Player Matchup

Thor
Thor
MFjaguar
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 47
God Stats
183W - 166L
1,465 SR
Queue Stats
204W - 202L
1,453 Elo+
Party 1
Medusa
Medusa
SmiteDesktopBoi
Medusa
Level 4
God Stats
5W - 4L
1,309 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ValuGot
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 11L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
reyjuli99
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 14
1,501 SR
1,475 Elo+

VS

Team Averages
Level 16
1,427 SR
1,444 Elo+
Set
Set
Klyntx
Set
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,479 Elo+
Solo
Freya
Freya
MaicaMaics
Freya
Level 18
God Stats
12W - 12L
1,353 SR
Queue Stats
37W - 47L
1,406 Elo+
Solo
Yemoja
Yemoja
craingg
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ibrandxi
Artemis
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
25W - 28L
1,382 Elo+
Solo
Heimdallr
Heimdallr
ohGranzby
Heimdallr
Level 29
God Stats
10W - 9L
1,522 SR
Queue Stats
339W - 378L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 2 / 3
5,475
498
545
5,906
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Praxees
Ymir
8
3 / 1 / 4
5,972
543
2,516
5,764
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
5 / 2 / 2
6,316
574
4,852
3,881
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ValuGot
Morgan Le Fay
10
3 / 1 / 2
6,141
558
5,845
3,923
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
reyjuli99
Sun Wukong
9
3 / 2 / 0
5,823
529
1,729
5,083
1,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Klyntx
Set
11
3 / 1 / 1
6,435
585
4,269
6,678
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
3
0 / 1 / 0
3,931
357
0
709
164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
craingg
Yemoja
8
1 / 4 / 2
5,380
489
1,220
7,315
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ibrandxi
Artemis
3
0 / 5 / 0
3,930
357
436
3,779
726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
ohGranzby
Heimdallr
10
3 / 3 / 3
6,107
555
5,082
5,979
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
7
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
Klyntx
Set
3
1
1
3.5
W
Thor
0
2
3
0.75
L
Freya
0
1
0
0
W
Ymir
Praxees
Ymir
3
1
4
5
W
5
2
2
3
W
Morgan Le Fay
ValuGot
Morgan Le Fay
3
1
2
4
L
Yemoja
craingg
Yemoja
1
4
2
0.5
L
Artemis
ibrandxi
Artemis
0
5
0
0
L
Heimdallr
ohGranzby
Heimdallr
3
3
3
1.5
W
Sun Wukong
reyjuli99
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
11,007
24,557
Taken
24,460
8,887
Mitigated
7,723
3,621
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Klyntx
Set
4,269
1,199
0
3,042
6,678
1,946
0
1,764
4,844
0
31,411
W
Thor
545
106
0
1,286
5,906
1,577
86
278
5,628
0
20,972
L
Freya
0
0
0
56
709
164
0
204
505
1,491
328
W
Ymir
Praxees
Ymir
2,516
574
0
1,558
5,764
3,547
558
43
5,721
13,694
0
W
4,852
2,619
0
599
3,881
986
3,258
62
3,819
0
32,132
W
Morgan Le Fay
ValuGot
Morgan Le Fay
5,845
849
0
21
3,923
1,062
790
837
3,086
24,628
0
L
Yemoja
craingg
Yemoja
1,220
503
242
691
7,315
3,052
0
4,453
2,474
8,736
0
L
Artemis
ibrandxi
Artemis
436
172
0
232
3,779
726
0
1,183
2,596
0
5,208
L
Heimdallr
ohGranzby
Heimdallr
5,082
2,794
204
2,019
5,979
1,835
666
299
5,680
0
26,105
W
Sun Wukong
reyjuli99
Sun Wukong
1,729
143
0
157
5,083
1,715
200
0
5,078
0
12,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
25,783
193
Minions Killed
166
0
Camps Cleared
0
1,074,243
Distance Traveled
684,754
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,435
585
72
7
0
231,996
0
W
Thor
5,475
498
47
4
0
186,032
2
L
Freya
3,931
357
6
1
0
50,838
0
W
Ymir
5,972
543
27
2
0
213,900
1
W
Medusa
6,316
574
53
5
0
176,884
1
W
Morgan Le Fay
6,141
558
45
4
0
191,355
1
L
Yemoja
5,380
489
19
2
0
147,546
1
L
Artemis
3,930
357
9
1
0
84,185
0
L
Heimdallr
6,107
555
60
5
0
170,189
0
W
Sun Wukong
5,823
529
21
2
0
306,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role