Player Matchup

Odin
Odin
Platinum V
 
Odin
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum V
 
Odin
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum IV
Scixyy
Hel
Platinum IV
Level 100
God Stats
4W - 3L
1,599 SR
Queue Stats
205W - 195L
1,588 MMR
Solo
Danzaburou
Danzaburou
Platinum V
The Assassino20
Danzaburou
Platinum V
Level 157
God Stats
18W - 10L
1,644 SR
Queue Stats
119W - 110L
1,604 MMR
Solo
Achilles
Achilles
Gold II
ecj610
Achilles
Gold II
Level 124
God Stats
8W - 6L
1,587 SR
Queue Stats
166W - 162L
1,519 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,547 SR
1,530 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,525 SR
1,520 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
MonkeyD_Luffy04
Chiron
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,459 MMR
Solo
Thanatos
Thanatos
Gold I
Ping-Jungle
Thanatos
Gold I
Level 89
God Stats
2W - 8L
1,368 SR
Queue Stats
493W - 479L
1,566 MMR
Solo
Sobek
Sobek
Gold III
Ragnarok702016
Sobek
Gold III
Level 97
God Stats
0W - 1L
1,543 SR
Queue Stats
84W - 78L
1,509 MMR
Solo
Freya
Freya
Platinum IV
fernandokiller3
Freya
Platinum IV
Level 129
God Stats
11W - 15L
1,737 SR
Queue Stats
842W - 875L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
4 / 0 / 5
6,301
700
1,823
2,935
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
 
Odin
10
4 / 0 / 5
6,301
700
1,823
2,935
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
9
0 / 0 / 3
4,652
517
1,581
5,059
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
 
Cerberus
9
0 / 0 / 3
4,652
517
1,581
5,059
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
Scixyy
Hel
11
5 / 0 / 1
6,399
711
3,626
4,031
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
The Assassino20
Danzaburou
10
0 / 1 / 0
5,319
591
2,059
4,427
1,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ecj610
Achilles
10
2 / 1 / 2
5,949
661
5,051
7,153
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LokiCliodhnaArachne

VS

Bans
GebArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 5 / 1
4,601
511
4,244
8,371
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
 
Chaac
7
0 / 5 / 1
4,601
511
4,244
8,371
3,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,027
559
2,697
3,817
832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Ping-Jungle
Thanatos
9
2 / 2 / 0
5,176
575
2,059
4,842
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,034
448
666
2,598
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,351
483
1,596
4,544
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
5
6.5
W
Odin
 
Odin
4
0
5
6.5
W
Cerberus
 
Cerberus
0
0
3
1.5
W
Cerberus
 
Cerberus
0
0
3
1.5
L
Chaac
 
Chaac
0
5
1
0.1
L
Chaac
 
Chaac
0
5
1
0.1
L
0
0
1
0.5
L
Thanatos
Ping-Jungle
Thanatos
2
2
0
1
L
0
0
1
0.5
W
Hel
Scixyy
Hel
5
0
1
5.5
W
Danzaburou
The Assassino20
Danzaburou
0
1
0
0
W
Achilles
ecj610
Achilles
2
1
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
15,506
31,599
Taken
32,543
11,674
Mitigated
11,181
12,516
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,823
628
0
1,769
2,935
892
0
65
2,837
0
28,492
W
Odin
 
Odin
1,823
628
0
1,769
2,935
892
0
65
2,837
0
28,492
W
Cerberus
 
Cerberus
1,581
0
0
879
5,059
2,015
306
391
4,605
18,253
0
W
Cerberus
 
Cerberus
1,581
0
0
879
5,059
2,015
306
391
4,605
18,253
0
L
Chaac
 
Chaac
4,244
909
0
1,990
8,371
3,004
450
173
7,530
0
20,296
L
Chaac
 
Chaac
4,244
909
0
1,990
8,371
3,004
450
173
7,530
0
20,296
L
2,697
1,151
167
2,479
3,817
832
0
480
3,269
0
30,828
L
Thanatos
Ping-Jungle
Thanatos
2,059
210
0
4,604
4,842
1,434
0
1,212
3,630
0
23,249
L
666
35
0
643
2,598
1,357
0
353
2,183
9,688
0
W
Hel
Scixyy
Hel
3,626
224
358
2,324
4,031
1,334
176
1,331
2,700
36,152
0
W
Danzaburou
The Assassino20
Danzaburou
2,059
1,337
0
1,898
4,427
1,199
61
148
4,248
0
33,995
W
Achilles
ecj610
Achilles
5,051
1,589
0
2,640
7,153
3,327
0
0
7,153
0
26,956
L
1,596
482
0
993
4,544
1,550
0
2,787
1,721
15,572
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
27,790
391
Minions Killed
269
0
Camps Cleared
0
1,412,079
Distance Traveled
1,079,854
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,301
700
55
6
0
218,160
4
W
Odin
6,301
700
55
6
0
218,160
4
W
Cerberus
4,652
517
31
3
0
204,771
3
W
Cerberus
4,652
517
31
3
0
204,771
3
L
Chaac
4,601
511
47
5
0
184,530
2
L
Chaac
4,601
511
47
5
0
184,530
2
L
Chiron
5,027
559
67
7
0
183,696
2
L
Thanatos
5,176
575
51
6
0
209,782
3
L
Sobek
4,034
448
21
2
0
163,882
2
W
Hel
6,399
711
76
8
0
194,389
0
W
Danzaburou
5,319
591
76
8
0
175,787
2
W
Achilles
5,949
661
67
7
0
196,041
4
L
Freya
4,351
483
36
4
0
153,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role