Player Matchup

Discordia
Discordia
Heavеnly
Discordia
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 94L
1,724 Elo+
Party 1
Jormungandr
Jormungandr
OgGraveyarder
Jormungandr
Level 129
God Stats
1W - 0L
1,890 SR
Queue Stats
6W - 8L
1,782 Elo+
Party 1
Ravana
Ravana
Pantherk
Ravana
Level 140
God Stats
4W - 2L
1,831 SR
Queue Stats
275W - 208L
1,744 Elo+
Party 1
Charybdis
Charybdis
Zungalungadore
Charybdis
Level 133
God Stats
19W - 25L
1,621 SR
Queue Stats
341W - 281L
1,578 Elo+
Party 1
Ganesha
Ganesha
kaand0r
Ganesha
Level 148
God Stats
8W - 7L
1,580 SR
Queue Stats
947W - 950L
1,575 Elo+
Party 1
Team Averages
Level 142
1,684 SR
1,681 Elo+

VS

Team Averages
Level 156
1,639 SR
1,615 Elo+
Danzaburou
Danzaburou
Dreamvillaiin
Danzaburou
Level 158
God Stats
27W - 19L
1,731 SR
Queue Stats
275W - 313L
1,621 Elo+
Party 2
Fenrir
Fenrir
GucciMendez
Fenrir
Level 156
God Stats
5W - 7L
1,593 SR
Queue Stats
296W - 315L
1,664 Elo+
Party 2
Hercules
Hercules
SMOOCHDAHOMIE
Hercules
Level 149
God Stats
3W - 5L
1,748 SR
Queue Stats
175W - 263L
1,525 Elo+
Party 2
Merlin
Merlin
Yevahno
Merlin
Level 157
God Stats
12W - 14L
1,580 SR
Queue Stats
424W - 461L
1,657 Elo+
Party 2
Cerberus
Cerberus
tiomaudi
Cerberus
Level 160
God Stats
5W - 9L
1,543 SR
Queue Stats
356W - 398L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Heavеnly
Discordia
18
10 / 3 / 3
10,859
603
12,913
10,762
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
OgGraveyarder
Jormungandr
16
1 / 1 / 10
10,255
570
11,945
12,113
12,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Pantherk
Ravana
18
14 / 4 / 5
11,477
638
16,748
10,910
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Zungalungadore
Charybdis
17
5 / 2 / 6
10,435
580
14,376
12,137
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
kaand0r
Ganesha
14
0 / 1 / 11
8,922
496
7,688
14,740
16,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dreamvillaiin
Danzaburou
15
4 / 6 / 0
9,196
511
11,679
15,118
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
2 / 7 / 5
8,774
487
5,640
15,254
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
SMOOCHDAHOMIE
Hercules
10
0 / 5 / 3
6,743
375
4,063
19,098
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Yevahno
Merlin
13
4 / 5 / 4
9,127
507
9,659
10,701
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tiomaudi
Cerberus
14
1 / 7 / 2
8,820
490
6,450
17,252
12,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
30
Kills
11
11
Deaths
30
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dreamvillaiin
Danzaburou
4
6
0
0.67
L
Fenrir
2
7
5
0.64
W
Discordia
Heavеnly
Discordia
10
3
3
3.83
W
Jormungandr
OgGraveyarder
Jormungandr
1
1
10
6
W
Ravana
Pantherk
Ravana
14
4
5
4.13
L
Hercules
SMOOCHDAHOMIE
Hercules
0
5
3
0.3
L
Merlin
Yevahno
Merlin
4
5
4
1.2
W
Charybdis
Zungalungadore
Charybdis
5
2
6
4
W
Ganesha
kaand0r
Ganesha
0
1
11
5.5
L
Cerberus
tiomaudi
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,670
Damage
37,491
60,662
Taken
77,423
41,905
Mitigated
38,708
19,241
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dreamvillaiin
Danzaburou
11,679
5,815
0
2,704
15,118
3,850
0
7,055
8,063
0
48,099
L
Fenrir
5,640
1,847
0
3,712
15,254
5,108
0
4,910
10,344
0
56,217
W
Discordia
Heavеnly
Discordia
12,913
1,085
0
1,755
10,762
3,889
117
3,241
7,521
78,545
0
W
Jormungandr
OgGraveyarder
Jormungandr
11,945
2,474
0
1,983
12,113
12,199
567
4,278
7,835
73,659
0
W
Ravana
Pantherk
Ravana
16,748
5,311
0
3,936
10,910
4,769
0
3,209
7,701
0
88,427
L
Hercules
SMOOCHDAHOMIE
Hercules
4,063
1,233
487
5,782
19,098
13,998
0
9,500
9,598
0
13,575
L
Merlin
Yevahno
Merlin
9,659
963
0
1,319
10,701
3,083
0
6,398
4,303
45,096
0
W
Charybdis
Zungalungadore
Charybdis
14,376
6,606
0
4,866
12,137
4,469
2,669
1,762
10,375
0
84,435
W
Ganesha
kaand0r
Ganesha
7,688
1,071
2,997
3,704
14,740
16,579
139
3,619
11,121
21,729
0
L
Cerberus
tiomaudi
Cerberus
6,450
426
0
3,324
17,252
12,669
0
4,748
12,504
58,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
42,660
585
Minions Killed
425
0
Camps Cleared
0
1,819,742
Distance Traveled
1,650,155
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,196
511
72
4
0
301,711
5
L
Fenrir
8,774
487
100
6
0
361,034
4
W
Discordia
10,859
603
154
9
0
346,508
3
W
Jormungandr
10,255
570
139
8
0
355,879
2
W
Ravana
11,477
638
128
7
0
408,381
9
L
Hercules
6,743
375
22
1
0
362,961
1
L
Merlin
9,127
507
80
4
0
333,840
9
W
Charybdis
10,435
580
156
9
0
343,623
6
W
Ganesha
8,922
496
8
0
0
365,351
3
L
Cerberus
8,820
490
151
8
0
290,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role