Player Matchup

Izanami
Izanami
FlippinNinjas7
Izanami
Level 61
God Stats
13W - 5L
1,867 SR
Queue Stats
284W - 97L
1,867 Elo+
Party 2
Janus
Janus
Gabeparade117
Janus
Level 159
God Stats
5W - 4L
1,714 SR
Queue Stats
507W - 243L
1,792 Elo+
Party 2
Ganesha
Ganesha
yormajesty
Ganesha
Level 103
God Stats
9W - 8L
1,583 SR
Queue Stats
151W - 133L
1,632 Elo+
Party 2
Team Averages
Level 108
1,721 SR
1,764 Elo+

VS

Team Averages
Level 153
1,704 SR
1,686 Elo+
Yemoja
Yemoja
JoeKennedyFTW
Yemoja
Level 160
God Stats
14W - 12L
1,624 SR
Queue Stats
1,294W - 1,239L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Nightshatter
Baron Samedi
Level 146
God Stats
13W - 11L
1,619 SR
Queue Stats
656W - 569L
1,608 Elo+
Party 1
Charybdis
Charybdis
UltraDubi
Charybdis
Level 153
God Stats
2W - 3L
1,868 SR
Queue Stats
72W - 38L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,523
593
6,320
10,287
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 6 / 0
7,091
645
6,935
8,511
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
yormajesty
Ganesha
10
0 / 6 / 2
7,018
638
3,599
11,688
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 7
8,913
810
6,895
7,270
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Nightshatter
Baron Samedi
12
2 / 2 / 12
7,787
708
6,431
8,522
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
UltraDubi
Charybdis
13
6 / 0 / 9
9,020
820
12,386
7,921
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
17
17
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
3
6
0
0.5
W
9
1
7
12.5
W
Baron Samedi
Nightshatter
Baron Samedi
2
2
12
4
W
Charybdis
UltraDubi
Charybdis
6
0
9
10.5
L
Ganesha
yormajesty
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
25,712
30,486
Taken
23,713
17,816
Mitigated
9,423
3,261
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,320
3,090
0
1,403
10,287
4,145
114
5,269
4,426
0
32,886
L
6,935
0
0
1,155
8,511
2,911
0
3,783
4,208
20,236
0
W
6,895
679
1,810
3,460
7,270
3,753
178
2,608
4,485
17,469
0
W
Baron Samedi
Nightshatter
Baron Samedi
6,431
73
850
2,820
8,522
3,225
427
3,718
4,640
15,856
0
W
Charybdis
UltraDubi
Charybdis
12,386
5,690
0
1,232
7,921
2,445
2,018
3,984
3,685
0
34,935
L
Ganesha
yormajesty
Ganesha
3,599
181
0
703
11,688
10,760
0
3,011
8,118
8,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,632
Gold Earned
25,720
109
Minions Killed
114
6
Camps Cleared
5
578,178
Distance Traveled
587,482
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,523
593
72
7
4
178,656
1
L
Janus
7,091
645
37
3
2
204,783
3
W
Yemoja
8,913
810
23
2
1
184,306
1
W
Baron Samedi
7,787
708
33
3
2
193,741
7
W
Charybdis
9,020
820
58
5
2
209,435
3
L
Ganesha
7,018
638
0
0
0
194,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role