Player Matchup

Hel
Hel
MisterMiagui
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 402L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Shadow8wontoN
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,526 Elo+
Solo
Skadi
Skadi
Stas6800
Skadi
Level 107
God Stats
24W - 19L
1,562 SR
Queue Stats
459W - 442L
1,518 Elo+
Party 1
Bacchus
Bacchus
lilxbricoleur99
Bacchus
Level 14
God Stats
19W - 28L
1,376 SR
Queue Stats
22W - 32L
1,307 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zacleblond44
Tsukuyomi
Level 106
God Stats
5W - 5L
1,676 SR
Queue Stats
566W - 553L
1,507 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,470 Elo+

VS

Team Averages
Level 80
1,503 SR
1,463 Elo+
Artemis
Artemis
AlarmedPine789
Artemis
Level 39
God Stats
2W - 8L
1,421 SR
Queue Stats
27W - 32L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
ElaIsAThiccy
Sun Wukong
Level 112
God Stats
4W - 4L
1,506 SR
Queue Stats
452W - 398L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
Jtdavidson8222
Xing Tian
Level 84
God Stats
4W - 5L
1,572 SR
Queue Stats
82W - 93L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
LePhrug
Gilgamesh
Level 31
God Stats
9W - 9L
1,539 SR
Queue Stats
36W - 51L
1,411 Elo+
Party 2
Anubis
Anubis
XTIGERSTARX
Anubis
Level 135
God Stats
9W - 13L
1,480 SR
Queue Stats
176W - 184L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 4
10,902
376
13,556
22,302
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Shadow8wontoN
Jormungandr
19
3 / 8 / 3
13,102
452
13,237
23,600
21,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Stas6800
Skadi
20
6 / 10 / 5
13,604
469
21,569
21,525
5,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 7
11,078
382
8,507
19,905
10,004
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
zacleblond44
Tsukuyomi
19
3 / 12 / 3
12,494
431
18,869
28,670
13,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
12,484
430
7,346
17,811
11,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ElaIsAThiccy
Sun Wukong
20
24 / 2 / 16
18,511
638
32,783
34,158
25,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Jtdavidson8222
Xing Tian
20
6 / 2 / 23
15,217
525
12,696
21,921
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
LePhrug
Gilgamesh
18
6 / 3 / 9
14,224
490
9,281
23,877
16,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
20
16 / 4 / 17
16,299
562
30,715
23,781
15,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
128
16
Kills
53
53
Deaths
16
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
Sun Wukong
ElaIsAThiccy
Sun Wukong
24
2
16
16
W
Xing Tian
Jtdavidson8222
Xing Tian
6
2
23
8.75
W
Gilgamesh
LePhrug
Gilgamesh
6
3
9
3.5
L
0
16
4
0.13
L
Jormungandr
Shadow8wontoN
Jormungandr
3
8
3
0.56
L
Skadi
Stas6800
Skadi
6
10
5
0.85
W
Anubis
16
4
17
6.13
L
4
7
7
1.07
L
Tsukuyomi
zacleblond44
Tsukuyomi
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,738
Damage
92,821
116,002
Taken
121,548
57,541
Mitigated
94,805
16,717
Healing
38,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
3,040
0
5,234
17,811
11,307
510
5,214
12,544
0
72,976
W
Sun Wukong
ElaIsAThiccy
Sun Wukong
32,783
7,210
0
12,059
34,158
25,609
1,405
7,882
25,945
7,524
127,719
W
Xing Tian
Jtdavidson8222
Xing Tian
12,696
541
0
3,882
21,921
26,341
343
7,862
13,804
41,692
0
W
Gilgamesh
LePhrug
Gilgamesh
9,281
1,709
0
4,282
23,877
16,169
459
5,851
17,517
13,821
65,676
L
13,556
813
560
2,947
22,302
7,338
0
9,761
12,541
77,233
0
L
Jormungandr
Shadow8wontoN
Jormungandr
13,237
3,110
0
2,734
23,600
21,180
982
13,042
10,558
78,749
0
L
Skadi
Stas6800
Skadi
21,569
8,513
0
2,957
21,525
5,983
702
7,637
13,888
0
125,673
W
Anubis
30,715
996
0
13,310
23,781
15,379
86
10,419
13,116
117,314
0
L
8,507
636
0
1,530
19,905
10,004
0
8,880
11,025
34,043
0
L
Tsukuyomi
zacleblond44
Tsukuyomi
18,869
2,694
0
5,989
28,670
13,036
0
8,024
20,646
0
100,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
76,735
643
Minions Killed
488
0
Camps Cleared
0
2,411,220
Distance Traveled
2,701,700
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,484
430
79
3
0
464,146
3
W
Sun Wukong
18,511
638
154
5
0
608,878
4
W
Xing Tian
15,217
525
50
2
0
531,256
1
W
Gilgamesh
14,224
490
86
3
0
560,534
2
L
Hel
10,902
376
123
4
0
425,592
0
L
Jormungandr
13,102
452
156
5
0
474,760
4
L
Skadi
13,604
469
158
5
0
460,195
5
W
Anubis
16,299
562
119
4
0
536,886
2
L
Bacchus
11,078
382
56
2
0
520,301
0
L
Tsukuyomi
12,494
431
150
5
0
530,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role