
4,781
187
0
205
5,381
3,519
1,026
488
4,893
59,783
0
L
4,400
422
171
6,631
12,915
11,355
0
5,177
6,942
37,298
0
W
7,656
1,214
275
6,012
12,166
7,743
0
3,747
7,800
45,924
0
L
3,368
44
283
3,239
8,539
3,075
0
2,311
6,228
67,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
43,776
420
Minions Killed
492
0
Camps Cleared
0
1,583,834
Distance Traveled
1,551,035
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,014
668
146
10
0
279,254
6
W
Susano
7,935
529
102
7
0
315,064
5
L
Fenrir
6,813
454
25
2
0
309,185
3
W
Horus
8,797
586
31
2
0
325,064
3
L
Chronos
6,731
449
72
5
0
299,239
6
L
Bastet
8,460
564
85
6
0
353,176
4
W
Thoth
8,240
549
110
7
0
309,697
4
L
Sobek
7,411
494
90
6
0
291,577
7
W
Artio
8,790
586
103
7
0
321,956
8
L
Ra
8,248
550
148
10
0
330,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role