Player Matchup

Sol
Sol
Duke_of_Dabz
Sol
Level 155
God Stats
15W - 14L
1,563 SR
Queue Stats
371W - 460L
1,280 Elo+
Solo
Ares
Ares
Minaami373
Ares
Level 11
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 7L
936 Elo+
Solo
Chaac
Chaac
Ray4Pay
Chaac
Level 27
God Stats
27W - 23L
1,537 SR
Queue Stats
42W - 56L
1,215 Elo+
Solo
Team Averages
Level 64
1,637 SR
1,143 Elo+

VS

Team Averages
Level 61
1,327 SR
1,219 Elo+
Apollo
Apollo
Rrich12
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 128L
1,136 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yonny9
Morgan Le Fay
Level 50
God Stats
3W - 10L
1,110 SR
Queue Stats
172W - 245L
1,198 Elo+
Party 1
King Arthur
King Arthur
galvaokiko
King Arthur
Level 100
God Stats
0W - 2L
1,373 SR
Queue Stats
43W - 50L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 5
10,908
727
15,747
14,771
7,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 9
10,360
691
8,189
17,787
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Ray4Pay
Chaac
14
4 / 4 / 5
10,287
686
12,638
15,339
9,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rrich12
Apollo
12
1 / 4 / 5
8,968
598
7,894
17,603
4,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Yonny9
Morgan Le Fay
14
4 / 4 / 5
10,135
676
15,050
10,594
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
galvaokiko
King Arthur
14
7 / 3 / 3
10,582
705
9,844
16,469
12,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
11
Kills
12
12
Deaths
11
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
6
5
1.42
W
1
2
9
2.75
W
Chaac
Ray4Pay
Chaac
4
4
5
1.63
L
Apollo
Rrich12
Apollo
1
4
5
0.88
L
Morgan Le Fay
Yonny9
Morgan Le Fay
4
4
5
1.63
L
King Arthur
galvaokiko
King Arthur
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
32,788
47,897
Taken
44,666
40,277
Mitigated
21,489
10,082
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,747
5,068
0
4,428
14,771
7,426
1,997
6,151
8,620
39,276
0
W
8,189
597
0
1,253
17,787
23,707
118
4,538
13,249
15,565
0
W
Chaac
Ray4Pay
Chaac
12,638
2,034
0
4,401
15,339
9,144
472
5,229
10,110
0
40,153
L
Apollo
Rrich12
Apollo
7,894
2,394
719
4,024
17,603
4,759
100
9,995
7,608
0
19,590
L
Morgan Le Fay
Yonny9
Morgan Le Fay
15,050
2,114
0
354
10,594
3,906
94
6,199
4,395
43,766
0
L
King Arthur
galvaokiko
King Arthur
9,844
1,940
0
1,860
16,469
12,824
94
8,502
7,967
273
27,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
29,685
145
Minions Killed
114
5
Camps Cleared
6
742,297
Distance Traveled
759,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,908
727
78
5
0
216,260
0
W
Ares
10,360
691
8
1
0
261,534
0
W
Chaac
10,287
686
59
4
5
264,503
0
L
Apollo
8,968
598
26
2
0
271,559
1
L
Morgan Le Fay
10,135
676
49
3
5
242,562
1
L
King Arthur
10,582
705
39
3
1
245,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role