Player Matchup

Olorun
Olorun
IceMikeV
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 2
Fenrir
Fenrir
Its_Me_SethBitcn
Fenrir
Level 25
God Stats
2W - 1L
1,657 SR
Queue Stats
45W - 31L
1,584 Elo+
Solo
Izanami
Izanami
SaltyXHaltey
Izanami
Level 120
God Stats
5W - 2L
1,551 SR
Queue Stats
62W - 61L
1,509 Elo+
Party 3
Nox
Nox
WhizLocks
Nox
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,627 Elo+
Party 2
Neith
Neith
assaassin007
Neith
Level 5
God Stats
23W - 22L
1,308 SR
Queue Stats
38W - 39L
1,438 Elo+
Party 3
Team Averages
Level 52
1,503 SR
1,520 Elo+

VS

Team Averages
Level 22
1,432 SR
1,488 Elo+
Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Angel9999871
Izanami
Level 23
God Stats
11W - 5L
1,368 SR
Queue Stats
20W - 12L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
ChuckNorisBeard
Kuzenbo
Level 64
God Stats
1W - 2L
1,420 SR
Queue Stats
62W - 42L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
DoYaLuvMe
Cthulhu
Level 26
God Stats
20W - 14L
1,534 SR
Queue Stats
134W - 145L
1,447 Elo+
Solo
Ullr
Ullr
Jedi0utlaw
Ullr
Level 10
God Stats
1W - 5L
1,273 SR
Queue Stats
4W - 9L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IceMikeV
Olorun
18
9 / 0 / 16
11,203
1,120
24,520
13,184
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 1 / 20
11,231
1,123
12,237
18,879
16,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SaltyXHaltey
Izanami
18
19 / 2 / 11
12,374
1,237
33,729
12,266
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 20
10,627
1,063
8,884
5,913
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 14
10,035
1,004
7,063
4,121
1,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 11 / 1
8,519
852
4,745
15,041
5,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Neith
 
Neith
15
0 / 11 / 1
8,519
852
4,745
15,041
5,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
Angel9999871
Izanami
15
0 / 6 / 2
9,261
926
6,662
15,783
5,088
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 3 / 0
10,670
1,067
15,224
18,392
29,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
DoYaLuvMe
Cthulhu
15
0 / 9 / 3
9,510
951
12,498
20,701
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 11 / 1
8,396
840
6,828
20,336
7,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
12
40
Kills
4
4
Deaths
51
81
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
11
1
0.05
L
Neith
 
Neith
0
11
1
0.05
L
Izanami
Angel9999871
Izanami
0
6
2
0.17
L
4
3
0
1.33
L
Cthulhu
DoYaLuvMe
Cthulhu
0
9
3
0.17
W
Olorun
IceMikeV
Olorun
9
0
16
17
W
5
1
20
15
L
0
11
1
0.05
W
Izanami
SaltyXHaltey
Izanami
19
2
11
12.25
W
5
1
20
15
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,433
Damage
50,702
54,363
Taken
105,294
31,795
Mitigated
64,615
25,226
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,745
1,738
0
547
15,041
5,043
0
4,915
10,126
0
15,175
L
Neith
 
Neith
4,745
1,738
0
547
15,041
5,043
0
4,915
10,126
0
15,175
L
Izanami
Angel9999871
Izanami
6,662
4,479
145
155
15,783
5,088
0
4,288
11,495
0
36,546
L
15,224
5,809
372
1,415
18,392
29,929
0
5,694
12,698
21,762
0
L
Cthulhu
DoYaLuvMe
Cthulhu
12,498
1,116
268
1,190
20,701
12,293
0
9,881
10,820
27,795
0
W
Olorun
IceMikeV
Olorun
24,520
17,294
262
9,385
13,184
5,838
0
7,182
6,002
51,566
0
W
12,237
3,065
553
8,979
18,879
16,820
0
8,688
10,191
0
21,902
L
6,828
4,154
33
227
20,336
7,219
0
8,626
11,710
0
12,363
W
Izanami
SaltyXHaltey
Izanami
33,729
18,273
0
4,564
12,266
4,840
0
6,418
5,848
0
54,354
W
8,884
1,022
0
729
5,913
2,614
0
3,074
2,839
27,141
0
W
7,063
3,392
0
754
4,121
1,683
0
2,360
1,761
0
13,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
54,875
201
Minions Killed
175
4
Camps Cleared
7
919,007
Distance Traveled
961,922
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,519
852
23
2
1
134,872
1
L
Neith
8,519
852
23
2
1
134,872
1
L
Izanami
9,261
926
62
6
3
145,972
0
L
Kuzenbo
10,670
1,067
1
0
1
214,634
3
L
Cthulhu
9,510
951
47
5
1
193,813
0
W
Olorun
11,203
1,120
70
7
0
184,896
0
W
Fenrir
11,231
1,123
21
2
1
191,278
1
L
Ullr
8,396
840
19
2
0
137,759
0
W
Izanami
12,374
1,237
48
5
2
153,908
0
W
Nox
10,627
1,063
50
5
1
195,164
1
W
Neith
10,035
1,004
12
1
0
193,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role