Player Matchup

Mercury
Mercury
JMM2LVC3424
Mercury
Level 134
God Stats
3W - 4L
1,394 SR
Queue Stats
120W - 119L
1,518 Elo+
Party 3
Loki
Loki
OBM2LVC
Loki
Level 157
God Stats
10W - 5L
1,748 SR
Queue Stats
269W - 236L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
ViiRaL NiiNjA
Sun Wukong
Level 19
God Stats
3W - 0L
1,898 SR
Queue Stats
15W - 7L
1,593 Elo+
Party 3
Hachiman
Hachiman
crossfox1
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 191L
1,456 Elo+
Party 3
Osiris
Osiris
xniitemare
Osiris
Level 68
God Stats
2W - 0L
1,774 SR
Queue Stats
109W - 83L
1,539 Elo+
Party 3
Team Averages
Level 92
1,663 SR
1,515 Elo+

VS

Team Averages
Level 74
1,515 SR
1,455 Elo+
Thor
Thor
Arnoldo7
Thor
Level 43
God Stats
2W - 3L
1,602 SR
Queue Stats
88W - 81L
1,489 Elo+
Party 2
Medusa
Medusa
GeniusMask
Medusa
Level 100
God Stats
4W - 2L
1,609 SR
Queue Stats
85W - 59L
1,497 Elo+
Party 2
Odin
Odin
Nvious_1
Odin
Level 118
God Stats
0W - 2L
1,195 SR
Queue Stats
147W - 164L
1,418 Elo+
Solo
Ra
Ra
Tegaa-
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 251L
1,383 Elo+
Party 1
Ymir
Ymir
xKnoUno
Ymir
Level 24
God Stats
10W - 12L
1,671 SR
Queue Stats
56W - 59L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JMM2LVC3424
Mercury
15
5 / 0 / 9
9,597
600
5,783
11,728
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
OBM2LVC
Loki
16
17 / 4 / 2
10,841
678
15,173
10,171
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ViiRaL NiiNjA
Sun Wukong
13
2 / 0 / 2
8,429
527
4,541
9,132
7,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
crossfox1
Hachiman
11
0 / 6 / 2
6,892
431
4,101
9,483
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
xniitemare
Osiris
12
0 / 5 / 6
7,322
458
6,521
10,099
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 5 / 2
9,052
566
5,238
13,243
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
GeniusMask
Medusa
13
7 / 6 / 2
8,305
519
9,312
12,789
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
13
1 / 6 / 1
8,036
502
7,126
12,279
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
9
0 / 4 / 1
6,382
399
973
4,484
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
xKnoUno
Ymir
9
2 / 3 / 6
7,423
464
2,119
8,397
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
24
Kills
15
15
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
5
5
2
1.2
L
Medusa
GeniusMask
Medusa
7
6
2
1.33
W
Mercury
JMM2LVC3424
Mercury
5
0
9
9.5
L
Odin
1
6
1
0.25
W
Loki
OBM2LVC
Loki
17
4
2
4.5
L
Ra
0
4
1
0.13
W
Sun Wukong
ViiRaL NiiNjA
Sun Wukong
2
0
2
3
W
Hachiman
crossfox1
Hachiman
0
6
2
0.17
L
Ymir
xKnoUno
Ymir
2
3
6
1.67
W
Osiris
xniitemare
Osiris
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
24,768
50,613
Taken
51,192
23,655
Mitigated
23,314
14,885
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,238
1,676
0
3,152
13,243
4,428
208
0
13,243
0
49,255
L
Medusa
GeniusMask
Medusa
9,312
3,632
0
3,522
12,789
3,942
575
63
12,726
0
52,652
W
Mercury
JMM2LVC3424
Mercury
5,783
2,179
0
5,360
11,728
3,732
306
738
10,807
0
61,143
L
Odin
7,126
1,223
0
1,324
12,279
10,426
504
0
12,279
12,969
32,592
W
Loki
OBM2LVC
Loki
15,173
5,322
0
2,520
10,171
3,182
100
1,445
8,499
0
53,023
L
Ra
973
224
32
589
4,484
1,259
266
0
4,484
18,078
0
W
Sun Wukong
ViiRaL NiiNjA
Sun Wukong
4,541
1,129
0
2,973
9,132
7,112
390
2,041
6,420
0
40,638
W
Hachiman
crossfox1
Hachiman
4,101
2,301
0
2,013
9,483
1,855
0
79
9,404
0
34,217
L
Ymir
xKnoUno
Ymir
2,119
599
971
992
8,397
3,259
281
0
8,397
6,284
0
W
Osiris
xniitemare
Osiris
6,521
1,872
123
1,896
10,099
7,774
0
1,517
8,582
0
41,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
39,198
390
Minions Killed
326
0
Camps Cleared
0
1,572,193
Distance Traveled
1,215,892
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,052
566
90
6
0
284,922
1
L
Medusa
8,305
519
86
5
0
274,333
1
W
Mercury
9,597
600
107
7
0
346,805
3
L
Odin
8,036
502
108
7
0
298,634
0
W
Loki
10,841
678
84
5
0
330,477
5
L
Ra
6,382
399
32
2
0
183,926
0
W
Sun Wukong
8,429
527
102
6
0
311,131
3
W
Hachiman
6,892
431
39
2
0
275,649
8
L
Ymir
7,423
464
10
1
0
174,077
0
W
Osiris
7,322
458
58
4
0
308,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role