Player Matchup

Zeus
Zeus
Focus TB
Zeus
Level 42
God Stats
10W - 5L
1,366 SR
Queue Stats
27W - 27L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Keseoi
Sun Wukong
Level 7
God Stats
3W - 0L
1,853 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 1
Chang'e
Chang'e
OrpheusNocturnal
Chang'e
Level 28
God Stats
30W - 13L
1,726 SR
Queue Stats
240W - 122L
1,648 Elo+
Solo
Ares
Ares
TUBENSxPR
Ares
Level 26
God Stats
1W - 3L
1,443 SR
Queue Stats
53W - 57L
1,470 Elo+
Solo
Neith
Neith
TooManyFiends-
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,497 Elo+

VS

Team Averages
Level 24
1,540 SR
1,563 Elo+
Jing Wei
Jing Wei
DominicanGirl_Y
Jing Wei
Level 18
God Stats
5W - 3L
1,728 SR
Queue Stats
48W - 49L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Friendly KR
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,767 Elo+
Solo
Da Ji
Da Ji
Oasis Getaway
Da Ji
Level 28
God Stats
7W - 4L
1,582 SR
Queue Stats
125W - 118L
1,472 Elo+
Solo
Ra
Ra
Olimel
Ra
Level 28
God Stats
27W - 27L
1,505 SR
Queue Stats
239W - 216L
1,541 Elo+
Solo
Aphrodite
Aphrodite
paseo-lento3
Aphrodite
Level 24
God Stats
2W - 6L
1,387 SR
Queue Stats
90W - 75L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
2 / 1 / 9
11,394
950
11,538
3,978
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Keseoi
Sun Wukong
18
1 / 2 / 10
10,777
898
5,497
15,297
16,296
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
4 / 0 / 9
12,068
1,006
14,474
9,790
5,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
5 / 2 / 10
13,230
1,103
12,837
22,542
27,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 7
11,323
944
18,685
10,215
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

205

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
0 / 6 / 2
10,319
860
9,197
14,799
5,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Friendly KR
Sun Wukong
17
2 / 1 / 3
11,327
944
14,824
13,516
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 1
10,557
880
6,465
11,804
4,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
18
0 / 2 / 3
11,296
941
16,229
10,456
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
paseo-lento3
Aphrodite
17
2 / 2 / 2
11,081
923
10,620
15,925
10,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
15
Kills
6
6
Deaths
15
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
2
0.17
W
Zeus
2
1
9
6.5
L
Sun Wukong
Friendly KR
Sun Wukong
2
1
3
3.5
W
Sun Wukong
Keseoi
Sun Wukong
1
2
10
3
L
2
4
1
0.63
L
Ra
0
2
3
0.75
W
4
0
9
8.5
W
Ares
5
2
10
5
W
3
1
7
6.5
L
Aphrodite
paseo-lento3
Aphrodite
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,031
Damage
57,335
61,822
Taken
66,500
55,396
Mitigated
37,214
20,893
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,197
6,322
0
1,604
14,799
5,689
0
7,166
7,633
108
27,706
W
Zeus
11,538
1,093
92
769
3,978
1,557
0
1,209
2,688
37,179
0
L
Sun Wukong
Friendly KR
Sun Wukong
14,824
1,534
0
2,311
13,516
11,599
0
8,640
4,876
3,116
28,160
W
Sun Wukong
Keseoi
Sun Wukong
5,497
1,213
0
1,865
15,297
16,296
0
7,597
7,001
0
12,813
L
6,465
1,307
0
299
11,804
4,894
0
8,543
3,261
0
11,940
L
Ra
16,229
1,383
1,621
2,223
10,456
4,629
0
5,119
5,337
60,412
0
W
14,474
1,365
5,787
3,565
9,790
5,017
0
4,888
4,719
43,866
0
W
Ares
12,837
489
132
5,434
22,542
27,961
0
9,678
11,960
20,269
0
W
18,685
6,465
0
3,249
10,215
4,565
0
4,300
5,429
0
55,192
L
Aphrodite
paseo-lento3
Aphrodite
10,620
1,007
6,406
7,010
15,925
10,403
0
9,381
6,544
32,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
54,580
256
Minions Killed
255
4
Camps Cleared
8
1,247,187
Distance Traveled
1,103,002
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,319
860
42
4
1
212,314
0
W
Zeus
11,394
950
61
5
1
244,564
0
L
Sun Wukong
11,327
944
31
3
4
248,693
0
W
Sun Wukong
10,777
898
16
1
2
260,298
2
L
Da Ji
10,557
880
15
1
0
150,287
0
L
Ra
11,296
941
116
10
3
249,485
0
W
Chang'e
12,068
1,006
88
7
0
269,166
1
W
Ares
13,230
1,103
11
1
0
233,334
1
W
Neith
11,323
944
80
7
1
239,825
0
L
Aphrodite
11,081
923
51
4
0
242,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role