Player Matchup

Achilles
Achilles
BLSausage
Achilles
Level 27
God Stats
8W - 1L
1,550 SR
Queue Stats
172W - 68L
1,693 Elo+
Party 1
Poseidon
Poseidon
I LarryHarry I
Poseidon
Level 139
God Stats
3W - 0L
1,664 SR
Queue Stats
82W - 40L
1,704 Elo+
Party 1
Sun Wukong
Sun Wukong
colocelot
Sun Wukong
Level 67
God Stats
13W - 5L
1,768 SR
Queue Stats
55W - 22L
1,685 Elo+
Party 1
Team Averages
Level 78
1,661 SR
1,694 Elo+

VS

Team Averages
Level 44
1,443 SR
1,493 Elo+
Chronos
Chronos
Ajaxedyouup5705
Chronos
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
14W - 16L
1,523 Elo+
Solo
Thanatos
Thanatos
FRSKN Cheech
Thanatos
Level 7
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HandsumMan Q
Gilgamesh
Level 106
God Stats
61W - 58L
1,512 SR
Queue Stats
267W - 244L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BLSausage
Achilles
14
15 / 0 / 5
9,175
1,019
13,050
9,537
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
12
2 / 2 / 16
7,616
846
5,048
5,329
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
colocelot
Sun Wukong
12
3 / 1 / 15
7,584
843
7,461
9,714
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,844
649
5,320
7,680
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
FRSKN Cheech
Thanatos
7
0 / 12 / 2
5,499
611
3,980
9,722
2,779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Gilgamesh
HandsumMan Q
Gilgamesh
10
3 / 5 / 0
6,360
707
4,533
13,668
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
20
Kills
3
3
Deaths
20
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Achilles
BLSausage
Achilles
15
0
5
17.5
L
Thanatos
FRSKN Cheech
Thanatos
0
12
2
0.08
L
Gilgamesh
HandsumMan Q
Gilgamesh
3
5
0
0.6
W
Poseidon
2
2
16
5
W
Sun Wukong
colocelot
Sun Wukong
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
13,833
24,580
Taken
31,070
17,202
Mitigated
12,091
10,470
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,320
1,561
0
523
7,680
3,063
0
975
6,318
22,924
1,520
W
Achilles
BLSausage
Achilles
13,050
4,351
296
4,962
9,537
6,315
1,142
1,731
7,587
0
24,446
L
Thanatos
FRSKN Cheech
Thanatos
3,980
1,215
0
1,030
9,722
2,779
0
874
8,242
0
7,262
L
Gilgamesh
HandsumMan Q
Gilgamesh
4,533
396
0
2,773
13,668
6,249
0
3,380
9,607
0
11,712
W
Poseidon
5,048
346
0
1,199
5,329
1,480
915
1,248
3,834
33,966
0
W
Sun Wukong
colocelot
Sun Wukong
7,461
1,506
230
3,783
9,714
9,407
1,041
1,927
7,754
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
17,703
113
Minions Killed
77
6
Camps Cleared
2
591,567
Distance Traveled
486,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,844
649
55
6
2
178,612
2
W
Achilles
9,175
1,019
25
3
1
210,562
2
L
Thanatos
5,499
611
2
0
0
123,660
0
L
Gilgamesh
6,360
707
20
2
0
183,820
2
W
Poseidon
7,616
846
54
6
3
197,851
4
W
Sun Wukong
7,584
843
34
4
2
183,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role