Player Matchup

Hun Batz
Hun Batz
BubbleFruit
Hun Batz
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
53W - 34L
1,524 Elo+
Party 3
Charybdis
Charybdis
DTalpha
Charybdis
Level 147
God Stats
31W - 40L
1,498 SR
Queue Stats
334W - 350L
1,464 Elo+
Solo
Ymir
Ymir
KingRichie1998
Ymir
Level 5
God Stats
9W - 2L
1,748 SR
Queue Stats
32W - 11L
1,607 Elo+
Party 3
King Arthur
King Arthur
Tweak25D
King Arthur
Level 106
God Stats
5W - 4L
1,533 SR
Queue Stats
187W - 143L
1,568 Elo+
Party 3
Ra
Ra
dternest98
Ra
Level 137
God Stats
2W - 0L
1,604 SR
Queue Stats
31W - 9L
1,657 Elo+
Party 3
Team Averages
Level 109
1,627 SR
1,564 Elo+

VS

Team Averages
Level 83
1,511 SR
1,591 Elo+
Baba Yaga
Baba Yaga
Gossip Girl 801
Baba Yaga
Level 89
God Stats
16W - 17L
1,605 SR
Queue Stats
245W - 241L
1,500 Elo+
Party 1
Fenrir
Fenrir
IcedAustin
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,739 Elo+
Party 2
Aphrodite
Aphrodite
JayFeather888
Aphrodite
Level 111
God Stats
69W - 36L
1,708 SR
Queue Stats
375W - 349L
1,489 Elo+
Party 1
Hachiman
Hachiman
KEIJI7788
Hachiman
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
TrollThaGod
Ne Zha
Level 75
God Stats
0W - 1L
1,241 SR
Queue Stats
5W - 16L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BubbleFruit
Hun Batz
20
8 / 0 / 15
13,517
1,040
18,053
11,361
8,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
DTalpha
Charybdis
20
7 / 0 / 13
13,815
1,063
18,263
10,151
4,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 1 / 23
12,745
980
6,790
17,963
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Tweak25D
King Arthur
20
7 / 1 / 16
12,322
948
19,806
18,732
21,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 15
12,958
997
22,928
13,709
7,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gossip Girl 801
Baba Yaga
17
0 / 3 / 2
10,687
822
18,986
17,290
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
IcedAustin
Fenrir
17
0 / 12 / 2
10,094
776
5,925
20,363
9,665
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
JayFeather888
Aphrodite
17
0 / 2 / 3
10,882
837
8,521
14,394
11,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
KEIJI7788
Hachiman
17
2 / 3 / 1
11,377
875
20,369
19,280
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
17
1 / 9 / 2
11,037
849
10,618
22,286
8,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
13
29
Kills
3
3
Deaths
29
82
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BubbleFruit
Hun Batz
8
0
15
15.5
W
Charybdis
DTalpha
Charybdis
7
0
13
13.5
L
Baba Yaga
Gossip Girl 801
Baba Yaga
0
3
2
0.33
L
Fenrir
IcedAustin
Fenrir
0
12
2
0.08
L
Aphrodite
JayFeather888
Aphrodite
0
2
3
0.75
L
Hachiman
KEIJI7788
Hachiman
2
3
1
0.83
W
0
1
23
11.5
L
Ne Zha
1
9
2
0.22
W
King Arthur
Tweak25D
King Arthur
7
1
16
15
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,840
Damage
64,419
71,916
Taken
93,613
66,069
Mitigated
45,213
15,599
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BubbleFruit
Hun Batz
18,053
3,891
0
1,497
11,361
8,920
0
1,897
9,464
0
41,624
W
Charybdis
DTalpha
Charybdis
18,263
8,329
0
1,678
10,151
4,843
0
4,535
5,616
0
67,824
L
Baba Yaga
Gossip Girl 801
Baba Yaga
18,986
628
0
1,565
17,290
7,487
0
6,648
10,642
51,154
0
L
Fenrir
IcedAustin
Fenrir
5,925
1,682
0
322
20,363
9,665
0
7,674
12,689
0
8,207
L
Aphrodite
JayFeather888
Aphrodite
8,521
834
2,779
4,930
14,394
11,776
0
5,399
8,995
23,600
0
L
Hachiman
KEIJI7788
Hachiman
20,369
10,646
0
0
19,280
7,495
0
6,805
12,475
0
51,386
W
6,790
1,352
0
1,276
17,963
23,245
0
6,869
10,728
10,034
0
L
Ne Zha
10,618
892
0
1,225
22,286
8,790
0
6,562
15,724
0
26,273
W
King Arthur
Tweak25D
King Arthur
19,806
3,372
0
633
18,732
21,975
0
7,625
10,391
5,496
21,519
W
22,928
1,202
4,206
6,309
13,709
7,086
0
6,581
7,128
61,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
54,077
285
Minions Killed
217
18
Camps Cleared
5
1,343,358
Distance Traveled
1,151,886
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,517
1,040
51
4
12
287,008
0
W
Charybdis
13,815
1,063
113
9
3
237,674
0
L
Baba Yaga
10,687
822
73
6
1
259,259
0
L
Fenrir
10,094
776
7
1
0
200,142
1
L
Aphrodite
10,882
837
38
3
2
206,564
1
L
Hachiman
11,377
875
70
5
2
223,849
0
W
Ymir
12,745
980
13
1
0
247,680
0
L
Ne Zha
11,037
849
29
2
0
262,072
0
W
King Arthur
12,322
948
11
1
1
295,735
0
W
Ra
12,958
997
97
7
2
275,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role