Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Cr4n30
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,482 Elo+
Solo
Danzaburou
Danzaburou
KonL
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 143L
1,509 Elo+
Party 1
Sol
Sol
P0NDICT0
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Medusa
Medusa
xDominator861x
Medusa
Level 128
God Stats
2W - 3L
1,497 SR
Queue Stats
162W - 181L
1,512 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,461 Elo+

VS

Team Averages
Level 88
1,493 SR
1,514 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
KERosales7
Kali
Level 157
God Stats
3W - 2L
1,366 SR
Queue Stats
102W - 107L
1,471 Elo+
Party 2
Merlin
Merlin
Lypt1c
Merlin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 74L
1,707 Elo+
Solo
Sobek
Sobek
Zombowolf
Sobek
Level 29
God Stats
3W - 0L
1,593 SR
Queue Stats
29W - 26L
1,499 Elo+
Solo
Loki
Loki
womtbayou
Loki
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 41L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 12
8,481
707
9,914
16,830
6,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
 
Morgan Le Fay
15
1 / 7 / 12
8,481
707
9,914
16,830
6,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Cr4n30
Skadi
18
5 / 3 / 14
10,319
860
11,118
10,684
3,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
KonL
Danzaburou
16
3 / 4 / 12
9,229
769
9,108
8,734
2,809
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 11
8,746
729
11,089
12,638
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 5 / 7
10,330
861
16,419
10,976
3,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 3 / 10
9,918
827
10,804
8,910
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
 
Hachiman
16
6 / 3 / 10
9,918
827
10,804
8,910
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 12
9,399
783
7,519
12,396
7,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Lypt1c
Merlin
17
6 / 5 / 8
10,123
844
22,911
9,979
4,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Zombowolf
Sobek
16
4 / 4 / 13
10,456
871
7,645
26,963
25,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
6 / 5 / 9
10,161
847
6,168
9,640
3,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
92
22
Kills
30
31
Deaths
24
68
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
12
1
L
Morgan Le Fay
 
Morgan Le Fay
1
7
12
1
W
Hachiman
 
Hachiman
6
3
10
3.67
W
Hachiman
 
Hachiman
6
3
10
3.67
L
Skadi
Cr4n30
Skadi
5
3
14
4
W
2
4
12
2
L
Danzaburou
KonL
Danzaburou
3
4
12
2.25
W
Merlin
Lypt1c
Merlin
6
5
8
2
L
3
5
11
1.7
W
Sobek
Zombowolf
Sobek
4
4
13
2.63
W
Loki
6
5
9
2.1
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,562
Damage
65,851
76,692
Taken
76,798
26,242
Mitigated
49,047
25,649
Healing
27,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,914
1,614
568
4,631
16,830
6,172
0
9,246
7,584
23,631
0
L
Morgan Le Fay
 
Morgan Le Fay
9,914
1,614
568
4,631
16,830
6,172
0
9,246
7,584
23,631
0
W
Hachiman
 
Hachiman
10,804
2,805
250
1,537
8,910
3,644
2,035
2,044
6,866
0
21,718
W
Hachiman
 
Hachiman
10,804
2,805
250
1,537
8,910
3,644
2,035
2,044
6,866
0
21,718
L
Skadi
Cr4n30
Skadi
11,118
4,251
934
2,972
10,684
3,409
244
5,101
5,583
0
25,358
W
7,519
2,961
706
4,827
12,396
7,653
1,236
2,349
10,047
0
21,118
L
Danzaburou
KonL
Danzaburou
9,108
3,904
946
848
8,734
2,809
88
4,197
4,537
0
17,695
W
Merlin
Lypt1c
Merlin
22,911
1,034
2,044
1,479
9,979
4,352
826
4,199
5,780
43,874
0
L
11,089
3,193
614
4,527
12,638
4,246
0
6,999
5,639
15,660
1,145
W
Sobek
Zombowolf
Sobek
7,645
910
883
11,228
26,963
25,813
461
7,326
19,637
12,547
0
W
Loki
6,168
1,128
1,732
528
9,640
3,941
441
4,075
5,565
0
16,765
L
16,419
7,527
2,622
1,788
10,976
3,434
264
5,013
5,963
0
28,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,586
Gold Earned
59,975
151
Minions Killed
139
0
Camps Cleared
0
1,201,329
Distance Traveled
1,251,253
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,481
707
23
2
0
185,116
0
L
Morgan Le Fay
8,481
707
23
2
0
185,116
0
W
Hachiman
9,918
827
20
2
0
211,572
0
W
Hachiman
9,918
827
20
2
0
211,572
0
L
Skadi
10,319
860
39
3
0
223,828
0
W
Kali
9,399
783
31
3
0
190,786
3
L
Danzaburou
9,229
769
23
2
0
198,672
0
W
Merlin
10,123
844
45
4
0
201,930
2
L
Sol
8,746
729
15
1
0
217,273
2
W
Sobek
10,456
871
5
0
0
214,981
0
W
Loki
10,161
847
18
2
0
220,412
2
L
Medusa
10,330
861
28
2
0
191,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role